Lime3DS/src/citra_qt/configuration/configure_hotkeys.cpp
2026-03-31 13:09:04 +03:00

281 lines
11 KiB
C++

// Copyright Citra Emulator Project / Azahar Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QMenu>
#include <QMessageBox>
#include <QStandardItemModel>
#include "citra_qt/configuration/config.h"
#include "citra_qt/configuration/configure_hotkeys.h"
#include "citra_qt/hotkeys.h"
#include "citra_qt/util/sequence_dialog/sequence_dialog.h"
#include "ui_configure_hotkeys.h"
constexpr int name_column = 0;
constexpr int hotkey_column = 1;
ConfigureHotkeys::ConfigureHotkeys(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureHotkeys>()) {
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
model = new QStandardItemModel(this);
model->setColumnCount(2);
model->setHorizontalHeaderLabels({tr("Action"), tr("Hotkey")});
connect(ui->hotkey_list, &QTreeView::doubleClicked, this, &ConfigureHotkeys::Configure);
connect(ui->hotkey_list, &QTreeView::customContextMenuRequested, this,
&ConfigureHotkeys::PopupContextMenu);
ui->hotkey_list->setContextMenuPolicy(Qt::CustomContextMenu);
ui->hotkey_list->setModel(model);
ui->hotkey_list->setColumnWidth(0, 250);
ui->hotkey_list->resizeColumnToContents(hotkey_column);
connect(ui->button_restore_defaults, &QPushButton::clicked, this,
&ConfigureHotkeys::RestoreDefaults);
connect(ui->button_clear_all, &QPushButton::clicked, this, &ConfigureHotkeys::ClearAll);
}
ConfigureHotkeys::~ConfigureHotkeys() = default;
void ConfigureHotkeys::EmitHotkeysChanged() {
emit HotkeysChanged(GetUsedKeyList());
}
QMap<QKeySequence, ConfigureInput::InputBinding> ConfigureHotkeys::GetUsedKeyList() const {
QMap<QKeySequence, ConfigureInput::InputBinding> list;
for (int r = 0; r < model->rowCount(); r++) {
QStandardItem* parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); r2++) {
QStandardItem* keyseq = parent->child(r2, 1);
auto seq = QKeySequence::fromString(keyseq->text(), QKeySequence::NativeText);
if (seq.count() == 1 &&
seq[0].keyboardModifiers() == Qt::KeyboardModifier::NoModifier) {
auto binding = ConfigureInput::InputBinding(
"Hotkey", parent->child(r2, 0)->text().toStdString(), r2);
list[seq] = binding;
}
}
}
return list;
}
void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
for (const auto& group : registry.hotkey_groups) {
QStandardItem* parent_item = new QStandardItem(group.first);
parent_item->setEditable(false);
for (const auto& hotkey : group.second) {
QStandardItem* action = new QStandardItem(hotkey.first);
QStandardItem* keyseq =
new QStandardItem(hotkey.second.keyseq.toString(QKeySequence::NativeText));
QStandardItem* controller_keyseq = new QStandardItem(hotkey.second.controller_keyseq);
action->setEditable(false);
keyseq->setEditable(false);
controller_keyseq->setEditable(false);
parent_item->appendRow({action, keyseq, controller_keyseq});
}
model->appendRow(parent_item);
}
ui->hotkey_list->expandAll();
}
void ConfigureHotkeys::OnInputKeysChanged(
QMap<QKeySequence, ConfigureInput::InputBinding> new_key_list) {
input_keys_list = new_key_list;
}
void ConfigureHotkeys::Configure(QModelIndex index) {
if (!index.parent().isValid()) {
return;
}
// Swap to the hotkey column
index = index.sibling(index.row(), hotkey_column);
const auto previous_key = model->data(index);
SequenceDialog hotkey_dialog{this};
const int return_code = hotkey_dialog.exec();
const auto key_sequence = hotkey_dialog.GetSequence();
if (return_code == QDialog::Rejected || key_sequence.isEmpty()) {
return;
}
const auto [key_sequence_used, current_binding] = IsUsedKey(key_sequence);
// Check for turbo/per-game speed conflict. Needed to prevent the user from binding both hotkeys
// to the same action. Which cuases problems resetting the frame limit.to the inititla value.
