Ryujinx/src/Ryujinx.Graphics.Gpu/Synchronization/ISyncActionHandler.cs
LotP1 ab47068320 fix crash
if a buffer is inherited, ignore it and remove it from the list.
fixes a crash when a buffer is inherited during a sync and the containing ranges have been modified to not fit in the old buffer.
2025-12-12 21:27:30 +01:00

23 lines
942 B
C#

namespace Ryujinx.Graphics.Gpu.Synchronization
{
/// <summary>
/// This interface indicates that a class can be registered for a sync action.
/// </summary>
interface ISyncActionHandler
{
/// <summary>
/// Action to be performed when some synchronizing action is reached after modification.
/// Generally used to register read/write tracking to flush resources from GPU when their memory is used.
/// </summary>
/// <param name="syncpoint">True if the action is a guest syncpoint</param>
/// <returns>True if the action is to be removed, false otherwise</returns>
bool SyncAction(bool syncpoint);
/// <summary>
/// Action to be performed immediately before sync is created.
/// </summary>
/// <param name="syncpoint">True if the action is a guest syncpoint</param>
bool SyncPreAction(bool syncpoint) { return true; }
}
}