diff --git a/Data/User/GameConfig/D43E01.ini b/Data/User/GameConfig/D43E01.ini index 75eeaf1ccb6..f90d8279251 100644 --- a/Data/User/GameConfig/D43E01.ini +++ b/Data/User/GameConfig/D43E01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Minor video glitches when pausing [OnLoad] diff --git a/Data/User/GameConfig/D43P01.ini b/Data/User/GameConfig/D43P01.ini index 78e530373ca..045d7a86bde 100644 --- a/Data/User/GameConfig/D43P01.ini +++ b/Data/User/GameConfig/D43P01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 Issues="Dolphin doesn't support soft reset" EmulationIssues = diff --git a/Data/User/GameConfig/DTLX01.ini b/Data/User/GameConfig/DTLX01.ini index 6acbb355ba1..828e55ad6f0 100644 --- a/Data/User/GameConfig/DTLX01.ini +++ b/Data/User/GameConfig/DTLX01.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/G2BE5G.ini b/Data/User/GameConfig/G2BE5G.ini index 2c52c6bfa79..3427b9e6597 100644 --- a/Data/User/GameConfig/G2BE5G.ini +++ b/Data/User/GameConfig/G2BE5G.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G2GJB2.ini b/Data/User/GameConfig/G2GJB2.ini index e67ac98cb59..0c1fbc90ae3 100644 --- a/Data/User/GameConfig/G2GJB2.ini +++ b/Data/User/GameConfig/G2GJB2.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/G2ME01.ini b/Data/User/GameConfig/G2ME01.ini index 7642adc8ab2..eec49ceb49a 100644 --- a/Data/User/GameConfig/G2ME01.ini +++ b/Data/User/GameConfig/G2ME01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly. [OnLoad] diff --git a/Data/User/GameConfig/G2MP01.ini b/Data/User/GameConfig/G2MP01.ini index 340856fe2e0..8ad2c868719 100644 --- a/Data/User/GameConfig/G2MP01.ini +++ b/Data/User/GameConfig/G2MP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly. [OnLoad] diff --git a/Data/User/GameConfig/G2RE52.ini b/Data/User/GameConfig/G2RE52.ini index 41a77082d65..da8b61de028 100644 --- a/Data/User/GameConfig/G2RE52.ini +++ b/Data/User/GameConfig/G2RE52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G2TE52.ini b/Data/User/GameConfig/G2TE52.ini index 5f8f7c0facd..4609b11c462 100644 --- a/Data/User/GameConfig/G2TE52.ini +++ b/Data/User/GameConfig/G2TE52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G3EE51.ini b/Data/User/GameConfig/G3EE51.ini index c9a6766dab1..e0cf383a4c0 100644 --- a/Data/User/GameConfig/G3EE51.ini +++ b/Data/User/GameConfig/G3EE51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = Black screen. Use an older rev for the game to work like r4727 (r6521 tested) [OnLoad] diff --git a/Data/User/GameConfig/G3FE69.ini b/Data/User/GameConfig/G3FE69.ini index 15c8726809b..fab54bcc277 100644 --- a/Data/User/GameConfig/G3FE69.ini +++ b/Data/User/GameConfig/G3FE69.ini @@ -7,7 +7,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436) [OnLoad] diff --git a/Data/User/GameConfig/G3FF69.ini b/Data/User/GameConfig/G3FF69.ini index 4e8894eaa94..706f27fdb4b 100644 --- a/Data/User/GameConfig/G3FF69.ini +++ b/Data/User/GameConfig/G3FF69.ini @@ -7,7 +7,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436) [OnLoad] diff --git a/Data/User/GameConfig/G3FP69.ini b/Data/User/GameConfig/G3FP69.ini index ef5d4c9b0c4..18a50599bd4 100644 --- a/Data/User/GameConfig/G3FP69.ini +++ b/Data/User/GameConfig/G3FP69.ini @@ -7,7 +7,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436) [OnLoad] diff --git a/Data/User/GameConfig/G3JEAF.ini b/Data/User/GameConfig/G3JEAF.ini index 0f2ef692a35..180cf640cce 100644 --- a/Data/User/GameConfig/G3JEAF.ini +++ b/Data/User/GameConfig/G3JEAF.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Stuck at memcard check -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/G3LE8P.ini b/Data/User/GameConfig/G3LE8P.ini index 25c03e78515..eed964f1ffe 100644 --- a/Data/User/GameConfig/G3LE8P.ini +++ b/Data/User/GameConfig/G3LE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G3QEA4.ini b/Data/User/GameConfig/G3QEA4.ini index ffa4f12f5da..cd71ef72efd 100644 --- a/Data/User/GameConfig/G3QEA4.ini +++ b/Data/User/GameConfig/G3QEA4.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G3RD52.ini b/Data/User/GameConfig/G3RD52.ini index 55bfe8c832f..2e410003788 100644 --- a/Data/User/GameConfig/G3RD52.ini +++ b/Data/User/GameConfig/G3RD52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 2 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G3RE52.ini b/Data/User/GameConfig/G3RE52.ini index afbeae56af9..ee31713e62d 100644 --- a/Data/User/GameConfig/G3RE52.ini +++ b/Data/User/GameConfig/G3RE52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 2 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G3RF52.ini b/Data/User/GameConfig/G3RF52.ini index db0e76f3198..c1da8b16909 100644 --- a/Data/User/GameConfig/G3RF52.ini +++ b/Data/User/GameConfig/G3RF52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 2 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G3RP52.ini b/Data/User/GameConfig/G3RP52.ini index 46fca72fbf4..64782dcdb72 100644 --- a/Data/User/GameConfig/G3RP52.ini +++ b/Data/User/GameConfig/G3RP52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 2 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G3SE41.ini b/Data/User/GameConfig/G3SE41.ini index 9fb5a6ad762..184a1b5d325 100644 --- a/Data/User/GameConfig/G3SE41.ini +++ b/Data/User/GameConfig/G3SE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G3VE69.ini b/Data/User/GameConfig/G3VE69.ini index cde58d97790..2706350566c 100644 --- a/Data/User/GameConfig/G3VE69.ini +++ b/Data/User/GameConfig/G3VE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/G3XE52.ini b/Data/User/GameConfig/G3XE52.ini index 3ad55489e40..958b1767e84 100644 --- a/Data/User/GameConfig/G3XE52.ini +++ b/Data/User/GameConfig/G3XE52.ini @@ -6,7 +6,7 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G3XP52.ini b/Data/User/GameConfig/G3XP52.ini index 8a21202a0cf..3d901f6846e 100644 --- a/Data/User/GameConfig/G3XP52.ini +++ b/Data/User/GameConfig/G3XP52.ini @@ -6,7 +6,7 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G4AEE9.ini b/Data/User/GameConfig/G4AEE9.ini index b29ac83737e..7f447f0a7a2 100644 --- a/Data/User/GameConfig/G4AEE9.ini +++ b/Data/User/GameConfig/G4AEE9.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 # !!!WARNING!!! # Time Does NOT flow with current Release. # !!!WARNING!!! diff --git a/Data/User/GameConfig/G4GEE9.ini b/Data/User/GameConfig/G4GEE9.ini index 12603608b59..04b14b73da5 100644 --- a/Data/User/GameConfig/G4GEE9.ini +++ b/Data/User/GameConfig/G4GEE9.