diff --git a/Data/Sys/GameSettings/301E01.ini b/Data/Sys/GameSettings/301E01.ini new file mode 100644 index 00000000000..80a022bf81b --- /dev/null +++ b/Data/Sys/GameSettings/301E01.ini @@ -0,0 +1,20 @@ +# 301E01 - GameCube Service Disc + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Certain tests may soft-lock + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] diff --git a/Data/Sys/GameSettings/D85E01.ini b/Data/Sys/GameSettings/D85E01.ini new file mode 100644 index 00000000000..656ae41ad96 --- /dev/null +++ b/Data/Sys/GameSettings/D85E01.ini @@ -0,0 +1,23 @@ +# D85E01 - Multi Game Demo Disk 12 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Videos run at low FPS + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] diff --git a/Data/Sys/GameSettings/DLSE64.ini b/Data/Sys/GameSettings/DLSE64.ini index bfdaeca2157..8a8b118f12c 100644 --- a/Data/Sys/GameSettings/DLSE64.ini +++ b/Data/Sys/GameSettings/DLSE64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = EmulationStateId = 3 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/DLSP64.ini b/Data/Sys/GameSettings/DLSP64.ini index 0e89e0f28f7..2ab4bcdbf4a 100644 --- a/Data/Sys/GameSettings/DLSP64.ini +++ b/Data/Sys/GameSettings/DLSP64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = EmulationStateId = 3 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/DTLX01.ini b/Data/Sys/GameSettings/DTLX01.ini index 7fd49f3833e..69a32f5febf 100644 --- a/Data/Sys/GameSettings/DTLX01.ini +++ b/Data/Sys/GameSettings/DTLX01.ini @@ -6,6 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/DVDXDV.ini b/Data/Sys/GameSettings/DVDXDV.ini index 3495ea45094..d30f9d5d1ea 100644 --- a/Data/Sys/GameSettings/DVDXDV.ini +++ b/Data/Sys/GameSettings/DVDXDV.ini @@ -5,6 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 EmulationIssues = [OnLoad] diff --git a/Data/Sys/GameSettings/FA6E01.ini b/Data/Sys/GameSettings/FA6E01.ini index a15c01589fc..79d10feed78 100644 --- a/Data/Sys/GameSettings/FA6E01.ini +++ b/Data/Sys/GameSettings/FA6E01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FA6P01.ini b/Data/Sys/GameSettings/FA6P01.ini index ef70e2a9745..e683d8923ec 100644 --- a/Data/Sys/GameSettings/FA6P01.ini +++ b/Data/Sys/GameSettings/FA6P01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FA7E01.ini b/Data/Sys/GameSettings/FA7E01.ini index 90b2c65326d..ac66ec7466f 100644 --- a/Data/Sys/GameSettings/FA7E01.ini +++ b/Data/Sys/GameSettings/FA7E01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FA7P01.ini b/Data/Sys/GameSettings/FA7P01.ini index fb68cf087e6..0345733c23b 100644 --- a/Data/Sys/GameSettings/FA7P01.ini +++ b/Data/Sys/GameSettings/FA7P01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FA8E01.ini b/Data/Sys/GameSettings/FA8E01.ini index dc34ed4b51e..f4b3e596ca9 100644 --- a/Data/Sys/GameSettings/FA8E01.ini +++ b/Data/Sys/GameSettings/FA8E01.ini @@ -1,12 +1,12 @@ -# FA8E01 - Kirby's Adventure +# FA8E01 - Kirby's Adventure [NES] [Core] # Values set here will override the main dolphin settings. [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FA8F01.ini b/Data/Sys/GameSettings/FA8F01.ini index 8aaf9fc6ccb..66b27281232 100644 --- a/Data/Sys/GameSettings/FA8F01.ini +++ b/Data/Sys/GameSettings/FA8F01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FA8P01.ini b/Data/Sys/GameSettings/FA8P01.ini index 898d3a0d6c9..caef04d7c48 100644 --- a/Data/Sys/GameSettings/FA8P01.ini +++ b/Data/Sys/GameSettings/FA8P01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FA9E01.ini b/Data/Sys/GameSettings/FA9E01.ini index 0da22ac4bef..6e7864d4f7a 100644 --- a/Data/Sys/GameSettings/FA9E01.ini +++ b/Data/Sys/GameSettings/FA9E01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FAAE01.ini b/Data/Sys/GameSettings/FAAE01.ini index 1d0fbc89c0f..9d03bee13d0 100644 --- a/Data/Sys/GameSettings/FAAE01.ini +++ b/Data/Sys/GameSettings/FAAE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FAAP01.ini b/Data/Sys/GameSettings/FAAP01.ini index 17f9b2f5e13..272bb635d90 100644 --- a/Data/Sys/GameSettings/FAAP01.ini +++ b/Data/Sys/GameSettings/FAAP01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FAGE01.ini b/Data/Sys/GameSettings/FAGE01.ini index a8529a6f59d..e0ea0807860 100644 --- a/Data/Sys/GameSettings/FAGE01.ini +++ b/Data/Sys/GameSettings/FAGE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FAGP01.ini b/Data/Sys/GameSettings/FAGP01.ini index 8d5ce50ee55..0d56442f5d5 100644 --- a/Data/Sys/GameSettings/FAGP01.ini +++ b/Data/Sys/GameSettings/FAGP01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FAHE01.ini b/Data/Sys/GameSettings/FAHE01.ini index aa5018208db..71388015d69 100644 --- a/Data/Sys/GameSettings/FAHE01.ini +++ b/Data/Sys/GameSettings/FAHE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FANE01.ini b/Data/Sys/GameSettings/FANE01.ini index 10a5fc4e56b..930378a11c4 100644 --- a/Data/Sys/GameSettings/FANE01.ini +++ b/Data/Sys/GameSettings/FANE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FAQN01.ini b/Data/Sys/GameSettings/FAQN01.ini index 1a3c11532e2..29a991028db 100644 --- a/Data/Sys/GameSettings/FAQN01.ini +++ b/Data/Sys/GameSettings/FAQN01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FBCE01.ini b/Data/Sys/GameSettings/FBCE01.ini index b545c4b6be1..db0cbf847b2 100644 --- a/Data/Sys/GameSettings/FBCE01.ini +++ b/Data/Sys/GameSettings/FBCE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FBDE01.ini b/Data/Sys/GameSettings/FBDE01.ini index 4ceee837465..194d6960ed8 100644 --- a/Data/Sys/GameSettings/FBDE01.ini +++ b/Data/Sys/GameSettings/FBDE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FBDP01.ini b/Data/Sys/GameSettings/FBDP01.ini index 690a37d0fa1..d423b54e235 100644 --- a/Data/Sys/GameSettings/FBDP01.ini +++ b/Data/Sys/GameSettings/FBDP01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FBEE01.ini b/Data/Sys/GameSettings/FBEE01.ini index 6a5edb51974..29746c3a32a 100644 --- a/Data/Sys/GameSettings/FBEE01.ini +++ b/Data/Sys/GameSettings/FBEE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FBEP01.ini b/Data/Sys/GameSettings/FBEP01.ini index 5da1cc2bc3d..4fa8c180f64 100644 --- a/Data/Sys/GameSettings/FBEP01.ini +++ b/Data/Sys/GameSettings/FBEP01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FBIE01.ini b/Data/Sys/GameSettings/FBIE01.ini index 26dd5a9ae15..465c7f9e667 100644 --- a/Data/Sys/GameSettings/FBIE01.ini +++ b/Data/Sys/GameSettings/FBIE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FBIP01.ini b/Data/Sys/GameSettings/FBIP01.ini index 14126f418b1..47967b66aac 100644 --- a/Data/Sys/GameSettings/FBIP01.ini +++ b/Data/Sys/GameSettings/FBIP01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FBJE01.ini b/Data/Sys/GameSettings/FBJE01.ini index d4ff42c84cc..4df8d4f51fe 100644 --- a/Data/Sys/GameSettings/FBJE01.ini +++ b/Data/Sys/GameSettings/FBJE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FBJP01.ini b/Data/Sys/GameSettings/FBJP01.ini index 4665761dc0f..34d60feb08f 100644 --- a/Data/Sys/GameSettings/FBJP01.ini +++ b/Data/Sys/GameSettings/FBJP01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FBNE01.ini b/Data/Sys/GameSettings/FBNE01.ini index 2a1c766135f..a5b7bccb9a9 100644 --- a/Data/Sys/GameSettings/FBNE01.ini +++ b/Data/Sys/GameSettings/FBNE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FBUE01.ini b/Data/Sys/GameSettings/FBUE01.ini index 28495b98b34..c20629ee290 100644 --- a/Data/Sys/GameSettings/FBUE01.ini +++ b/Data/Sys/GameSettings/FBUE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FBUP01.ini b/Data/Sys/GameSettings/FBUP01.ini index 2cf13dc70e3..4eb9897ebfe 100644 --- a/Data/Sys/GameSettings/FBUP01.ini +++ b/Data/Sys/GameSettings/FBUP01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FBYP01.ini b/Data/Sys/GameSettings/FBYP01.ini index 1b80fc7bf15..5435c241a57 100644 --- a/Data/Sys/GameSettings/FBYP01.ini +++ b/Data/Sys/GameSettings/FBYP01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FBZE01.ini b/Data/Sys/GameSettings/FBZE01.ini index 047aed972f7..ba6b00e298a 100644 --- a/Data/Sys/GameSettings/FBZE01.ini +++ b/Data/Sys/GameSettings/FBZE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FCAE01.ini b/Data/Sys/GameSettings/FCAE01.ini index 7da77641153..d9c8227965f 100644 --- a/Data/Sys/GameSettings/FCAE01.ini +++ b/Data/Sys/GameSettings/FCAE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FCQE01.ini b/Data/Sys/GameSettings/FCQE01.ini index ef72cf82643..afacca54082 100644 --- a/Data/Sys/GameSettings/FCQE01.ini +++ b/Data/Sys/GameSettings/FCQE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FCWE01.ini b/Data/Sys/GameSettings/FCWE01.ini index 2785c600594..eec135642e2 100644 --- a/Data/Sys/GameSettings/FCWE01.ini +++ b/Data/Sys/GameSettings/FCWE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FCWP01.ini b/Data/Sys/GameSettings/FCWP01.ini index 0d85cc06109..ab0a919f3fe 100644 --- a/Data/Sys/GameSettings/FCWP01.ini +++ b/Data/Sys/GameSettings/FCWP01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FCYE01.ini b/Data/Sys/GameSettings/FCYE01.ini index cc03b7a15d1..cb59cfb4e0f 100644 --- a/Data/Sys/GameSettings/FCYE01.ini +++ b/Data/Sys/GameSettings/FCYE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FCYP01.ini b/Data/Sys/GameSettings/FCYP01.ini index 1c0a435c547..84a0354cb28 100644 --- a/Data/Sys/GameSettings/FCYP01.ini +++ b/Data/Sys/GameSettings/FCYP01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FCZE01.ini b/Data/Sys/GameSettings/FCZE01.ini index c9aa9d7c3a5..423e6f1f9d8 100644 --- a/Data/Sys/GameSettings/FCZE01.ini +++ b/Data/Sys/GameSettings/FCZE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FD2E01.ini b/Data/Sys/GameSettings/FD2E01.ini index 14b25449955..523f5f4c1d5 100644 --- a/Data/Sys/GameSettings/FD2E01.ini +++ b/Data/Sys/GameSettings/FD2E01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FD2P01.ini b/Data/Sys/GameSettings/FD2P01.ini index 26e9f2b07c7..d4bfa871344 100644 --- a/Data/Sys/GameSettings/FD2P01.ini +++ b/Data/Sys/GameSettings/FD2P01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FD6E01.ini b/Data/Sys/GameSettings/FD6E01.ini index d9149a7a4e0..fcbb621b45d 100644 --- a/Data/Sys/GameSettings/FD6E01.ini +++ b/Data/Sys/GameSettings/FD6E01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FDGE01.ini b/Data/Sys/GameSettings/FDGE01.ini index 8745588c866..df6f7d50590 100644 --- a/Data/Sys/GameSettings/FDGE01.ini +++ b/Data/Sys/GameSettings/FDGE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FDNE01.ini b/Data/Sys/GameSettings/FDNE01.ini index afd073de97d..817b374097e 100644 --- a/Data/Sys/GameSettings/FDNE01.ini +++ b/Data/Sys/GameSettings/FDNE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FDOE01.ini b/Data/Sys/GameSettings/FDOE01.ini index 6c0e805124c..a7781af7726 100644 --- a/Data/Sys/GameSettings/FDOE01.ini +++ b/Data/Sys/GameSettings/FDOE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FDQE01.ini b/Data/Sys/GameSettings/FDQE01.ini index c7961b145ca..0aaf0e7a009 100644 --- a/Data/Sys/GameSettings/FDQE01.ini +++ b/Data/Sys/GameSettings/FDQE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FEMN01.ini b/Data/Sys/GameSettings/FEMN01.ini index 112f91840d8..fa2a9ddbc26 100644 --- a/Data/Sys/GameSettings/FEMN01.ini +++ b/Data/Sys/GameSettings/FEMN01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/FFLE01.ini b/Data/Sys/GameSettings/FFLE01.ini index c9de46a9deb..50b99bfd684 100644 --- a/Data/Sys/GameSettings/FFLE01.ini +++ b/Data/Sys/GameSettings/FFLE01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Texture filtering will cause glitches. EmulationStateId = 4 +EmulationIssues = Texture filtering will cause glitches. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/G2CE52.ini b/Data/Sys/GameSettings/G2CE52.ini index bb2545f7452..25126b19ba9 100644 --- a/Data/Sys/GameSettings/G2CE52.ini +++ b/Data/Sys/GameSettings/G2CE52.ini @@ -1,11 +1,12 @@ # G2CE52 - TC2 US [Core] -# Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/G2MEAB.ini b/Data/Sys/GameSettings/G2MEAB.ini new file mode 100644 index 00000000000..69d09bf6e3b --- /dev/null +++ b/Data/Sys/GameSettings/G2MEAB.ini @@ -0,0 +1,19 @@ +# G2MEAB - Metroid Prime 3 E3 Beta + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +EmulationIssues = REALRAM_SIZE must be set to 0x8000000 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/G2TP52.ini b/Data/Sys/GameSettings/G2TP52.ini new file mode 100644 index 00000000000..6cbe0cab6f0 --- /dev/null +++ b/Data/Sys/GameSettings/G2TP52.ini @@ -0,0 +1,27 @@ +# G2TP52 - Tony Hawk's Underground 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/Sys/GameSettings/G3DP6L.ini b/Data/Sys/GameSettings/G3DP6L.ini index 74aa1a99426..bf551fe24e6 100644 --- a/Data/Sys/GameSettings/G3DP6L.ini +++ b/Data/Sys/GameSettings/G3DP6L.ini @@ -6,6 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GAME5H.ini b/Data/Sys/GameSettings/GAME5H.ini index 6682988aa1d..ca44a9dd470 100644 --- a/Data/Sys/GameSettings/GAME5H.ini +++ b/Data/Sys/GameSettings/GAME5H.ini @@ -6,6 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GBLP52.ini b/Data/Sys/GameSettings/GBLP52.ini index 1d2149350a4..344f5b06695 100644 --- a/Data/Sys/GameSettings/GBLP52.ini +++ b/Data/Sys/GameSettings/GBLP52.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs real xfb for videos to display. EmulationStateId = 4 +EmulationIssues = Needs real xfb for videos to display. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GBMP7F.ini b/Data/Sys/GameSettings/GBMP7F.ini index e2eb90fe8d5..3be70cf0479 100644 --- a/Data/Sys/GameSettings/GBMP7F.ini +++ b/Data/Sys/GameSettings/GBMP7F.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Needs real xfb for videos to show up. +EmulationIssues = Needs real xfb for videos to display. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GBVE41.ini b/Data/Sys/GameSettings/GBVE41.ini index 27305dff3eb..24f36f885c7 100644 --- a/Data/Sys/GameSettings/GBVE41.ini +++ b/Data/Sys/GameSettings/GBVE41.ini @@ -7,7 +7,7 @@ DSPHLE = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = Needs Real xfb for videos to show up. Slow audio with HLE. +EmulationIssues = Needs Real xfb for videos to display. Slow audio with HLE. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GBVP41.ini b/Data/Sys/GameSettings/GBVP41.ini index a0f1bc68f49..a52e3a93f50 100644 --- a/Data/Sys/GameSettings/GBVP41.ini +++ b/Data/Sys/GameSettings/GBVP41.ini @@ -7,7 +7,7 @@ DSPHLE = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = Needs Real xfb for videos to show up. Slow audio with HLE. +EmulationIssues = Needs Real xfb for videos to display. Slow audio with HLE. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GDVP6L.ini b/Data/Sys/GameSettings/GDVP6L.ini index ca75f8c5a37..2d07917be8e 100644 --- a/Data/Sys/GameSettings/GDVP6L.ini +++ b/Data/Sys/GameSettings/GDVP6L.ini @@ -1,3 +1,4 @@ + # GDVP6L - Driven [Core] diff --git a/Data/Sys/GameSettings/GDXEA4.ini b/Data/Sys/GameSettings/GDXEA4.ini index 333f159d572..f14521a1045 100644 --- a/Data/Sys/GameSettings/GDXEA4.ini +++ b/Data/Sys/GameSettings/GDXEA4.ini @@ -1,6 +1,10 @@ # GDXEA4 - Disney Sports Skateboarding [Core] -# This game does not work properly with large memorycards, use a 251 block card -# see http://www.nintendo.com/consumer/memorycard1019.jsp +# Values set here will override the main Dolphin settings. MemoryCard251 = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = +EmulationIssues = This game does not work properly with large memorycards, use a 251 block card. See http://www.nintendo.com/consumer/memorycard1019.jsp diff --git a/Data/Sys/GameSettings/GDXJA4.ini b/Data/Sys/GameSettings/GDXJA4.ini index d2bb4ab662d..813fc9f09cd 100644 --- a/Data/Sys/GameSettings/GDXJA4.ini +++ b/Data/Sys/GameSettings/GDXJA4.ini @@ -1,6 +1,10 @@ # GDXJA4 - Disney Sports Skateboarding [Core] -# This game does not work properly with large memorycards, use a 251 block card -# see http://www.nintendo.com/consumer/memorycard1019.jsp +# Values set here will override the main Dolphin settings. MemoryCard251 = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = +EmulationIssues = This game does not work properly with large memorycards, use a 251 block card. See http://www.nintendo.com/consumer/memorycard1019.jsp diff --git a/Data/Sys/GameSettings/GDXPA4.ini b/Data/Sys/GameSettings/GDXPA4.ini index 59d32e08a80..95429b8e4a1 100644 --- a/Data/Sys/GameSettings/GDXPA4.ini +++ b/Data/Sys/GameSettings/GDXPA4.ini @@ -1,6 +1,10 @@ # GDXPA4 - Disney Sports Skateboarding [Core] -# This game does not work properly with large memorycards, use a 251 block card -# see http://www.nintendo.com/consumer/memorycard1019.jsp +# Values set here will override the main Dolphin settings. MemoryCard251 = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = +EmulationIssues = This game does not work properly with large memorycards, use a 251 block card. See http://www.nintendo.com/consumer/memorycard1019.jsp diff --git a/Data/Sys/GameSettings/GEME7F.ini b/Data/Sys/GameSettings/GEME7F.ini index c082463de67..1f54dcf0581 100644 --- a/Data/Sys/GameSettings/GEME7F.ini +++ b/Data/Sys/GameSettings/GEME7F.ini @@ -6,6 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GFZJ8P.ini b/Data/Sys/GameSettings/GFZJ8P.ini new file mode 100644 index 00000000000..59ce9d7f58d --- /dev/null +++ b/Data/Sys/GameSettings/GFZJ8P.ini @@ -0,0 +1,24 @@ +# GFZJ8P - F-Zero AX + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +EmulationIssues = Crashes on startup (Triforce game) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +# Add memory patches to be applied every frame here. + +[Video_Settings] + diff --git a/Data/Sys/GameSettings/GGPE01.ini b/Data/Sys/GameSettings/GGPE01.ini new file mode 100644 index 00000000000..83efda95ce0 --- /dev/null +++ b/Data/Sys/GameSettings/GGPE01.ini @@ -0,0 +1,24 @@ +# GGPE01 - Mario Kart GP + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +EmulationIssues = Crashes on startup (Triforce game) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +# Add memory patches to be applied every frame here. + +[Video_Settings] + diff --git a/Data/Sys/GameSettings/GGPE02.ini b/Data/Sys/GameSettings/GGPE02.ini new file mode 100644 index 00000000000..efb6e74996b --- /dev/null +++ b/Data/Sys/GameSettings/GGPE02.ini @@ -0,0 +1,24 @@ +# GGPE02 - Mario Kart GP 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +EmulationIssues = Crashes on startup (Triforce game) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +# Add memory patches to be applied every frame here. + +[Video_Settings] + diff --git a/Data/Sys/GameSettings/GICH78.ini b/Data/Sys/GameSettings/GICH78.ini index c0f6cd238a4..acca76bd0e2 100644 --- a/Data/Sys/GameSettings/GICH78.ini +++ b/Data/Sys/GameSettings/GICH78.ini @@ -5,6 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = EmulationIssues = [OnLoad] diff --git a/Data/Sys/GameSettings/GINX69.ini b/Data/Sys/GameSettings/GINX69.ini index 29113828ca2..8eb2072c704 100644 --- a/Data/Sys/GameSettings/GINX69.ini +++ b/Data/Sys/GameSettings/GINX69.ini @@ -6,6 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GIVE4Z.ini b/Data/Sys/GameSettings/GIVE4Z.ini index 619c43b2ffd..033f5c1af9b 100644 --- a/Data/Sys/GameSettings/GIVE4Z.ini +++ b/Data/Sys/GameSettings/GIVE4Z.