mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2026-06-05 15:25:02 -06:00
shader_map was only defined on x86 architectures, but was cleared on shutdown with no ifdef protection. Ifdef this out so non-x86 architectures can be built. |
||
|---|---|---|
| .. | ||
| shader_interpreter.cpp | ||
| shader_interpreter.h | ||
| shader_jit_x64.cpp | ||
| shader_jit_x64.h | ||
| shader.cpp | ||
| shader.h | ||