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/G4QE01.ini b/Data/User/GameConfig/G4QE01.ini index f4a0eefb4b1..99183174ce8 100644 --- a/Data/User/GameConfig/G4QE01.ini +++ b/Data/User/GameConfig/G4QE01.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G4QP01.ini b/Data/User/GameConfig/G4QP01.ini index fce075a3df4..d99f6c466a8 100644 --- a/Data/User/GameConfig/G4QP01.ini +++ b/Data/User/GameConfig/G4QP01.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Needs TLB Hack [OnLoad] diff --git a/Data/User/GameConfig/G4SE01.ini b/Data/User/GameConfig/G4SE01.ini index c1599c67e27..ddd5f8b23d1 100644 --- a/Data/User/GameConfig/G4SE01.ini +++ b/Data/User/GameConfig/G4SE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G4SP01.ini b/Data/User/GameConfig/G4SP01.ini index c3a704d7c98..0969b3e4ccf 100644 --- a/Data/User/GameConfig/G4SP01.ini +++ b/Data/User/GameConfig/G4SP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G4ZE69.ini b/Data/User/GameConfig/G4ZE69.ini index 80de27052e6..293140eae8b 100644 --- a/Data/User/GameConfig/G4ZE69.ini +++ b/Data/User/GameConfig/G4ZE69.ini @@ -6,7 +6,7 @@ TLBHack=1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 Issues="Go to menu and select options, then hangs" [OnLoad] diff --git a/Data/User/GameConfig/G63E41.ini b/Data/User/GameConfig/G63E41.ini index 3bab31afca1..13843921ed2 100644 --- a/Data/User/GameConfig/G63E41.ini +++ b/Data/User/GameConfig/G63E41.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 1 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/G63P41.ini b/Data/User/GameConfig/G63P41.ini index e88a4baf780..df073745afe 100644 --- a/Data/User/GameConfig/G63P41.ini +++ b/Data/User/GameConfig/G63P41.ini @@ -6,7 +6,7 @@ TLBHack=1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 Issues="Needs Projection Hack R844 and Copy EFB to GL texture" [OnLoad] diff --git a/Data/User/GameConfig/G6FE69.ini b/Data/User/GameConfig/G6FE69.ini index 294e24e6d21..8c75fea958b 100644 --- a/Data/User/GameConfig/G6FE69.ini +++ b/Data/User/GameConfig/G6FE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Sound missing in menus game can crash randomly [OnLoad] diff --git a/Data/User/GameConfig/G6QE08.ini b/Data/User/GameConfig/G6QE08.ini index 0cf5ae3eaa4..b4f5e9ae29e 100644 --- a/Data/User/GameConfig/G6QE08.ini +++ b/Data/User/GameConfig/G6QE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G6TE5G.ini b/Data/User/GameConfig/G6TE5G.ini index f1ca6b9c376..97ececc19a9 100644 --- a/Data/User/GameConfig/G6TE5G.ini +++ b/Data/User/GameConfig/G6TE5G.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G6TP5G.ini b/Data/User/GameConfig/G6TP5G.ini index 6ebfa6fe307..3d55fc3f7e4 100644 --- a/Data/User/GameConfig/G6TP5G.ini +++ b/Data/User/GameConfig/G6TP5G.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G8FE8P.ini b/Data/User/GameConfig/G8FE8P.ini index e690a7ae2c2..6f703b6c84d 100644 --- a/Data/User/GameConfig/G8FE8P.ini +++ b/Data/User/GameConfig/G8FE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G8SJAF.ini b/Data/User/GameConfig/G8SJAF.ini index 71a0c10ed39..c6d471d69b3 100644 --- a/Data/User/GameConfig/G8SJAF.ini +++ b/Data/User/GameConfig/G8SJAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/G9BEE9.ini b/Data/User/GameConfig/G9BEE9.ini index 6c92cac1990..89a684475df 100644 --- a/Data/User/GameConfig/G9BEE9.ini +++ b/Data/User/GameConfig/G9BEE9.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/G9TD52.ini b/Data/User/GameConfig/G9TD52.ini index 38e2f5b1936..8d3ab2e14b2 100644 --- a/Data/User/GameConfig/G9TD52.ini +++ b/Data/User/GameConfig/G9TD52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G9TE52.ini b/Data/User/GameConfig/G9TE52.ini index 6e3c8f5e279..564f0b58cb5 100644 --- a/Data/User/GameConfig/G9TE52.ini +++ b/Data/User/GameConfig/G9TE52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G9TF52.ini b/Data/User/GameConfig/G9TF52.ini index de061d3e4e1..f998ecad7d9 100644 --- a/Data/User/GameConfig/G9TF52.ini +++ b/Data/User/GameConfig/G9TF52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G9TI52.ini b/Data/User/GameConfig/G9TI52.ini index 4afc08bec49..8cf8f84c3e4 100644 --- a/Data/User/GameConfig/G9TI52.ini +++ b/Data/User/GameConfig/G9TI52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G9TP52.ini b/Data/User/GameConfig/G9TP52.ini index a9c9add1f92..c6c6c561ea5 100644 --- a/Data/User/GameConfig/G9TP52.ini +++ b/Data/User/GameConfig/G9TP52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GA2E51.ini b/Data/User/GameConfig/GA2E51.ini index 5e2ca7019ef..3318d435333 100644 --- a/Data/User/GameConfig/GA2E51.ini +++ b/Data/User/GameConfig/GA2E51.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Black screen -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GA3E51.ini b/Data/User/GameConfig/GA3E51.ini index b689a61b32e..68bcf0c442e 100644 --- a/Data/User/GameConfig/GA3E51.ini +++ b/Data/User/GameConfig/GA3E51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = Black screen [OnLoad] diff --git a/Data/User/GameConfig/GA4E51.ini b/Data/User/GameConfig/GA4E51.ini index 84f668b6156..0f5614c79d8 100644 --- a/Data/User/GameConfig/GA4E51.ini +++ b/Data/User/GameConfig/GA4E51.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GA7E70.ini b/Data/User/GameConfig/GA7E70.ini index 5521773fc2a..01bf9f2ba39 100644 --- a/Data/User/GameConfig/GA7E70.ini +++ b/Data/User/GameConfig/GA7E70.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GABEAF.ini b/Data/User/GameConfig/GABEAF.ini index 7a481f1b3b1..ae2b5c6cdde 100644 --- a/Data/User/GameConfig/GABEAF.ini +++ b/Data/User/GameConfig/GABEAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Need Projection Before R945 [OnLoad] diff --git a/Data/User/GameConfig/GAGP70.ini b/Data/User/GameConfig/GAGP70.ini index 8562cc9ecb0..c2bf3afd946 100644 --- a/Data/User/GameConfig/GAGP70.ini +++ b/Data/User/GameConfig/GAGP70.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GAHEGG.ini b/Data/User/GameConfig/GAHEGG.ini index 56a780be1f2..d9a68ec6128 100644 --- a/Data/User/GameConfig/GAHEGG.ini +++ b/Data/User/GameConfig/GAHEGG.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Use direct3d11 or opengl (r7473). [OnLoad] diff --git a/Data/User/GameConfig/GANE7U.ini b/Data/User/GameConfig/GANE7U.ini index 82f4c0e2dcf..7d4162f6cf0 100644 --- a/Data/User/GameConfig/GANE7U.ini +++ b/Data/User/GameConfig/GANE7U.