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = EmulationStateId = 3 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GJSJ18.ini b/Data/Sys/GameSettings/GJSJ18.ini index bfc2673e72b..a16cb202e5d 100644 --- a/Data/Sys/GameSettings/GJSJ18.ini +++ b/Data/Sys/GameSettings/GJSJ18.ini @@ -6,6 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GK2D52.ini b/Data/Sys/GameSettings/GK2D52.ini index d8267fbc926..424af0e29bf 100644 --- a/Data/Sys/GameSettings/GK2D52.ini +++ b/Data/Sys/GameSettings/GK2D52.ini @@ -1,11 +1,15 @@ # GK2D52 - Spider-Man 2 [Core] MMU = 1 + [EmuState] EmulationStateId = 4 EmulationIssues = Slow because it needs mmu to run. + [OnFrame] + [ActionReplay] + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -13,6 +17,7 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True diff --git a/Data/Sys/GameSettings/GK2E52.ini b/Data/Sys/GameSettings/GK2E52.ini index 23d53c182b9..a1bd42e2b59 100644 --- a/Data/Sys/GameSettings/GK2E52.ini +++ b/Data/Sys/GameSettings/GK2E52.ini @@ -1,11 +1,16 @@ # GK2E52 - Spider-Man 2 + [Core] MMU = 1 + [EmuState] EmulationStateId = 4 EmulationIssues = Slow because it needs mmu to run. + [OnFrame] + [ActionReplay] + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -13,6 +18,7 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True diff --git a/Data/Sys/GameSettings/GK2F52.ini b/Data/Sys/GameSettings/GK2F52.ini index 0b05c6d2013..e398a35c298 100644 --- a/Data/Sys/GameSettings/GK2F52.ini +++ b/Data/Sys/GameSettings/GK2F52.ini @@ -1,11 +1,15 @@ # GK2F52 - Spider-Man 2 [Core] MMU = 1 + [EmuState] EmulationStateId = 4 EmulationIssues = Slow because it needs mmu to run. + [OnFrame] + [ActionReplay] + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -13,6 +17,7 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True diff --git a/Data/Sys/GameSettings/GK2I52.ini b/Data/Sys/GameSettings/GK2I52.ini index 0f733aac78d..34aadec6c0d 100644 --- a/Data/Sys/GameSettings/GK2I52.ini +++ b/Data/Sys/GameSettings/GK2I52.ini @@ -1,11 +1,16 @@ # GK2I52 - Spider-Man 2 + [Core] MMU = 1 + [EmuState] EmulationStateId = 4 EmulationIssues = Slow because it needs mmu to run. + [OnFrame] + [ActionReplay] + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -13,6 +18,7 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True diff --git a/Data/Sys/GameSettings/GK2P52.ini b/Data/Sys/GameSettings/GK2P52.ini index 32d0de3b031..e6799395e2c 100644 --- a/Data/Sys/GameSettings/GK2P52.ini +++ b/Data/Sys/GameSettings/GK2P52.ini @@ -1,11 +1,16 @@ # GK2P52 - Spider-Man 2 + [Core] MMU = 1 + [EmuState] EmulationStateId = 4 EmulationIssues = Slow because it needs mmu to run. + [OnFrame] + [ActionReplay] + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -13,6 +18,7 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True diff --git a/Data/Sys/GameSettings/GKAE8P.ini b/Data/Sys/GameSettings/GKAE8P.ini index 4c9fbe6405e..b4a9dafa404 100644 --- a/Data/Sys/GameSettings/GKAE8P.ini +++ b/Data/Sys/GameSettings/GKAE8P.ini @@ -6,6 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GKNEB2.ini b/Data/Sys/GameSettings/GKNEB2.ini index 0c6156d7077..1288967643d 100644 --- a/Data/Sys/GameSettings/GKNEB2.ini +++ b/Data/Sys/GameSettings/GKNEB2.ini @@ -5,6 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = EmulationIssues = [OnLoad] diff --git a/Data/Sys/GameSettings/GKSP52.ini b/Data/Sys/GameSettings/GKSP52.ini index 29c1323038f..39e9f710ebd 100644 --- a/Data/Sys/GameSettings/GKSP52.ini +++ b/Data/Sys/GameSettings/GKSP52.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs real xfb for the videos to work. EmulationStateId = 4 +EmulationIssues = Needs real xfb for the videos to work. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GKSX52.ini b/Data/Sys/GameSettings/GKSX52.ini index 44b7d4b6ac3..aa22fa9280c 100644 --- a/Data/Sys/GameSettings/GKSX52.ini +++ b/Data/Sys/GameSettings/GKSX52.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs real xfb for the videos to work. EmulationStateId = 4 +EmulationIssues = Needs real xfb for the videos to work. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GKTJA4.ini b/Data/Sys/GameSettings/GKTJA4.ini index c0c4923a062..b037d638eb8 100644 --- a/Data/Sys/GameSettings/GKTJA4.ini +++ b/Data/Sys/GameSettings/GKTJA4.ini @@ -6,6 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GKZP9G.ini b/Data/Sys/GameSettings/GKZP9G.ini index 004c205099c..554c6d5a0ba 100644 --- a/Data/Sys/GameSettings/GKZP9G.ini +++ b/Data/Sys/GameSettings/GKZP9G.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs real xfb for the videos to work. EmulationStateId = 4 +EmulationIssues = Needs real xfb for the videos to work. