From 8f662f7be37b55fb5a0bf4a9b1f5bc5760223be8 Mon Sep 17 00:00:00 2001 From: Dentomologist Date: Mon, 26 Jan 2026 11:36:42 -0800 Subject: [PATCH] InputConfig: Remove unused local variables Remove unused vector `controller_names` from `LoadConfig` and `SaveConfig`. The vector has names added to it but they're never used. Prior to d03f9032c129e440e4f07d319be8b52500798e07 these vectors were passed to `DynamicInputTextureManager::GenerateTextures`, but that commit removed those calls. --- Source/Core/InputCommon/InputConfig.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/Source/Core/InputCommon/InputConfig.cpp b/Source/Core/InputCommon/InputConfig.cpp index 641c8d1f3b9..5e8e4ac8804 100644 --- a/Source/Core/InputCommon/InputConfig.cpp +++ b/Source/Core/InputCommon/InputConfig.cpp @@ -70,7 +70,6 @@ bool InputConfig::LoadConfig() { int n = 0; - std::vector controller_names; for (auto& controller : m_controllers) { Common::IniFile::Section config; @@ -92,7 +91,6 @@ bool InputConfig::LoadConfig() } controller->LoadConfig(&config); controller->UpdateReferences(g_controller_interface); - controller_names.push_back(controller->GetName()); // Next profile n++; @@ -125,11 +123,9 @@ void InputConfig::SaveConfig() Common::IniFile inifile; inifile.Load(ini_filename); - std::vector controller_names; for (auto& controller : m_controllers) { controller->SaveConfig(inifile.GetOrCreateSection(controller->GetName())); - controller_names.push_back(controller->GetName()); } inifile.Save(ini_filename);