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 Issues="TLB Error" EmulationIssues = diff --git a/Data/User/GameConfig/GAPE52.ini b/Data/User/GameConfig/GAPE52.ini index 0203c1bfdde..335256cdb87 100644 --- a/Data/User/GameConfig/GAPE52.ini +++ b/Data/User/GameConfig/GAPE52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 Issues="Graphics Glitches" EmulationIssues = Stuck at loading screen diff --git a/Data/User/GameConfig/GAQE6S.ini b/Data/User/GameConfig/GAQE6S.ini index a296203f685..33c88171112 100644 --- a/Data/User/GameConfig/GAQE6S.ini +++ b/Data/User/GameConfig/GAQE6S.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GAUE08.ini b/Data/User/GameConfig/GAUE08.ini index d5583f57244..fa935568044 100644 --- a/Data/User/GameConfig/GAUE08.ini +++ b/Data/User/GameConfig/GAUE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GAUJ08.ini b/Data/User/GameConfig/GAUJ08.ini index 398937625ab..b47a2668893 100644 --- a/Data/User/GameConfig/GAUJ08.ini +++ b/Data/User/GameConfig/GAUJ08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GAXE5D.ini b/Data/User/GameConfig/GAXE5D.ini index 53cca13ea61..a6f4dbb44c8 100644 --- a/Data/User/GameConfig/GAXE5D.ini +++ b/Data/User/GameConfig/GAXE5D.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GB4E51.ini b/Data/User/GameConfig/GB4E51.ini index c4088312284..945e1708cad 100644 --- a/Data/User/GameConfig/GB4E51.ini +++ b/Data/User/GameConfig/GB4E51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GB4P51.ini b/Data/User/GameConfig/GB4P51.ini index 6fbd7376300..b432e7c4363 100644 --- a/Data/User/GameConfig/GB4P51.ini +++ b/Data/User/GameConfig/GB4P51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GBGE5G.ini b/Data/User/GameConfig/GBGE5G.ini index 7edd5b8d0c4..092c310836c 100644 --- a/Data/User/GameConfig/GBGE5G.ini +++ b/Data/User/GameConfig/GBGE5G.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GBGP7D.ini b/Data/User/GameConfig/GBGP7D.ini index a61d279b32f..6d315ae7eae 100644 --- a/Data/User/GameConfig/GBGP7D.ini +++ b/Data/User/GameConfig/GBGP7D.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GBOP51.ini b/Data/User/GameConfig/GBOP51.ini index 9b9c7098817..7e9f0e43ae0 100644 --- a/Data/User/GameConfig/GBOP51.ini +++ b/Data/User/GameConfig/GBOP51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GBSE8P.ini b/Data/User/GameConfig/GBSE8P.ini index e14b41efb85..340e6837af1 100644 --- a/Data/User/GameConfig/GBSE8P.ini +++ b/Data/User/GameConfig/GBSE8P.ini @@ -6,7 +6,7 @@ EnableFPRF = True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GBSP8P.ini b/Data/User/GameConfig/GBSP8P.ini index 74fbbeb4a2c..3200c4715d5 100644 --- a/Data/User/GameConfig/GBSP8P.ini +++ b/Data/User/GameConfig/GBSP8P.ini @@ -6,7 +6,7 @@ EnableFPRF = True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GBYE0A.ini b/Data/User/GameConfig/GBYE0A.ini index df7acbf5092..88d687fa0b3 100644 --- a/Data/User/GameConfig/GBYE0A.ini +++ b/Data/User/GameConfig/GBYE0A.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GBZP08.ini b/Data/User/GameConfig/GBZP08.ini index 73ebc92302f..8f5de248650 100644 --- a/Data/User/GameConfig/GBZP08.ini +++ b/Data/User/GameConfig/GBZP08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GC5PNK.ini b/Data/User/GameConfig/GC5PNK.ini index f1cd1171153..a53f7641b0d 100644 --- a/Data/User/GameConfig/GC5PNK.ini +++ b/Data/User/GameConfig/GC5PNK.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GC7PNK.ini b/Data/User/GameConfig/GC7PNK.ini index 1e07317c6e5..237c3e4363a 100644 --- a/Data/User/GameConfig/GC7PNK.ini +++ b/Data/User/GameConfig/GC7PNK.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GCAE5H.ini b/Data/User/GameConfig/GCAE5H.ini index 89e964199fb..b384790e46f 100644 --- a/Data/User/GameConfig/GCAE5H.ini +++ b/Data/User/GameConfig/GCAE5H.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Bad sound [OnLoad] diff --git a/Data/User/GameConfig/GCDE08.ini b/Data/User/GameConfig/GCDE08.ini index 5a739ffe77b..1ea9ba92095 100644 --- a/Data/User/GameConfig/GCDE08.ini +++ b/Data/User/GameConfig/GCDE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GCDP08.ini b/Data/User/GameConfig/GCDP08.ini index 5c9c0eda98f..19004249fc8 100644 --- a/Data/User/GameConfig/GCDP08.ini +++ b/Data/User/GameConfig/GCDP08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GCFE9G.ini b/Data/User/GameConfig/GCFE9G.ini index 13fea8d1f0a..b41d3d2501b 100644 --- a/Data/User/GameConfig/GCFE9G.ini +++ b/Data/User/GameConfig/GCFE9G.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GCLP69.ini b/Data/User/GameConfig/GCLP69.ini index 87403d6ee85..8c8807751eb 100644 --- a/Data/User/GameConfig/GCLP69.ini +++ b/Data/User/GameConfig/GCLP69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 Issues="Graphics Errors... Not Playable" [OnLoad] diff --git a/Data/User/GameConfig/GCNP7D.ini b/Data/User/GameConfig/GCNP7D.ini index 6e13c0f2511..9432054d258 100644 --- a/Data/User/GameConfig/GCNP7D.ini +++ b/Data/User/GameConfig/GCNP7D.ini @@ -7,7 +7,7 @@ Patch Region = 0x7e000000 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GCQP7D.ini b/Data/User/GameConfig/GCQP7D.ini index 50c448605e0..069cb596374 100644 --- a/Data/User/GameConfig/GCQP7D.ini +++ b/Data/User/GameConfig/GCQP7D.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GCSEAF.ini b/Data/User/GameConfig/GCSEAF.ini index a64708a07b5..774cdb447db 100644 --- a/Data/User/GameConfig/GCSEAF.ini +++ b/Data/User/GameConfig/GCSEAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GCTE51.ini b/Data/User/GameConfig/GCTE51.ini index 22c62b838d5..8a0591560ef 100644 --- a/Data/User/GameConfig/GCTE51.ini +++ b/Data/User/GameConfig/GCTE51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GCVEEB.ini b/Data/User/GameConfig/GCVEEB.ini index 7487ebe16ed..8ed0d6b0e6c 100644 --- a/Data/User/GameConfig/GCVEEB.ini +++ b/Data/User/GameConfig/GCVEEB.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GCZE69.ini b/Data/User/GameConfig/GCZE69.ini index 48ed8a5b1ec..a989cf655a7 100644 --- a/Data/User/GameConfig/GCZE69.ini +++ b/Data/User/GameConfig/GCZE69.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GCZP69.ini b/Data/User/GameConfig/GCZP69.ini index edaae4948ef..861d0ecf808 100644 --- a/Data/User/GameConfig/GCZP69.ini +++ b/Data/User/GameConfig/GCZP69.