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GLRE64.ini b/Data/Sys/GameSettings/GLRE64.ini index 3b6c0321676..465778899b4 100644 --- a/Data/Sys/GameSettings/GLRE64.ini +++ b/Data/Sys/GameSettings/GLRE64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = EmulationStateId = 3 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GMBE8P.ini b/Data/Sys/GameSettings/GMBE8P.ini index 735c2122315..0bee51c94bc 100644 --- a/Data/Sys/GameSettings/GMBE8P.ini +++ b/Data/Sys/GameSettings/GMBE8P.ini @@ -3,7 +3,6 @@ [Core] # Values set here will override the main dolphin settings. FPRF = True -# Values set here will override the main dolphin settings. [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. diff --git a/Data/Sys/GameSettings/GPXE01.ini b/Data/Sys/GameSettings/GPXE01.ini new file mode 100644 index 00000000000..9a0e2421b2a --- /dev/null +++ b/Data/Sys/GameSettings/GPXE01.ini @@ -0,0 +1,19 @@ +# GPXE01 - POKeMON BOX RUBY&SAPPHIRE + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/GPXP01.ini b/Data/Sys/GameSettings/GPXP01.ini index e66ab1cbd0b..e1c0fa2e156 100644 --- a/Data/Sys/GameSettings/GPXP01.ini +++ b/Data/Sys/GameSettings/GPXP01.ini @@ -6,6 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GVS46E.ini b/Data/Sys/GameSettings/GVS46E.ini new file mode 100644 index 00000000000..36cdea121d5 --- /dev/null +++ b/Data/Sys/GameSettings/GVS46E.ini @@ -0,0 +1,24 @@ +# GVS46E - Virtua Striker 4 Ver. 2006 (Export) + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +EmulationIssues = Crashes on startup (Triforce game) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +# Add memory patches to be applied every frame here. + +[Video_Settings] + diff --git a/Data/Sys/GameSettings/GVS46J.ini b/Data/Sys/GameSettings/GVS46J.ini new file mode 100644 index 00000000000..f45ffca5945 --- /dev/null +++ b/Data/Sys/GameSettings/GVS46J.ini @@ -0,0 +1,24 @@ +# GVS46J - Virtua Striker 4 Ver. 2006 (Japan) + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +EmulationIssues = Crashes on startup (Triforce game) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +# Add memory patches to be applied every frame here. + +[Video_Settings] + diff --git a/Data/Sys/GameSettings/GZ2E01.ini b/Data/Sys/GameSettings/GZ2E01.ini index 914dc2860a0..56f5219e126 100644 --- a/Data/Sys/GameSettings/GZ2E01.ini +++ b/Data/Sys/GameSettings/GZ2E01.ini @@ -1,4 +1,4 @@ -# GZ2E01 - The Legend of Zelda: Twilight Princess +# GZ2E01 - The Legend of Zelda: Twilight Princess [GC] [Core] # Values set here will override the main dolphin settings. @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Enable the patch "Hyrule Field Speed Hack" in iso properties for a speed boost. +EmulationIssues = Enable the "Hyrule Field Speed Hack" patch in iso properties for a speed boost. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GZ2J01.ini b/Data/Sys/GameSettings/GZ2J01.ini index 6c980dea6c1..03727ce5d96 100644 --- a/Data/Sys/GameSettings/GZ2J01.ini +++ b/Data/Sys/GameSettings/GZ2J01.ini @@ -1,4 +1,4 @@ -# GZ2J01 - The Legend of Zelda: Twilight Princess +# GZ2J01 - The Legend of Zelda: Twilight Princess [GC] [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GZ2P01.ini b/Data/Sys/GameSettings/GZ2P01.ini index 05940a713ef..79557d3294d 100644 --- a/Data/Sys/GameSettings/GZ2P01.ini +++ b/Data/Sys/GameSettings/GZ2P01.ini @@ -1,4 +1,4 @@ -# GZ2P01 - The Legend of Zelda Twilight Princess +# GZ2P01 - The Legend of Zelda: Twilight Princess [GC] [Core] # Values set here will override the main dolphin settings. @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Enable the patch "Hyrule Field Speed Hack" in iso properties for a speed boost. +EmulationIssues = Enable the "Hyrule Field Speed Hack" patch in iso properties for a speed boost. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/HABA01.ini b/Data/Sys/GameSettings/HABA01.ini new file mode 100644 index 00000000000..3bf145aaab9 --- /dev/null +++ b/Data/Sys/GameSettings/HABA01.ini @@ -0,0 +1,22 @@ +# HABA01 - Wii Shop Channel + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Will not connect. Uses WiiConnect24. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] diff --git a/Data/Sys/GameSettings/HABK01.ini b/Data/Sys/GameSettings/HABK01.ini new file mode 100644 index 00000000000..11f33e524fb --- /dev/null +++ b/Data/Sys/GameSettings/HABK01.ini @@ -0,0 +1,22 @@ +# HABK01 - Wii Shop Channel + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Will not connect. Uses WiiConnect24. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] diff --git a/Data/Sys/GameSettings/HADJ01.ini b/Data/Sys/GameSettings/HADJ01.ini new file mode 100644 index 00000000000..eedaa60518f --- /dev/null +++ b/Data/Sys/GameSettings/HADJ01.ini @@ -0,0 +1,23 @@ +# HADJ01 - Internet Channel + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Low FPS on first run while save data is created + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] diff --git a/Data/Sys/GameSettings/HADP01.ini b/Data/Sys/GameSettings/HADP01.ini new file mode 100644 index 00000000000..2bb5bcc8eb4 --- /dev/null +++ b/Data/Sys/GameSettings/HADP01.ini @@ -0,0 +1,23 @@ +# HADP01 - Internet Channel + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Low FPS on first run while save data is created + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] diff --git a/Data/Sys/GameSettings/HATE01.ini b/Data/Sys/GameSettings/HATE01.ini new file mode 100644 index 00000000000..4ff45b44fcd --- /dev/null +++ b/Data/Sys/GameSettings/HATE01.ini @@ -0,0 +1,24 @@ +# HATE01 - Nintendo Channel + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/Sys/GameSettings/HAWE01.ini b/Data/Sys/GameSettings/HAWE01.ini new file mode 100644 index 00000000000..ffa8396fcc8 --- /dev/null +++ b/Data/Sys/GameSettings/HAWE01.ini @@ -0,0 +1,22 @@ +# HAWE01 - Metroid Prime 3 Preview Channel + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Uses WiiConnect24 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + diff --git a/Data/Sys/GameSettings/HCDJ01.ini b/Data/Sys/GameSettings/HCDJ01.ini new file mode 100644 index 00000000000..864a1370857 --- /dev/null +++ b/Data/Sys/GameSettings/HCDJ01.ini @@ -0,0 +1,22 @@ +# HCDJ01 - Digicam Print Channel + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] diff --git a/Data/Sys/GameSettings/HCFP01.ini b/Data/Sys/GameSettings/HCFP01.ini new file mode 100644 index 00000000000..8aa22cd7d2d --- /dev/null +++ b/Data/Sys/GameSettings/HCFP01.ini @@ -0,0 +1,22 @@ +# HCFP01 - Wii Speak Channel + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = No support for Wii Speak Microphone + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] diff --git a/Data/Sys/GameSettings/HCLEXN.ini b/Data/Sys/GameSettings/HCLEXN.ini new file mode 100644 index 00000000000..5fd4966ef59 --- /dev/null +++ b/Data/Sys/GameSettings/HCLEXN.ini @@ -0,0 +1,25 @@ +# HCLEXN - Netflix + +[Core] +# Values set here will override the main Dolphin settings. +MMU = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/Sys/GameSettings/HCQEXB.ini