Lime3DS/src/video_core/renderer_vulkan
Vitor K c8c2beaeff
misc: fix issues pointed out by msvc (#7316)
* do not move constant variables

* applet_manager: avoid possible use after move

* use constant references where pointed out by msvc

* extra_hid: initialize response

* ValidateSaveState: passing slot separately is not necessary

* common: mark HashCombine as nodiscard

* cityhash: remove use of using namespace std

* Prefix all size_t with std::

done automatically by executing regex replace `([^:0-9a-zA-Z_])size_t([^0-9a-zA-Z_])` -> `$1std::size_t$2`
based on 7d8f115

* shared_memory.cpp: fix log error format

* fix compiling with pch off
2024-01-07 12:37:42 -08:00
..
pica_to_vk.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
renderer_vulkan.cpp video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
renderer_vulkan.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
vk_blit_helper.cpp video_core/vulkan: Add debug object names (#7233) 2023-12-08 06:58:47 +02:00
vk_blit_helper.h code: Add texture sampling option (#7118) 2023-11-23 02:04:47 +02:00
vk_common.cpp renderer_vulkan: Add vulkan initialization code (#6620) 2023-06-20 15:24:24 +03:00
vk_common.h Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
vk_descriptor_pool.cpp Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
vk_descriptor_pool.h Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
vk_graphics_pipeline.cpp Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
vk_graphics_pipeline.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
vk_instance.cpp misc: fix issues pointed out by msvc (#7316) 2024-01-07 12:37:42 -08:00
vk_instance.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
vk_master_semaphore.cpp video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
vk_master_semaphore.h Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
vk_memory_util.cpp renderer_vulkan: Import host memory for screenshots (#7132) 2023-11-12 13:02:55 -08:00
vk_memory_util.h Fix missing u32 and LOG_TRACE includes (#7207) 2023-11-23 15:39:17 -08:00
vk_pipeline_cache.cpp misc: fix issues pointed out by msvc (#7316) 2024-01-07 12:37:42 -08:00
vk_pipeline_cache.h misc: fix issues pointed out by msvc (#7316) 2024-01-07 12:37:42 -08:00
vk_platform.cpp misc: fix issues pointed out by msvc (#7316) 2024-01-07 12:37:42 -08:00
vk_platform.h video_core/vulkan: Add debug object names (#7233) 2023-12-08 06:58:47 +02:00
vk_present_window.cpp video_core/vulkan: Add debug object names (#7233) 2023-12-08 06:58:47 +02:00
vk_present_window.h Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
vk_rasterizer_cache.cpp Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
vk_rasterizer.cpp misc: fix issues pointed out by msvc (#7316) 2024-01-07 12:37:42 -08:00
vk_rasterizer.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
vk_renderpass_cache.cpp Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
vk_renderpass_cache.h misc: fix issues pointed out by msvc (#7316) 2024-01-07 12:37:42 -08:00
vk_resource_pool.cpp misc: fix issues pointed out by msvc (#7316) 2024-01-07 12:37:42 -08:00
vk_resource_pool.h Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
vk_scheduler.cpp vk_pipeline_cache: Move SPIRV emittion to a worker thread (#7170) 2023-11-20 20:05:35 -08:00
vk_scheduler.h vk_pipeline_cache: Move SPIRV emittion to a worker thread (#7170) 2023-11-20 20:05:35 -08:00
vk_shader_util.cpp Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
vk_shader_util.h renderer_vulkan: Add shader generators (#6630) 2023-06-26 16:22:51 +02:00
vk_stream_buffer.cpp video_core/vulkan: Add debug object names (#7233) 2023-12-08 06:58:47 +02:00
vk_stream_buffer.h Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
vk_swapchain.cpp video_core/vulkan: Add debug object names (#7233) 2023-12-08 06:58:47 +02:00
vk_swapchain.h Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
vk_texture_runtime.cpp misc: fix issues pointed out by msvc (#7316) 2024-01-07 12:37:42 -08:00
vk_texture_runtime.h Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00