const QString current_action =
model->data(model->index(index.row(), 0, index.parent())).toString();
const bool is_turbo = current_action == tr("Toggle Turbo Mode");
const bool is_per_game = current_action == tr("Toggle Per-Application Speed");
if (is_turbo || is_per_game) {
QString other_action =
is_turbo ? tr("Toggle Per-Application Speed") : tr("Toggle Turbo Mode");
QKeySequence other_sequence;
for (int r = 0; r < model->rowCount(); ++r) {
const QStandardItem* const parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
if (parent->child(r2, 0)->text() == other_action) {
other_sequence = QKeySequence::fromString(
parent->child(r2, hotkey_column)->text(), QKeySequence::NativeText);
break;
}
}
}
// Show warning if either hotkey is already set
if (!key_sequence.isEmpty() && !other_sequence.isEmpty()) {
QMessageBox::warning(this, tr("Conflicting Key Sequence"),
tr("The per-application speed and turbo speed hotkeys cannot be "
"bound at the same time."));
return;
}
}
if (key_sequence_used && key_sequence != QKeySequence(previous_key.toString())) {
auto response =
QMessageBox::question(this, QStringLiteral("Duplicate mapping"),
QString::fromStdString("This will clear the mapping for " +
current_binding.name + ". Proceed?"),
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
if (response == QMessageBox::No) {
return;
} else {
if (current_binding.binding_type == "Hotkey") {
model->setData(index.sibling(current_binding.index, hotkey_column),
QStringLiteral(""));
} else {
emit ClearInputBinding(current_binding);
}
}
}
model->setData(index, key_sequence.toString(QKeySequence::NativeText));
EmitHotkeysChanged();
}
void ConfigureHotkeys::OnClearBinding(ConfigureInput::InputBinding hotkey_to_clear) {
const auto index = ui->hotkey_list->currentIndex();
if (hotkey_to_clear.binding_type == "Hotkey") {
model->setData(index.sibling(hotkey_to_clear.index, hotkey_column), QStringLiteral(""));
}
EmitHotkeysChanged();
}
std::pair<bool, ConfigureInput::InputBinding> ConfigureHotkeys::IsUsedKey(
QKeySequence key_sequence) const {
if (key_sequence == QKeySequence::fromString(QStringLiteral(""), QKeySequence::NativeText)) {
return std::make_pair(false, ConfigureInput::InputBinding{"", "", -1});
}
if (input_keys_list.contains(key_sequence)) {
return std::make_pair(true, input_keys_list[key_sequence]);
}
for (int r = 0; r < model->rowCount(); ++r) {
const QStandardItem* const parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
const QStandardItem* const key_seq_item = parent->child(r2, hotkey_column);
const auto key_seq_str = key_seq_item->text();
const auto key_seq = QKeySequence::fromString(key_seq_str, QKeySequence::NativeText);
if (key_sequence == key_seq) {
return std::make_pair(
true, ConfigureInput::InputBinding{
"Hotkey", parent->child(r2, 0)->text().toStdString(), r2});
}
}
}
return std::make_pair(false, ConfigureInput::InputBinding{"", "", -1});
}
void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
for (int key_id = 0; key_id < model->rowCount(); key_id++) {
QStandardItem* parent = model->item(key_id, 0);
for (int key_column_id = 0; key_column_id < parent->rowCount(); key_column_id++) {
const QStandardItem* action = parent->child(key_column_id, name_column);
const QStandardItem* keyseq = parent->child(key_column_id, hotkey_column);
for (auto& [group, sub_actions] : registry.hotkey_groups) {
if (group != parent->text())
continue;
for (auto& [action_name, hotkey] : sub_actions) {
if (action_name != action->text())
continue;
hotkey.keyseq = QKeySequence(keyseq->text());
}
}
}
}
registry.SaveHotkeys();
}
void ConfigureHotkeys::RestoreDefaults() {
for (int r = 0; r < model->rowCount(); ++r) {
const QStandardItem* parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
model->item(r, 0)
->child(r2, hotkey_column)
->setText(QtConfig::default_hotkeys[r2].shortcut.keyseq);
}
}
EmitHotkeysChanged();
}
void ConfigureHotkeys::ClearAll() {
for (int r = 0; r < model->rowCount(); ++r) {
const QStandardItem* parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
model->item(r, 0)->child(r2, hotkey_column)->setText(QString{});
}
}
EmitHotkeysChanged();
}
void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) {
const auto index = ui->hotkey_list->indexAt(menu_location);
if (!index.parent().isValid()) {
return;
}
QMenu context_menu;
QAction* restore_default = context_menu.addAction(tr("Restore Default"));
QAction* clear = context_menu.addAction(tr("Clear"));
const auto hotkey_index = index.sibling(index.row(), hotkey_column);
connect(restore_default, &QAction::triggered, this,
[this, hotkey_index] { RestoreHotkey(hotkey_index); });
connect(clear, &QAction::triggered, this,
[this, hotkey_index] { model->setData(hotkey_index, QString{}); });
context_menu.exec(ui->hotkey_list->viewport()->mapToGlobal(menu_location));
}
void ConfigureHotkeys::RestoreHotkey(QModelIndex index) {
const QKeySequence& default_key_sequence = QKeySequence::fromString(
QtConfig::default_hotkeys[index.row()].shortcut.keyseq, QKeySequence::NativeText);
const auto [key_sequence_used, used_action] = IsUsedKey(default_key_sequence);
if (key_sequence_used && default_key_sequence != QKeySequence(model->data(index).toString())) {
QMessageBox::warning(this, tr("Conflicting Key Sequence"),
tr("The default key sequence is already assigned to: %1")
.arg(QString::fromStdString(used_action.name)));
} else {
model->setData(index, default_key_sequence.toString(QKeySequence::NativeText));
}
EmitHotkeysChanged();
}
void ConfigureHotkeys::RetranslateUI() {
ui->retranslateUi(this);
}