b/Data/Sys/GameSettings/HCQEXB.ini new file mode 100644 index 00000000000..cc5d380d3a5 --- /dev/null +++ b/Data/Sys/GameSettings/HCQEXB.ini @@ -0,0 +1,22 @@ +# HCQEXB - Hulu Plus + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Unable to connect to internet + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] diff --git a/Data/Sys/GameSettings/HCSE01.ini b/Data/Sys/GameSettings/HCSE01.ini new file mode 100644 index 00000000000..556f55760a2 --- /dev/null +++ b/Data/Sys/GameSettings/HCSE01.ini @@ -0,0 +1,24 @@ +# HCSE01 - Wii U Transfer Tool + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/Sys/GameSettings/LACJ8P.ini b/Data/Sys/GameSettings/LACJ8P.ini new file mode 100644 index 00000000000..69a25822ca7 --- /dev/null +++ b/Data/Sys/GameSettings/LACJ8P.ini @@ -0,0 +1,24 @@ +# LACJ8P - Wonder Boy + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/LADJ8P.ini b/Data/Sys/GameSettings/LADJ8P.ini new file mode 100644 index 00000000000..ef3df845977 --- /dev/null +++ b/Data/Sys/GameSettings/LADJ8P.ini @@ -0,0 +1,26 @@ +# LADJ8P - Phantasy Star + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/LAGJ8P.ini b/Data/Sys/GameSettings/LAGJ8P.ini new file mode 100644 index 00000000000..bb93f7c9f8b --- /dev/null +++ b/Data/Sys/GameSettings/LAGJ8P.ini @@ -0,0 +1,24 @@ +# LAGJ8P - Sonic The Hedgehog + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/LAKJ8P.ini b/Data/Sys/GameSettings/LAKJ8P.ini new file mode 100644 index 00000000000..bb9de331ed5 --- /dev/null +++ b/Data/Sys/GameSettings/LAKJ8P.ini @@ -0,0 +1,26 @@ +# LAKJ8P - Wonder Boy II + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/LAMJ8P.ini b/Data/Sys/GameSettings/LAMJ8P.ini new file mode 100644 index 00000000000..60bcbede0a4 --- /dev/null +++ b/Data/Sys/GameSettings/LAMJ8P.ini @@ -0,0 +1,24 @@ +# LAMJ8P - Sonic Chaos + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MCDE8P.ini b/Data/Sys/GameSettings/MCDE8P.ini new file mode 100644 index 00000000000..ed7d8d23007 --- /dev/null +++ b/Data/Sys/GameSettings/MCDE8P.ini @@ -0,0 +1,27 @@ +# MCDE8P - Sonic & Knuckles + +[Core] +# Values set here will override the main dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +# Add memory patches to be applied every frame here. +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/R6YPH3.ini b/Data/Sys/GameSettings/R6YPH3.ini index fa5bc550a38..1ad74de5c1a 100644 --- a/Data/Sys/GameSettings/R6YPH3.ini +++ b/Data/Sys/GameSettings/R6YPH3.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = EmulationStateId = 0 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/RGWX41.ini b/Data/Sys/GameSettings/RGWX41.ini new file mode 100644 index 00000000000..fe8ca79dd1b --- /dev/null +++ b/Data/Sys/GameSettings/RGWX41.ini @@ -0,0 +1,22 @@ +# RGQX41 - Rabbids Channel + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] diff --git a/Data/Sys/GameSettings/RZDE01.ini b/Data/Sys/GameSettings/RZDE01.ini index 73f22b5952d..8549dd3a50c 100644 --- a/Data/Sys/GameSettings/RZDE01.ini +++ b/Data/Sys/GameSettings/RZDE01.ini @@ -1,4 +1,4 @@ -# RZDE01 - The Legend of Zelda: Twilight Princess +# RZDE01 - The Legend of Zelda: Twilight Princess [Wii] [Core] # Values set here will override the main dolphin settings. @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Enable the patch "Hyrule Field Speed Hack" in iso properties for a speed boost. +EmulationIssues = Enable the "Hyrule Field Speed Hack" patch in iso properties for a speed boost. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/RZDJ01.ini b/Data/Sys/GameSettings/RZDJ01.ini index 2e3aa6fe292..248988d6c48 100644 --- a/Data/Sys/GameSettings/RZDJ01.ini +++ b/Data/Sys/GameSettings/RZDJ01.ini @@ -1,4 +1,4 @@ -# RZDJ01 - The Legend of Zelda: Twilight Princess +# RZDJ01 - The Legend of Zelda: Twilight Princess [Wii] [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/RZDK01.ini b/Data/Sys/GameSettings/RZDK01.ini index 411989b8713..716faa9b684 100644 --- a/Data/Sys/GameSettings/RZDK01.ini +++ b/Data/Sys/GameSettings/RZDK01.ini @@ -1,4 +1,4 @@ -# RZDK01 - The Legend of Zelda: Twilight Princess +# RZDK01 - The Legend of Zelda: Twilight Princess [Wii] [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/RZDP01.ini b/Data/Sys/GameSettings/RZDP01.ini index 16d9626628a..7ebbc167dd5 100644 --- a/Data/Sys/GameSettings/RZDP01.ini +++ b/Data/Sys/GameSettings/RZDP01.ini @@ -1,4 +1,4 @@ -# RZDP01 - The Legend of Zelda Twilight Princess +# RZDP01 - The Legend of Zelda: Twilight Princess [Wii] [Core] # Values set here will override the main dolphin settings. @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Enable the patch "Hyrule Field Speed Hack" in iso properties for a speed boost. +EmulationIssues = Enable the "Hyrule Field Speed Hack" patch in iso properties for a speed boost. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/SAWE52.ini b/Data/Sys/GameSettings/SAWE52.ini new file mode 100644 index 00000000000..57817481ae5 --- /dev/null +++ b/Data/Sys/GameSettings/SAWE52.ini @@ -0,0 +1,21 @@ +# SAWE52 - Angry Birds Trilogy + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] diff --git a/Data/Sys/GameSettings/SBXEWR.ini b/Data/Sys/GameSettings/SBXEWR.ini new file mode 100644 index 00000000000..2091f4b1a4f --- /dev/null +++ b/Data/Sys/GameSettings/SBXEWR.ini @@ -0,0 +1,24 @@ +# SBXEWR - The Bachelor the Video Game + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Wiimote cursor misaligned + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +UseXFB = True +UseRealXFB = False diff --git a/Data/Sys/GameSettings/SDAE5G.ini b/Data/Sys/GameSettings/SDAE5G.ini new file mode 100644 index 00000000000..5832d12fbbd --- /dev/null +++ b/Data/Sys/GameSettings/SDAE5G.ini @@ -0,0 +1,23 @@ +# WSDAE5G - Daring Game for Girls + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +# Add memory patches to be applied every frame here. + +[Video_Settings] + diff --git a/Data/Sys/GameSettings/SJBE52.ini b/Data/Sys/GameSettings/SJBE52.ini index 28e5acc2536..52c60579ab0 100644 --- a/Data/Sys/GameSettings/SJBE52.ini +++ b/Data/Sys/GameSettings/SJBE52.ini @@ -6,8 +6,8 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Disable the gamecube