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GDDE41.ini b/Data/User/GameConfig/GDDE41.ini index 8713c67d3b9..8241b0aa9cf 100644 --- a/Data/User/GameConfig/GDDE41.ini +++ b/Data/User/GameConfig/GDDE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GDFP5D.ini b/Data/User/GameConfig/GDFP5D.ini index 4521aabc441..b2a93e6d1d3 100644 --- a/Data/User/GameConfig/GDFP5D.ini +++ b/Data/User/GameConfig/GDFP5D.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GDKEA4.ini b/Data/User/GameConfig/GDKEA4.ini index f57d12d5377..0302e8b8c33 100644 --- a/Data/User/GameConfig/GDKEA4.ini +++ b/Data/User/GameConfig/GDKEA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Need Projection Before R945 [OnLoad] diff --git a/Data/User/GameConfig/GDLEA4.ini b/Data/User/GameConfig/GDLEA4.ini index 7500d95791c..a3fe01811cc 100644 --- a/Data/User/GameConfig/GDLEA4.ini +++ b/Data/User/GameConfig/GDLEA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GDME01.ini b/Data/User/GameConfig/GDME01.ini index df628545015..df46e9ea4c1 100644 --- a/Data/User/GameConfig/GDME01.ini +++ b/Data/User/GameConfig/GDME01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GDTE69.ini b/Data/User/GameConfig/GDTE69.ini index 2d428825ef1..0d6bb107f1b 100644 --- a/Data/User/GameConfig/GDTE69.ini +++ b/Data/User/GameConfig/GDTE69.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GE4E7D.ini b/Data/User/GameConfig/GE4E7D.ini index 36225dfaf8d..d4e98d6d9fb 100644 --- a/Data/User/GameConfig/GE4E7D.ini +++ b/Data/User/GameConfig/GE4E7D.ini @@ -7,7 +7,7 @@ SkipIdle = 0 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Idleskipping causes speed issues(menus,etc.) [OnLoad] diff --git a/Data/User/GameConfig/GE9E5D.ini b/Data/User/GameConfig/GE9E5D.ini index ce72d137996..82a11b476d8 100644 --- a/Data/User/GameConfig/GE9E5D.ini +++ b/Data/User/GameConfig/GE9E5D.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GEAE8P.ini b/Data/User/GameConfig/GEAE8P.ini index a8b8662528d..d8dc51fb1af 100644 --- a/Data/User/GameConfig/GEAE8P.ini +++ b/Data/User/GameConfig/GEAE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Gfx glitches. [OnLoad] diff --git a/Data/User/GameConfig/GEAP8P.ini b/Data/User/GameConfig/GEAP8P.ini index c68554d508e..cb8347ffd4d 100644 --- a/Data/User/GameConfig/GEAP8P.ini +++ b/Data/User/GameConfig/GEAP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Gfx glitches. [OnLoad] diff --git a/Data/User/GameConfig/GEBEA4.ini b/Data/User/GameConfig/GEBEA4.ini index 40d03dcf5e5..2132126957f 100644 --- a/Data/User/GameConfig/GEBEA4.ini +++ b/Data/User/GameConfig/GEBEA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GEME7F.ini b/Data/User/GameConfig/GEME7F.ini index d3462d71e5d..c082463de67 100644 --- a/Data/User/GameConfig/GEME7F.ini +++ b/Data/User/GameConfig/GEME7F.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GESEA4.ini b/Data/User/GameConfig/GESEA4.ini index b058ba564f5..c3b9037d7ef 100644 --- a/Data/User/GameConfig/GESEA4.ini +++ b/Data/User/GameConfig/GESEA4.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Can't past konami logo -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GEWE41.ini b/Data/User/GameConfig/GEWE41.ini index 3c52cdaf601..3ef729bc21c 100644 --- a/Data/User/GameConfig/GEWE41.ini +++ b/Data/User/GameConfig/GEWE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GEXE52.ini b/Data/User/GameConfig/GEXE52.ini index 2f2565da879..ba554969a8f 100644 --- a/Data/User/GameConfig/GEXE52.ini +++ b/Data/User/GameConfig/GEXE52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GEYE69.ini b/Data/User/GameConfig/GEYE69.ini index f22e7708806..bdab7a8e958 100644 --- a/Data/User/GameConfig/GEYE69.ini +++ b/Data/User/GameConfig/GEYE69.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Videos are messed up, skip them. [OnLoad] diff --git a/Data/User/GameConfig/GFEP01.ini b/Data/User/GameConfig/GFEP01.ini index d4a97d19be3..77a8de00d0d 100644 --- a/Data/User/GameConfig/GFEP01.ini +++ b/Data/User/GameConfig/GFEP01.ini @@ -6,7 +6,7 @@ SkipIdle = 0 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GFKE69.ini b/Data/User/GameConfig/GFKE69.ini index 63582f2dfd7..09ab7ab49d9 100644 --- a/Data/User/GameConfig/GFKE69.ini +++ b/Data/User/GameConfig/GFKE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GFQEA4.ini b/Data/User/GameConfig/GFQEA4.ini index b9cffbcf860..a1afa9ade1f 100644 --- a/Data/User/GameConfig/GFQEA4.ini +++ b/Data/User/GameConfig/GFQEA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GFTE01.ini b/Data/User/GameConfig/GFTE01.ini index 45ea253c2d4..f712b0e9d10 100644 --- a/Data/User/GameConfig/GFTE01.ini +++ b/Data/User/GameConfig/GFTE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GG4E08.ini b/Data/User/GameConfig/GG4E08.ini index 6c28a8d695a..d0d9fb673d5 100644 --- a/Data/User/GameConfig/GG4E08.ini +++ b/Data/User/GameConfig/GG4E08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GGAJB2.ini b/Data/User/GameConfig/GGAJB2.ini index a94f874207a..ab491d03775 100644 --- a/Data/User/GameConfig/GGAJB2.ini +++ b/Data/User/GameConfig/GGAJB2.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GGEE41.ini b/Data/User/GameConfig/GGEE41.ini index 1b911205106..4f3fe0e90ae 100644 --- a/Data/User/GameConfig/GGEE41.ini +++ b/Data/User/GameConfig/GGEE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GGEP41.ini b/Data/User/GameConfig/GGEP41.ini index ac482401c33..c00f5cc92a5 100644 --- a/Data/User/GameConfig/GGEP41.ini +++ b/Data/User/GameConfig/GGEP41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GGEY41.ini b/Data/User/GameConfig/GGEY41.ini index 1fc9a883f21..550c18e8321 100644 --- a/Data/User/GameConfig/GGEY41.ini +++ b/Data/User/GameConfig/GGEY41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GGPJB2.ini b/Data/User/GameConfig/GGPJB2.ini index e143db52151..97e5d77a35d 100644 --- a/Data/User/GameConfig/GGPJB2.ini +++ b/Data/User/GameConfig/GGPJB2.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GGTE01.ini b/Data/User/GameConfig/GGTE01.ini index 2aadec6c9db..8ce2514dd0f 100644 --- a/Data/User/GameConfig/GGTE01.ini +++ b/Data/User/GameConfig/GGTE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GGTP01.ini b/Data/User/GameConfig/GGTP01.ini index ee83a7020fc..b9c70301a4c 100644 --- a/Data/User/GameConfig/GGTP01.ini +++ b/Data/User/GameConfig/GGTP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GH5E52.ini b/Data/User/GameConfig/GH5E52.ini index 148a69c0d91..fe65a456f96 100644 --- a/Data/User/GameConfig/GH5E52.ini +++ b/Data/User/GameConfig/GH5E52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 3 EmulationIssues = Black screen [OnLoad] diff --git a/Data/User/GameConfig/GHCE4Q.ini b/Data/User/GameConfig/GHCE4Q.ini index a2381e20a90..0648e82ef51 100644 --- a/Data/User/GameConfig/GHCE4Q.ini +++ b/Data/User/GameConfig/GHCE4Q.