Ryujinx/Ryujinx.Graphics/Gal
ReinUsesLisp 9cbf908cf5 Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207)
* Add FaceAttr (0x3fc) input attribute in GLSL

* Implement unmanaged case in EmitTex

* Add ConstantColor for 0xC001 (G80) from PR #145
2018-07-03 20:06:13 -03:00
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OpenGL Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207) 2018-07-03 20:06:13 -03:00
Shader Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207) 2018-07-03 20:06:13 -03:00
Texture
EmbeddedResource.cs
GalBlendEquation.cs
GalBlendFactor.cs Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207) 2018-07-03 20:06:13 -03:00
GalClearBufferFlags.cs
GalColorF.cs
GalComparisonOp.cs
GalIndexFormat.cs
GalPrimitiveType.cs
GalShaderType.cs
GalTexture.cs
GalTextureFilter.cs
GalTextureFormat.cs
GalTextureMipFilter.cs
GalTextureSampler.cs
GalTextureSource.cs
GalTextureWrap.cs
GalVertexAttrib.cs
GalVertexAttribSize.cs
GalVertexAttribType.cs
IGalBlend.cs
IGalFrameBuffer.cs
IGalMemory.cs
IGalRasterizer.cs
IGalRenderer.cs
IGalShader.cs
IGalTexture.cs
ShaderDeclInfo.cs
ShaderException.cs