controller or the wiimote to not have conflicts (r6480) EmulationStateId = 4 +EmulationIssues = Disable the gamecube controller or the wiimote to not have conflicts [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/SJBJ01.ini b/Data/Sys/GameSettings/SJBJ01.ini index 4fe057a6041..de8ce8357a3 100644 --- a/Data/Sys/GameSettings/SJBJ01.ini +++ b/Data/Sys/GameSettings/SJBJ01.ini @@ -6,8 +6,8 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Disable the gamecube controller or the wiimote to not have conflicts (r6480) EmulationStateId = 4 +EmulationIssues = Disable the gamecube controller or the wiimote to not have conflicts [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/SJBP52.ini b/Data/Sys/GameSettings/SJBP52.ini index da58fb081a6..cca6c14da47 100644 --- a/Data/Sys/GameSettings/SJBP52.ini +++ b/Data/Sys/GameSettings/SJBP52.ini @@ -6,8 +6,8 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Disable the gamecube controller or the wiimote to not have conflicts (r6480) EmulationStateId = 4 +EmulationIssues = Disable the gamecube controller or the wiimote to not have conflicts [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/SJDY41.ini b/Data/Sys/GameSettings/SJDY41.ini index df5b7b8fc44..754148366ad 100644 --- a/Data/Sys/GameSettings/SJDY41.ini +++ b/Data/Sys/GameSettings/SJDY41.ini @@ -1,14 +1,20 @@ # SJDY41 - Just Dance 3 + [Core] # Values set here will override the main dolphin settings. + [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = + [OnLoad] # Add memory patches to be loaded once on boot here. + [OnFrame] + [ActionReplay] + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -16,5 +22,6 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Video_Enhancements] MaxAnisotropy = 0 diff --git a/Data/Sys/GameSettings/SJXD41.ini b/Data/Sys/GameSettings/SJXD41.ini index 31586b5e5d5..b6d40ca3027 100644 --- a/Data/Sys/GameSettings/SJXD41.ini +++ b/Data/Sys/GameSettings/SJXD41.ini @@ -1,14 +1,20 @@ # SJXD41 - Just Dance 4 + [Core] # Values set here will override the main dolphin settings. + [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = + [OnLoad] # Add memory patches to be loaded once on boot here. + [OnFrame] + [ActionReplay] + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -16,5 +22,6 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Video_Enhancements] MaxAnisotropy = 0 diff --git a/Data/Sys/GameSettings/SL2J01.ini b/Data/Sys/GameSettings/SL2J01.ini index c11d5e7298f..629e1214e27 100644 --- a/Data/Sys/GameSettings/SL2J01.ini +++ b/Data/Sys/GameSettings/SL2J01.ini @@ -1,10 +1,19 @@ # SL2J01 - Zero: Shinku no Chou -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -12,7 +21,9 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Gecko] + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True diff --git a/Data/Sys/GameSettings/SMNK01.ini b/Data/Sys/GameSettings/SMNK01.ini index 6dfccb6269c..af27e6c7a5e 100644 --- a/Data/Sys/GameSettings/SMNK01.ini +++ b/Data/Sys/GameSettings/SMNK01.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). EmulationStateId = 4 +EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/SOUJ01.ini b/Data/Sys/GameSettings/SOUJ01.ini index dde7a09b181..c63bd034b47 100644 --- a/Data/Sys/GameSettings/SOUJ01.ini +++ b/Data/Sys/GameSettings/SOUJ01.ini @@ -1,14 +1,20 @@ # SOUJ01 - The Legend of Zelda Skyward Sword + [Core] # Values set here will override the main dolphin settings. + [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real wiimote and motion plus. Time stone transition needs Fast Depth off. + [OnLoad] # Add memory patches to be loaded once on boot here. + [OnFrame] + [ActionReplay] + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -16,8 +22,10 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Video_Hacks] EFBAccessEnable = True EFBEmulateFormatChanges = True + [Video_Settings] FastDepthCalc = False diff --git a/Data/Sys/GameSettings/SOUK01.ini b/Data/Sys/GameSettings/SOUK01.ini index 18d3f4352e6..b804346cb6a 100644 --- a/Data/Sys/GameSettings/SOUK01.ini +++ b/Data/Sys/GameSettings/SOUK01.ini @@ -1,14 +1,19 @@ # SOUK01 - The Legend of Zelda Skyward Sword [Core] # Values set here will override the main dolphin settings. + [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real wiimote and motion plus. Time stone transition needs Fast Depth off. + [OnLoad] # Add memory patches to be loaded once on boot here. + [OnFrame] + [ActionReplay] + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -16,8 +21,10 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Video_Hacks] EFBAccessEnable = True EFBEmulateFormatChanges = True + [Video_Settings] FastDepthCalc = False diff --git a/Data/Sys/GameSettings/WAIEHZ.ini b/Data/Sys/GameSettings/WAIEHZ.ini new file mode 100644 index 00000000000..39f5fc5674b --- /dev/null +++ b/Data/Sys/GameSettings/WAIEHZ.ini @@ -0,0 +1,23 @@ +# WAIEHZ - 101-in-1 Explosive Megamix + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +# Add memory patches to be applied every frame here. + +[Video_Settings] + diff --git a/Data/Sys/GameSettings/WC6EUP.ini b/Data/Sys/GameSettings/WC6EUP.ini index 62567fa8d14..30260bcccfa 100644 --- a/Data/Sys/GameSettings/WC6EUP.ini +++ b/Data/Sys/GameSettings/WC6EUP.ini @@ -1,14 +1,20 @@ # WC6EUP - Chronos Twins DX + [Core] # Values set here will override the main dolphin settings. + [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Disable EuRGB60 mode + [OnLoad] # Add memory patches to be loaded once on boot here. + [OnFrame] + [ActionReplay] + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -16,6 +22,7 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False diff --git a/Data/Sys/GameSettings/WCHEJS.ini b/Data/Sys/GameSettings/WCHEJS.ini index 2d36a7ca61d..dc66ba99524 100644 --- a/Data/Sys/GameSettings/WCHEJS.ini +++ b/Data/Sys/GameSettings/WCHEJS.ini @@ -1,10 +1,15 @@ # WCHEJS - Chess Challenge! + [Core] + [EmuState] EmulationStateId = 4 EmulationIssues = + [OnFrame] + [ActionReplay] + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -12,10 +17,12 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True EFBToTextureEnable = False EFBCopyEnable = True + [Video_Settings] UseXFB = True UseRealXFB = False diff --git a/Data/Sys/GameSettings/WCZEXK.ini b/Data/Sys/GameSettings/WCZEXK.ini new file mode 100644 index 00000000000..73ccd76bbd2 --- /dev/null +++ b/Data/Sys/GameSettings/WCZEXK.ini @@ -0,0 +1,22 @@ +# WCZEXK - ColorZ + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Wiimote cursor misaligned + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] diff --git a/Data/Sys/GameSettings/WERP18.ini b/Data/Sys/GameSettings/WERP18.ini index 62dc91427ce..a5c80581f07 100644 --- a/Data/Sys/GameSettings/WERP18.ini +++ b/Data/Sys/GameSettings/WERP18.