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Ryujinx
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Ryujinx.Graphics.Gpu
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gdkchan
f0add129e2
Fix non-independent blend state not being updated (
#2303
)
...
* Fix non-independent blend state not being updated * Actually, this is not needed
2021-05-22 01:08:00 +02:00
..
BlendState.cs
BlendStateCommon.cs
Boolean32.cs
BufferSwizzleComponent.cs
ClearColors.cs
ColorFormat.cs
Condition.cs
ConditionState.cs
CopyBufferParams.cs
CopyBufferSwizzle.cs
CopyBufferTexture.cs
CopyRegion.cs
CopyTexture.cs
CopyTextureControl.cs
DepthBiasState.cs
FaceState.cs
GpuState.cs
GpuStateTable.cs
GpuVa.cs
IndexBufferState.cs
Inline2MemoryParams.cs
LogicalOpState.cs
MemoryLayout.cs
MethodOffset.cs
PoolState.cs
PrimitiveRestartState.cs
PrimitiveType.cs
Implement small indexed draws and other fixes to make guest Vulkan work (
#1558
)
2020-09-24 09:48:34 +10:00
ReportCounterType.cs
ResetCounterType.cs
RtColorMask.cs
RtColorState.cs
RtControl.cs
RtDepthStencilState.cs
SamplerIndex.cs
ScissorState.cs
ScreenScissorState.cs
SemaphoreOperation.cs
Implement FIFO semaphore (
#1286
)
2020-05-29 10:51:10 +02:00
SemaphoreState.cs
ShaderState.cs
ShaderType.cs
Size3D.cs
StencilBackMasks.cs
StencilBackTestState.cs
Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (
#919
)
2020-04-21 07:59:59 +10:00
StencilTestState.cs
TfBufferState.cs
TfState.cs
UniformBufferState.cs
VertexAttribState.cs
VertexBufferDrawState.cs
VertexBufferState.cs
ViewportExtents.cs
ViewportTransform.cs
ViewVolumeClipControl.cs
YControl.cs
ZetaFormat.cs