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GHCF4Q.ini b/Data/User/GameConfig/GHCF4Q.ini index 553e4c00b60..68ba12a43c4 100644 --- a/Data/User/GameConfig/GHCF4Q.ini +++ b/Data/User/GameConfig/GHCF4Q.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GHNE71.ini b/Data/User/GameConfig/GHNE71.ini index 65bf1881c8e..1901f25d2cd 100644 --- a/Data/User/GameConfig/GHNE71.ini +++ b/Data/User/GameConfig/GHNE71.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Slow and cutscenes are black [OnLoad] diff --git a/Data/User/GameConfig/GHRE78.ini b/Data/User/GameConfig/GHRE78.ini index e8cf06b22fe..fc34a551729 100644 --- a/Data/User/GameConfig/GHRE78.ini +++ b/Data/User/GameConfig/GHRE78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GHUE7D.ini b/Data/User/GameConfig/GHUE7D.ini index ec89352a601..c592871f433 100644 --- a/Data/User/GameConfig/GHUE7D.ini +++ b/Data/User/GameConfig/GHUE7D.ini @@ -6,7 +6,7 @@ TLBHack=1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 Issues="dcbtst Not Implemented" [OnLoad] diff --git a/Data/User/GameConfig/GHYE6S.ini b/Data/User/GameConfig/GHYE6S.ini index 270b7f3cb35..642480448e7 100644 --- a/Data/User/GameConfig/GHYE6S.ini +++ b/Data/User/GameConfig/GHYE6S.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs Real Xfb for the videos to display. [OnLoad] diff --git a/Data/User/GameConfig/GILE51.ini b/Data/User/GameConfig/GILE51.ini index 2422255c81a..37e9ad34223 100644 --- a/Data/User/GameConfig/GILE51.ini +++ b/Data/User/GameConfig/GILE51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GILP51.ini b/Data/User/GameConfig/GILP51.ini index eb8366d104b..c3bb7d8be2b 100644 --- a/Data/User/GameConfig/GILP51.ini +++ b/Data/User/GameConfig/GILP51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GINX69.ini b/Data/User/GameConfig/GINX69.ini index 5957058187e..29113828ca2 100644 --- a/Data/User/GameConfig/GINX69.ini +++ b/Data/User/GameConfig/GINX69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GITE01.ini b/Data/User/GameConfig/GITE01.ini index 88b43edec96..40a3b50dd48 100644 --- a/Data/User/GameConfig/GITE01.ini +++ b/Data/User/GameConfig/GITE01.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GITP01.ini b/Data/User/GameConfig/GITP01.ini index b8bd960fd95..06ad0a2552f 100644 --- a/Data/User/GameConfig/GITP01.ini +++ b/Data/User/GameConfig/GITP01.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GIVE4Z.ini b/Data/User/GameConfig/GIVE4Z.ini index d5ff4b73d97..619c43b2ffd 100644 --- a/Data/User/GameConfig/GIVE4Z.ini +++ b/Data/User/GameConfig/GIVE4Z.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 2 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GJBE5G.ini b/Data/User/GameConfig/GJBE5G.ini index f1c7d9f4e1f..74773458deb 100644 --- a/Data/User/GameConfig/GJBE5G.ini +++ b/Data/User/GameConfig/GJBE5G.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 5 EmulationIssues = Use D3D9 for less problems. Videos need Real XFB to show up. Graphic glitches / unstable during videos. [OnLoad] diff --git a/Data/User/GameConfig/GJNE78.ini b/Data/User/GameConfig/GJNE78.ini index 5c21a9df160..6e6a401ded0 100644 --- a/Data/User/GameConfig/GJNE78.ini +++ b/Data/User/GameConfig/GJNE78.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Black screen -EmulationStateId = 1 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GJSJ18.ini b/Data/User/GameConfig/GJSJ18.ini index c8045bab552..bfc2673e72b 100644 --- a/Data/User/GameConfig/GJSJ18.ini +++ b/Data/User/GameConfig/GJSJ18.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GKGE01.ini b/Data/User/GameConfig/GKGE01.ini index e0243950099..6d8e262b8a2 100644 --- a/Data/User/GameConfig/GKGE01.ini +++ b/Data/User/GameConfig/GKGE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 1 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GKLD69.ini b/Data/User/GameConfig/GKLD69.ini index f5a739ecea2..63196bd83d0 100644 --- a/Data/User/GameConfig/GKLD69.ini +++ b/Data/User/GameConfig/GKLD69.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GKLE69.ini b/Data/User/GameConfig/GKLE69.ini index 014fd370ced..22a83209dd0 100644 --- a/Data/User/GameConfig/GKLE69.ini +++ b/Data/User/GameConfig/GKLE69.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GKLF69.ini b/Data/User/GameConfig/GKLF69.ini index 6ac9cac3618..1c88cc94a48 100644 --- a/Data/User/GameConfig/GKLF69.ini +++ b/Data/User/GameConfig/GKLF69.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GKLI69.ini b/Data/User/GameConfig/GKLI69.ini index cc885dcd044..4a80f7e92e9 100644 --- a/Data/User/GameConfig/GKLI69.ini +++ b/Data/User/GameConfig/GKLI69.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GKLJ69.ini b/Data/User/GameConfig/GKLJ69.ini index 44b68cad5f3..c3e7ed0e00b 100644 --- a/Data/User/GameConfig/GKLJ69.ini +++ b/Data/User/GameConfig/GKLJ69.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GKLP69.ini b/Data/User/GameConfig/GKLP69.ini index 9f55f451a32..b651afca9fc 100644 --- a/Data/User/GameConfig/GKLP69.ini +++ b/Data/User/GameConfig/GKLP69.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GKLS69.ini b/Data/User/GameConfig/GKLS69.ini index 9a4d98e5079..5cd1a0d2654 100644 --- a/Data/User/GameConfig/GKLS69.ini +++ b/Data/User/GameConfig/GKLS69.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GKQJ01.ini b/Data/User/GameConfig/GKQJ01.ini index 29581f575af..ea0b000d3c3 100644 --- a/Data/User/GameConfig/GKQJ01.ini +++ b/Data/User/GameConfig/GKQJ01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GL7P64.ini b/Data/User/GameConfig/GL7P64.ini index b730b683f68..cd71aaaf5eb 100644 --- a/Data/User/GameConfig/GL7P64.ini +++ b/Data/User/GameConfig/GL7P64.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GLBE8P.ini b/Data/User/GameConfig/GLBE8P.ini index 4cfff1e61b8..42a20037930 100644 --- a/Data/User/GameConfig/GLBE8P.ini +++ b/Data/User/GameConfig/GLBE8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Black screen -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GLCE52.ini b/Data/User/GameConfig/GLCE52.ini index 7db0a583d39..bb5a3ecf509 100644 --- a/Data/User/GameConfig/GLCE52.ini +++ b/Data/User/GameConfig/GLCE52.ini @@ -9,7 +9,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Still encountering slowdowns, but no major issues so far. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GLCF52.ini b/Data/User/GameConfig/GLCF52.ini index 93440fdd5b2..1e63ba6e221 100644 --- a/Data/User/GameConfig/GLCF52.ini +++ b/Data/User/GameConfig/GLCF52.ini @@ -9,7 +9,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Still encountering slowdowns, but no major issues so far. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GLLE78.ini b/Data/User/GameConfig/GLLE78.ini index fbd2978c890..7c3e5b445e5 100644 --- a/Data/User/GameConfig/GLLE78.ini +++ b/Data/User/GameConfig/GLLE78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GLOE69.ini b/Data/User/GameConfig/GLOE69.ini index 98093cc63b9..d8f0e95a4f8 100644 --- a/Data/User/GameConfig/GLOE69.ini +++ b/Data/User/GameConfig/GLOE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GLOP69.ini b/Data/User/GameConfig/GLOP69.ini index 87ec2b54ec5..beb2da0c458 100644 --- a/Data/User/GameConfig/GLOP69.ini +++ b/Data/User/GameConfig/GLOP69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GLWE51.ini b/Data/User/GameConfig/GLWE51.ini index 3fb4c827f94..a20368d4501 100644 --- a/Data/User/GameConfig/GLWE51.ini +++ b/Data/User/GameConfig/GLWE51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GM8E01.ini b/Data/User/GameConfig/GM8E01.ini index a68c00526f0..8b26df7c14f 100644 --- a/Data/User/GameConfig/GM8E01.ini +++ b/Data/User/GameConfig/GM8E01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play EmulationIssues = diff --git a/Data/User/GameConfig/GM8J01.ini b/Data/User/GameConfig/GM8J01.ini index c4c8841e4c3..6999338dc55 100644 --- a/Data/User/GameConfig/GM8J01.ini +++ b/Data/User/GameConfig/GM8J01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play" [OnLoad] diff --git a/Data/User/GameConfig/GM8P01.ini b/Data/User/GameConfig/GM8P01.ini index 202c6ef97fe..faa5855be36 100644 --- a/Data/User/GameConfig/GM8P01.ini +++ b/Data/User/GameConfig/GM8P01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GMBE8P.ini b/Data/User/GameConfig/GMBE8P.ini index 7e4f1daefb8..c9c0ce1ea56 100644 --- a/Data/User/GameConfig/GMBE8P.ini +++ b/Data/User/GameConfig/GMBE8P.ini @@ -7,7 +7,7 @@ EnableFPRF=True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GMBP8P.ini b/Data/User/GameConfig/GMBP8P.ini index 5170114f39c..f528896d773 100644 --- a/Data/User/GameConfig/GMBP8P.ini +++ b/Data/User/GameConfig/GMBP8P.ini @@ -7,7 +7,7 @@ EnableFPRF=True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GMFS69.ini b/Data/User/GameConfig/GMFS69.ini index df3367edb70..a0eda03ad69 100644 --- a/Data/User/GameConfig/GMFS69.ini +++ b/Data/User/GameConfig/GMFS69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GMIE70.ini b/Data/User/GameConfig/GMIE70.ini index 5b19a54bc1c..ae5ab821b6f 100644 --- a/Data/User/GameConfig/GMIE70.ini +++ b/Data/User/GameConfig/GMIE70.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs Efb to Ram for Sonic Imager (gadgets). [OnLoad] diff --git a/Data/User/GameConfig/GMIP70.ini b/Data/User/GameConfig/GMIP70.ini index b57659a878d..1eaf7ae7137 100644 --- a/Data/User/GameConfig/GMIP70.ini +++ b/Data/User/GameConfig/GMIP70.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs Efb to Ram for Sonic Imager (gadgets). [OnLoad] diff --git a/Data/User/GameConfig/GMKD5D.ini b/Data/User/GameConfig/GMKD5D.ini index 0e5e905e834..74febe93d65 100644 --- a/Data/User/GameConfig/GMKD5D.ini +++ b/Data/User/GameConfig/GMKD5D.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GMUE5D.ini b/Data/User/GameConfig/GMUE5D.ini index 18fc9641e16..445d651b446 100644 --- a/Data/User/GameConfig/GMUE5D.ini +++ b/Data/User/GameConfig/GMUE5D.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = crash [OnLoad] diff --git a/Data/User/GameConfig/GNDE69.ini b/Data/User/GameConfig/GNDE69.ini index 9b85ac21b99..23f5c8b7aa2 100644 --- a/Data/User/GameConfig/GNDE69.ini +++ b/Data/User/GameConfig/GNDE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GNNE69.ini b/Data/User/GameConfig/GNNE69.ini index c22e6fff9e8..67477fc26cc 100644 --- a/Data/User/GameConfig/GNNE69.ini +++ b/Data/User/GameConfig/GNNE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GNRJDA.ini b/Data/User/GameConfig/GNRJDA.ini index 4ede209d71b..fd5d2435f96 100644 --- a/Data/User/GameConfig/GNRJDA.ini +++ b/Data/User/GameConfig/GNRJDA.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GO2E4F.ini b/Data/User/GameConfig/GO2E4F.ini index 6a2af4a7c2d..3d3fb6194bd 100644 --- a/Data/User/GameConfig/GO2E4F.ini +++ b/Data/User/GameConfig/GO2E4F.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GOME01.ini b/Data/User/GameConfig/GOME01.ini index 2ee3fb5e592..fb47874bfaa 100644 --- a/Data/User/GameConfig/GOME01.ini +++ b/Data/User/GameConfig/GOME01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Bad Graphics [OnLoad] diff --git a/Data/User/GameConfig/GOMP01.ini b/Data/User/GameConfig/GOMP01.ini index 9f1b9785a78..0736324419f 100644 --- a/Data/User/GameConfig/GOMP01.ini +++ b/Data/User/GameConfig/GOMP01.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Lots of Graphical Issues [OnLoad] diff --git a/Data/User/GameConfig/GONE69.ini b/Data/User/GameConfig/GONE69.ini index 42195996800..eb3e35301bd 100644 --- a/Data/User/GameConfig/GONE69.ini +++ b/Data/User/GameConfig/GONE69.ini @@ -6,7 +6,7 @@ TLBHack=1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GOOE01.ini b/Data/User/GameConfig/GOOE01.ini index 3389874b10f..5d6717b5c50 100644 --- a/Data/User/GameConfig/GOOE01.ini +++ b/Data/User/GameConfig/GOOE01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GP5E01.ini b/Data/User/GameConfig/GP5E01.ini index 50af5501179..643bbf39774 100644 --- a/Data/User/GameConfig/GP5E01.ini +++ b/Data/User/GameConfig/GP5E01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GP5J01.ini b/Data/User/GameConfig/GP5J01.ini index 91fb867d5be..a85f6b1f37b 100644 --- a/Data/User/GameConfig/GP5J01.ini +++ b/Data/User/GameConfig/GP5J01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GP5P01.ini b/Data/User/GameConfig/GP5P01.ini index a2136526ea5..5340f6097e2 100644 --- a/Data/User/GameConfig/GP5P01.ini +++ b/Data/User/GameConfig/GP5P01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GP6E01.ini b/Data/User/GameConfig/GP6E01.ini index 03348183ad1..51c566f38db 100644 --- a/Data/User/GameConfig/GP6E01.ini +++ b/Data/User/GameConfig/GP6E01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Mini games tour