..
applets
Move MiiData to its own namespace and add ChecksummedMiiData ( #6824 )
2023-07-31 20:38:47 -07:00
camera
Updated license headers
2025-04-08 20:15:38 +01:00
configuration
Fix disable spirv optimizer option not saving ( #1084 )
2025-05-29 18:11:33 +02:00
debugger
Add cmake option to enable microprofile
2025-03-10 11:41:05 +00:00
dumping
Updated a myriad of user-facing strings to refer to Azahar, not Citra
2024-11-21 23:30:29 +00:00
movie
Replaced references to games with references to applications
2025-03-01 00:10:07 +00:00
multiplayer
Updated license headers
2025-05-15 16:19:20 +01:00
util
Updated license headers
2025-04-08 20:15:38 +01:00
aboutdialog.cpp
Updated all files under dist to refer to Azahar instead of Citra
2025-03-21 16:37:10 +00:00
aboutdialog.h
Clean up aboutdialog.h
2018-08-25 14:45:50 +02:00
aboutdialog.ui
Updated all files under dist to refer to Azahar instead of Citra
2025-03-21 16:37:10 +00:00
bootmanager.cpp
Allow shader cache to switch to different titles at runtime ( #978 )
2025-04-24 19:03:48 +02:00
bootmanager.h
Allow shader cache to switch to different titles at runtime ( #978 )
2025-04-24 19:03:48 +02:00
citra_qt.cpp
Fix and restore macOS native menu ( #1111 )
2025-06-03 18:12:24 +01:00
citra_qt.h
Allow shader cache to switch to different titles at runtime ( #978 )
2025-04-24 19:03:48 +02:00
CMakeLists.txt
qt: Added update checker behind CMake option ENABLE_QT_UPDATE_CHECKER
2025-03-12 21:55:12 +01:00
compatibility_list.cpp
Stop splitting includes
2018-10-20 16:31:35 +02:00
compatibility_list.h
Stop splitting includes
2018-10-20 16:31:35 +02:00
discord_impl.cpp
Update discord rich presence to use Azahar application ( #589 )
2025-03-01 13:50:35 +01:00
discord_impl.h
core: De-globalize movie ( #6659 )
2023-08-01 02:57:38 +02:00
discord.h
Add Discord Rich Presence Support ( #3883 )
2018-08-20 11:20:33 +02:00
game_list_p.h
Major revamps to match game loading decisions.
2025-02-27 14:22:50 +01:00
game_list_worker.cpp
Major revamps to match game loading decisions.
2025-02-27 14:22:50 +01:00
game_list_worker.h
citra_qt: Track play time
2024-11-10 18:16:49 +00:00
game_list.cpp
Applied clang-format
2025-03-21 22:42:09 +00:00
game_list.h
Show warning that 3ds files are no longer supported
2025-03-21 18:39:57 +00:00
hotkeys.cpp
Applied clang-format-18 to codebase
2024-11-10 21:02:54 +00:00
hotkeys.h
Fixed HotkeyRegistry::GetHotkey locking shortcuts to the first widget that calls it
2024-11-10 18:16:49 +00:00
loading_screen.cpp
Allow shader cache to switch to different titles at runtime ( #978 )
2025-04-24 19:03:48 +02:00
loading_screen.h
Allow shader cache to switch to different titles at runtime ( #978 )
2025-04-24 19:03:48 +02:00
loading_screen.ui
Loading Screen: Vertically Center everything
2020-01-22 17:26:27 -07:00
main.ui
qt: Add quicksave / quickload hotkeys ( #811 )
2025-04-11 17:21:49 +01:00
play_time_manager.cpp
citra_qt: Track play time
2024-11-10 18:16:49 +00:00
play_time_manager.h
citra_qt: Track play time
2024-11-10 18:16:49 +00:00
precompiled_headers.h
Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" ( #6213 )
2022-12-17 16:06:38 +01:00
qt_image_interface.cpp
misc: fix issues pointed out by msvc ( #7316 )
2024-01-07 12:37:42 -08:00
qt_image_interface.h
citra_qt: Remove image allocation limit ( #6682 )
2023-07-11 21:43:19 -07:00
uisettings.cpp
citra_qt: Rename default theme from Light to System
2025-03-13 18:45:20 +00:00
uisettings.h
Add more advanced frame time information ( #1083 )
2025-05-29 17:38:10 +02:00
update_checker.cpp
update_checker.cpp: Use fmt::format instead of std::format
2025-05-27 14:00:08 +01:00
update_checker.h
qt: Added new update checker logic which correctly handles prereleases
2025-04-30 13:39:57 +01:00
user_data_migration.cpp
qt: Fixed migration text box erroneously being show if there is no Azahar, Citra or Lime3DS data
2025-03-13 19:02:17 +00:00
user_data_migration.h
Do data migration before QtConfig is constructed
2025-03-10 12:16:14 +00:00