Lime3DS/src/citra_sdl
PabloMK7 d5745cae8f Add LLE modules for online features option + AM Refactor w/ various improvements/fixes
- Added option to enable required LLE modules for online features.
- (Android) Fixed bug that would cause FS RenameFile to fail sometimes on Android.
- (Android) Moved New 3DS mode and LLE applets to system settings tab on Android.
- (Android) Fixed cfg save data related issues (mostly Console ID).
- Made AM title scanning asynchronous, which makes game boot way faster on Android on most cases.
- Made more AM functions asynchronous, to prevent stutter.
- Fixed bug in SOC that could cause the emulator to crash when disconnecting.
- Fixed keys not being initialized when processing console unique files.
2025-03-13 21:17:32 +00:00
..
emu_window Updated a myriad of user-facing strings to refer to Azahar, not Citra 2024-11-21 23:30:29 +00:00
citra_sdl.cpp Fixed incorrect version reporting when running azahar -v with a tagged release 2025-03-10 20:25:31 +00:00
citra_sdl.h Merged the SDL and Qt frontends together into a single unified executable 2024-11-10 19:28:04 +00:00
CMakeLists.txt Merged the SDL and Qt frontends together into a single unified executable 2024-11-10 19:28:04 +00:00
config.cpp Add LLE modules for online features option + AM Refactor w/ various improvements/fixes 2025-03-13 21:17:32 +00:00
config.h Merged the SDL and Qt frontends together into a single unified executable 2024-11-10 19:28:04 +00:00
default_ini.h Merged the SDL and Qt frontends together into a single unified executable 2024-11-10 19:28:04 +00:00
precompiled_headers.h Merged the SDL and Qt frontends together into a single unified executable 2024-11-10 19:28:04 +00:00
resource.h Merged the SDL and Qt frontends together into a single unified executable 2024-11-10 19:28:04 +00:00