bus needs emulate format changes to preview the mini games. [OnLoad] diff --git a/Data/User/GameConfig/GP6J01.ini b/Data/User/GameConfig/GP6J01.ini index 5b0936d9a7b..31ba302fc2f 100644 --- a/Data/User/GameConfig/GP6J01.ini +++ b/Data/User/GameConfig/GP6J01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Mini games tour bus needs emulate format changes to preview the mini games. [OnLoad] diff --git a/Data/User/GameConfig/GP6P01.ini b/Data/User/GameConfig/GP6P01.ini index 40f1a6b3bbe..3a5837a6c7b 100644 --- a/Data/User/GameConfig/GP6P01.ini +++ b/Data/User/GameConfig/GP6P01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Mini games tour bus needs emulate format changes to preview the mini games. [OnLoad] diff --git a/Data/User/GameConfig/GP7E01.ini b/Data/User/GameConfig/GP7E01.ini index 8f76bffc9fb..7d3ac3d7684 100644 --- a/Data/User/GameConfig/GP7E01.ini +++ b/Data/User/GameConfig/GP7E01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GP7J01.ini b/Data/User/GameConfig/GP7J01.ini index c20c1da630e..3687a26fb8a 100644 --- a/Data/User/GameConfig/GP7J01.ini +++ b/Data/User/GameConfig/GP7J01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GP7P01.ini b/Data/User/GameConfig/GP7P01.ini index a6830f9faac..e6356b445e7 100644 --- a/Data/User/GameConfig/GP7P01.ini +++ b/Data/User/GameConfig/GP7P01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GP8EAF.ini b/Data/User/GameConfig/GP8EAF.ini index c2040a5b000..d90c1041d8c 100644 --- a/Data/User/GameConfig/GP8EAF.ini +++ b/Data/User/GameConfig/GP8EAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GPAE01.ini b/Data/User/GameConfig/GPAE01.ini index c5235315d20..cb44815498f 100644 --- a/Data/User/GameConfig/GPAE01.ini +++ b/Data/User/GameConfig/GPAE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for painting. [OnLoad] diff --git a/Data/User/GameConfig/GPAJ01.ini b/Data/User/GameConfig/GPAJ01.ini index ab2e068c404..93f929b070b 100644 --- a/Data/User/GameConfig/GPAJ01.ini +++ b/Data/User/GameConfig/GPAJ01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for painting. [OnLoad] diff --git a/Data/User/GameConfig/GPAP01.ini b/Data/User/GameConfig/GPAP01.ini index 36d31e63517..7cd8c883579 100644 --- a/Data/User/GameConfig/GPAP01.ini +++ b/Data/User/GameConfig/GPAP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for painting. [OnLoad] diff --git a/Data/User/GameConfig/GPAU01.ini b/Data/User/GameConfig/GPAU01.ini index a493f7d8c25..f7b8fa23be9 100644 --- a/Data/User/GameConfig/GPAU01.ini +++ b/Data/User/GameConfig/GPAU01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for painting. [OnLoad] diff --git a/Data/User/GameConfig/GPDE51.ini b/Data/User/GameConfig/GPDE51.ini index cb95dc53f34..5392a55f4f1 100644 --- a/Data/User/GameConfig/GPDE51.ini +++ b/Data/User/GameConfig/GPDE51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GPIE01.ini b/Data/User/GameConfig/GPIE01.ini index 5d6a4f05417..d62466cfc77 100644 --- a/Data/User/GameConfig/GPIE01.ini +++ b/Data/User/GameConfig/GPIE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GPIP01.ini b/Data/User/GameConfig/GPIP01.ini index 366c285a4f4..3cb5a2eb2e4 100644 --- a/Data/User/GameConfig/GPIP01.ini +++ b/Data/User/GameConfig/GPIP01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = sound is sometimes glitchy though -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GPNE08.ini b/Data/User/GameConfig/GPNE08.ini index 738eb35f5f5..7bfbca1a302 100644 --- a/Data/User/GameConfig/GPNE08.ini +++ b/Data/User/GameConfig/GPNE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GPOE8P.ini b/Data/User/GameConfig/GPOE8P.ini index 2223b6b444e..e78f472ec1b 100644 --- a/Data/User/GameConfig/GPOE8P.ini +++ b/Data/User/GameConfig/GPOE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GPSP8P.ini b/Data/User/GameConfig/GPSP8P.ini index 55fbb447ea5..003ea256e8b 100644 --- a/Data/User/GameConfig/GPSP8P.ini +++ b/Data/User/GameConfig/GPSP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = needs texture cache [OnLoad] diff --git a/Data/User/GameConfig/GPVE01.ini b/Data/User/GameConfig/GPVE01.ini index 1550535b65b..4480c1a5c8c 100644 --- a/Data/User/GameConfig/GPVE01.ini +++ b/Data/User/GameConfig/GPVE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GPXP01.ini b/Data/User/GameConfig/GPXP01.ini index a150b34f44d..e66ab1cbd0b 100644 --- a/Data/User/GameConfig/GPXP01.ini +++ b/Data/User/GameConfig/GPXP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 2 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GPZJ01.ini b/Data/User/GameConfig/GPZJ01.ini index 6af2a7ac797..35e1e94f667 100644 --- a/Data/User/GameConfig/GPZJ01.ini +++ b/Data/User/GameConfig/GPZJ01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GQ8E69.ini b/Data/User/GameConfig/GQ8E69.ini index 29e1a1073e4..9eb5ede26a3 100644 --- a/Data/User/GameConfig/GQ8E69.ini +++ b/Data/User/GameConfig/GQ8E69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GQCE52.ini b/Data/User/GameConfig/GQCE52.ini index dabb60597d6..c43660dae84 100644 --- a/Data/User/GameConfig/GQCE52.ini +++ b/Data/User/GameConfig/GQCE52.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Black screen -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GQCS52.ini b/Data/User/GameConfig/GQCS52.ini index e046bc2e702..6f13ad7dbb7 100644 --- a/Data/User/GameConfig/GQCS52.ini +++ b/Data/User/GameConfig/GQCS52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GQNE5D.ini b/Data/User/GameConfig/GQNE5D.ini index 29a7666fa03..9208cbc2f4d 100644 --- a/Data/User/GameConfig/GQNE5D.ini +++ b/Data/User/GameConfig/GQNE5D.ini @@ -6,7 +6,7 @@ TLBHack=1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GQSDAF.ini b/Data/User/GameConfig/GQSDAF.ini index d5a88fd3c59..933b8eeae15 100644 --- a/Data/User/GameConfig/GQSDAF.ini +++ b/Data/User/GameConfig/GQSDAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GQSEAF.ini b/Data/User/GameConfig/GQSEAF.ini index 2f9393b87d0..157c0cac65d 100644 --- a/Data/User/GameConfig/GQSEAF.ini +++ b/Data/User/GameConfig/GQSEAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 # Action Replay Notes # * * * * * NOTES ON EQUIPMENT MODIFIERS BEFORE USING THOSE CODES * * * * diff --git a/Data/User/GameConfig/GQSFAF.ini b/Data/User/GameConfig/GQSFAF.ini index 211493d6040..a613603ef3c 100644 --- a/Data/User/GameConfig/GQSFAF.ini +++ b/Data/User/GameConfig/GQSFAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GQSPAF.ini b/Data/User/GameConfig/GQSPAF.ini index a7e8da41e68..7ae944b7ed0 100644 --- a/Data/User/GameConfig/GQSPAF.ini +++ b/Data/User/GameConfig/GQSPAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GR6E78.ini b/Data/User/GameConfig/GR6E78.ini index 0f337f26104..6f547bde1d2 100644 --- a/Data/User/GameConfig/GR6E78.ini +++ b/Data/User/GameConfig/GR6E78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GR8E69.ini b/Data/User/GameConfig/GR8E69.ini index 714ece54681..c2879a4b0c8 100644 --- a/Data/User/GameConfig/GR8E69.ini +++ b/Data/User/GameConfig/GR8E69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GRAE5Z.ini b/Data/User/GameConfig/GRAE5Z.ini index 2573594c7a3..d7a71ff8b7c 100644 --- a/Data/User/GameConfig/GRAE5Z.ini +++ b/Data/User/GameConfig/GRAE5Z.