Ryujinx/src/Ryujinx.Graphics.Gpu/Shader
2025-06-11 17:58:27 -05:00
..
DiskCache Fix ~3500 analyser issues 2025-05-30 17:08:34 -05:00
HashTable misc: chore: Use collection expressions in Gpu project 2025-01-26 15:49:22 -06:00
CachedShaderBindings.cs misc: chore: Remove unused using directives across entire solution. 2025-01-30 20:27:17 -06:00
CachedShaderProgram.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
CachedShaderStage.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
ComputeShaderCacheHashTable.cs misc: chore: Use collection expressions in Gpu project 2025-01-26 15:49:22 -06:00
GpuAccessor.cs Revert the Metal Experiment (#701) 2025-02-22 21:26:46 -06:00
GpuAccessorBase.cs Revert the Metal Experiment (#701) 2025-02-22 21:26:46 -06:00
GpuAccessorState.cs Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2024-04-22 15:05:55 -03:00
GpuChannelComputeState.cs Revert the Metal Experiment (#701) 2025-02-22 21:26:46 -06:00
GpuChannelGraphicsState.cs Fix ~3500 analyser issues 2025-05-30 17:08:34 -05:00
GpuChannelPoolState.cs Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2024-04-22 15:05:55 -03:00
ResourceCounts.cs Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
ShaderAddresses.cs Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47) 2025-06-11 17:58:27 -05:00
ShaderAsCompute.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
ShaderCache.cs Graphics: Save shaders to a lowercase title ID folder. 2025-03-22 22:39:03 -05:00
ShaderCacheHashTable.cs misc: chore: Use collection expressions in Gpu project 2025-01-26 15:49:22 -06:00
ShaderCacheState.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
ShaderCodeAccessor.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
ShaderDumper.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
ShaderDumpPaths.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
ShaderInfoBuilder.cs Revert the Metal Experiment (#701) 2025-02-22 21:26:46 -06:00
ShaderSpecializationList.cs misc: chore: Use collection expressions in Gpu project 2025-01-26 15:49:22 -06:00
ShaderSpecializationState.cs misc: chore: Use explicit types in GPU, Device, and Host1x projects 2025-01-25 14:05:44 -06:00
TransformFeedbackDescriptor.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00