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = EmulationStateId = 4 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/WFLE01.ini b/Data/Sys/GameSettings/WFLE01.ini index b5e7489086a..c392bfbfc6b 100644 --- a/Data/Sys/GameSettings/WFLE01.ini +++ b/Data/Sys/GameSettings/WFLE01.ini @@ -1,10 +1,15 @@ # WFLE01 - Fluidity + [Core] + [EmuState] EmulationStateId = 5 EmulationIssues = + [OnFrame] + [ActionReplay] + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -12,5 +17,6 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Video_Settings] SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/WKDEGN.ini b/Data/Sys/GameSettings/WKDEGN.ini index 052138328fa..823461b0cd9 100644 --- a/Data/Sys/GameSettings/WKDEGN.ini +++ b/Data/Sys/GameSettings/WKDEGN.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = EmulationStateId = 4 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/WLEELU.ini b/Data/Sys/GameSettings/WLEELU.ini index b09fbbb3bf6..283245cc705 100644 --- a/Data/Sys/GameSettings/WLEELU.ini +++ b/Data/Sys/GameSettings/WLEELU.ini @@ -1,10 +1,15 @@ # WLEELU - PooYoos Episode 1 + [Core] + [EmuState] EmulationStateId = 4 EmulationIssues = + [OnFrame] + [ActionReplay] + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -12,6 +17,7 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False diff --git a/Data/Sys/GameSettings/WLNELU.ini b/Data/Sys/GameSettings/WLNELU.ini index dc755d36713..7b4f945b070 100644 --- a/Data/Sys/GameSettings/WLNELU.ini +++ b/Data/Sys/GameSettings/WLNELU.ini @@ -1,10 +1,15 @@ # WLNELU - PooYoos Episode 2 + [Core] + [EmuState] EmulationStateId = 4 EmulationIssues = + [OnFrame] + [ActionReplay] + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -12,6 +17,7 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False diff --git a/Data/Sys/GameSettings/WRIEGD.ini b/Data/Sys/GameSettings/WRIEGD.ini index 58b8b25bfdf..3109eb04d82 100644 --- a/Data/Sys/GameSettings/WRIEGD.ini +++ b/Data/Sys/GameSettings/WRIEGD.ini @@ -1,10 +1,15 @@ # WRIEGD - RAINBOW ISLANDS T.A. + [Core] + [EmuState] EmulationStateId = 4 EmulationIssues = + [OnFrame] + [ActionReplay] + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -12,6 +17,7 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True diff --git a/Data/Sys/GameSettings/WSREQT.ini b/Data/Sys/GameSettings/WSREQT.ini index d61c847438b..8fad93f820c 100644 --- a/Data/Sys/GameSettings/WSREQT.ini +++ b/Data/Sys/GameSettings/WSREQT.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = EmulationStateId = 4 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/WTEELU.ini b/Data/Sys/GameSettings/WTEELU.ini index 289c72bd9df..78568029a18 100644 --- a/Data/Sys/GameSettings/WTEELU.ini +++ b/Data/Sys/GameSettings/WTEELU.ini @@ -1,10 +1,22 @@ # WTEELU - Tales of Elastic Boy Mission 1 + [Core] +# Values set here will override the main dolphin settings. + [EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -12,9 +24,11 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True diff --git a/Data/Sys/GameSettings/WTKEGL.ini b/Data/Sys/GameSettings/WTKEGL.ini index fffe3a11c2f..bddc5c3441c 100644 --- a/Data/Sys/GameSettings/WTKEGL.ini +++ b/Data/Sys/GameSettings/WTKEGL.ini @@ -1,14 +1,22 @@ # WTKEGL - TV Show King 2 + [Core] # Values set here will override the main dolphin settings. + [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = + [OnLoad] # Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -16,5 +24,6 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Video_Settings] SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/WTXPJS.ini b/Data/Sys/GameSettings/WTXPJS.ini index 70fb7a24f0d..73ac9b78b30 100644 --- a/Data/Sys/GameSettings/WTXPJS.ini +++ b/Data/Sys/GameSettings/WTXPJS.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = EmulationStateId = 4 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/WWAEQT.ini b/Data/Sys/GameSettings/WWAEQT.ini index ea83645cd2e..6efac7e7ea0 100644 --- a/Data/Sys/GameSettings/WWAEQT.ini +++ b/Data/Sys/GameSettings/WWAEQT.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = EmulationStateId = 4 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/WXBEA4.ini b/Data/Sys/GameSettings/WXBEA4.ini index 6db7604fba5..d5bd4e8dfb8 100644 --- a/Data/Sys/GameSettings/WXBEA4.ini +++ b/Data/Sys/GameSettings/WXBEA4.ini @@ -1,10 +1,21 @@ # WXBEA4 - Ben 10 Alien Force + [Core] +# Values set here will override the main dolphin settings. + [EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -12,5 +23,6 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = + [Video_Settings] SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/WXPEYV.ini b/Data/Sys/GameSettings/WXPEYV.ini index 1601e67d459..f462faf0e62 100644 --- a/Data/Sys/GameSettings/WXPEYV.ini +++ b/Data/Sys/GameSettings/WXPEYV.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = EmulationStateId = 4 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/WXREE9.ini b/Data/Sys/GameSettings/WXREE9.ini index 42c04829ba6..1e1d78494c4 100644 --- a/Data/Sys/GameSettings/WXREE9.ini +++ b/Data/Sys/GameSettings/WXREE9.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = EmulationStateId = 4 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/WYMEFJ.ini b/Data/Sys/GameSettings/WYMEFJ.ini new file mode 100644 index 00000000000..887d4fbf9cb --- /dev/null +++ b/Data/Sys/GameSettings/WYMEFJ.ini @@ -0,0 +1,25 @@ +# WYMEFJ - Yummy Yummy Cooking Jam + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +EmulationIssues = Crashes after warning screen + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +UseXFB = True +UseRealXFB = False