Ryujinx/Ryujinx.Input
..
Assigner
HLE
Motion Reduce usage of Marshal.PtrToStructure and Marshal.StructureToPtr (#3805) 2022-11-24 15:26:29 +01:00
GamepadButtonInputId.cs
GamepadFeaturesFlag.cs
GamepadStateSnapshot.cs
IGamepad.cs
IGamepadDriver.cs
IKeyboard.cs
IMouse.cs
Key.cs
KeyboardStateSnapshot.cs
MotionInputId.cs
MouseButton.cs
MouseStateSnapshot.cs
Ryujinx.Input.csproj
StickInputId.cs