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GRNE52.ini b/Data/User/GameConfig/GRNE52.ini index 5bde17c8228..d27c2acb352 100644 --- a/Data/User/GameConfig/GRNE52.ini +++ b/Data/User/GameConfig/GRNE52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GRQE41.ini b/Data/User/GameConfig/GRQE41.ini index 1c535c2c1fc..37500163d9c 100644 --- a/Data/User/GameConfig/GRQE41.ini +++ b/Data/User/GameConfig/GRQE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 EmulationIssues = Needs real XFB for videos to show up. [OnLoad] diff --git a/Data/User/GameConfig/GRSEAF.ini b/Data/User/GameConfig/GRSEAF.ini index 9a6829aebee..0454ea9eb99 100644 --- a/Data/User/GameConfig/GRSEAF.ini +++ b/Data/User/GameConfig/GRSEAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GRSPAF.ini b/Data/User/GameConfig/GRSPAF.ini index 3015ce1ae94..11ededecf5a 100644 --- a/Data/User/GameConfig/GRSPAF.ini +++ b/Data/User/GameConfig/GRSPAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GS2D78.ini b/Data/User/GameConfig/GS2D78.ini index fc70c6860af..0a61f6ab17f 100644 --- a/Data/User/GameConfig/GS2D78.ini +++ b/Data/User/GameConfig/GS2D78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs real xfb for the videos to display. [OnLoad] diff --git a/Data/User/GameConfig/GS2E78.ini b/Data/User/GameConfig/GS2E78.ini index d512d1f0041..92e103e91c1 100644 --- a/Data/User/GameConfig/GS2E78.ini +++ b/Data/User/GameConfig/GS2E78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs real xfb for the videos to display. [OnLoad] diff --git a/Data/User/GameConfig/GS2F78.ini b/Data/User/GameConfig/GS2F78.ini index a49ad496fa1..12482fd18e8 100644 --- a/Data/User/GameConfig/GS2F78.ini +++ b/Data/User/GameConfig/GS2F78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs real xfb for the videos to display. [OnLoad] diff --git a/Data/User/GameConfig/GS2P78.ini b/Data/User/GameConfig/GS2P78.ini index a4e148b8dce..90e9fe37bbf 100644 --- a/Data/User/GameConfig/GS2P78.ini +++ b/Data/User/GameConfig/GS2P78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs real xfb for the videos to display. [OnLoad] diff --git a/Data/User/GameConfig/GSAP01.ini b/Data/User/GameConfig/GSAP01.ini index 0b3fdad39fd..8c29e476191 100644 --- a/Data/User/GameConfig/GSAP01.ini +++ b/Data/User/GameConfig/GSAP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GSEJB2.ini b/Data/User/GameConfig/GSEJB2.ini index e2d87932f3f..23307b5b5f9 100644 --- a/Data/User/GameConfig/GSEJB2.ini +++ b/Data/User/GameConfig/GSEJB2.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GSMP52.ini b/Data/User/GameConfig/GSMP52.ini index 0547bdf66ea..26322e8618e 100644 --- a/Data/User/GameConfig/GSMP52.ini +++ b/Data/User/GameConfig/GSMP52.ini @@ -6,7 +6,7 @@ TLBHack=1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GSNE8P.ini b/Data/User/GameConfig/GSNE8P.ini index 8ddaeba8efc..227e34e4e50 100644 --- a/Data/User/GameConfig/GSNE8P.ini +++ b/Data/User/GameConfig/GSNE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GSPE69.ini b/Data/User/GameConfig/GSPE69.ini index b9e7fba3ed3..3cc8c24c40a 100644 --- a/Data/User/GameConfig/GSPE69.ini +++ b/Data/User/GameConfig/GSPE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GSSE8P.ini b/Data/User/GameConfig/GSSE8P.ini index 5e3916416b5..a3061e58c3e 100644 --- a/Data/User/GameConfig/GSSE8P.ini +++ b/Data/User/GameConfig/GSSE8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs real xfb for the videos to display. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GSSJ8P.ini b/Data/User/GameConfig/GSSJ8P.ini index e158f25353e..f03370e8b5f 100644 --- a/Data/User/GameConfig/GSSJ8P.ini +++ b/Data/User/GameConfig/GSSJ8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs real xfb for the videos to display. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GSSP70.ini b/Data/User/GameConfig/GSSP70.ini index 1417bd5a2ef..e3cf8194f43 100644 --- a/Data/User/GameConfig/GSSP70.ini +++ b/Data/User/GameConfig/GSSP70.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs real xfb for the videos to display. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GSSP8P.ini b/Data/User/GameConfig/GSSP8P.ini index 7e78866cdcc..9f198332a2d 100644 --- a/Data/User/GameConfig/GSSP8P.ini +++ b/Data/User/GameConfig/GSSP8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs real xfb for the videos to display. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GSTE69.ini b/Data/User/GameConfig/GSTE69.ini index dfdb7d9a6f6..2a14d28c110 100644 --- a/Data/User/GameConfig/GSTE69.ini +++ b/Data/User/GameConfig/GSTE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GSTP69.ini b/Data/User/GameConfig/GSTP69.ini index 89aeccf77c8..1ba6dc6ebec 100644 --- a/Data/User/GameConfig/GSTP69.ini +++ b/Data/User/GameConfig/GSTP69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GT3D52.ini b/Data/User/GameConfig/GT3D52.ini index 906554193b6..a62f31171d0 100644 --- a/Data/User/GameConfig/GT3D52.ini +++ b/Data/User/GameConfig/GT3D52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 2 EmulationIssues = Needs real xfb for videos to display. [OnLoad] diff --git a/Data/User/GameConfig/GT3E52.ini b/Data/User/GameConfig/GT3E52.ini index c0020870353..cdc563be6de 100644 --- a/Data/User/GameConfig/GT3E52.ini +++ b/Data/User/GameConfig/GT3E52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 2 EmulationIssues = Needs real xfb for videos to display. [OnLoad] diff --git a/Data/User/GameConfig/GT3F52.ini b/Data/User/GameConfig/GT3F52.ini index 7ea73148e6a..80865ad41fb 100644 --- a/Data/User/GameConfig/GT3F52.ini +++ b/Data/User/GameConfig/GT3F52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 2 EmulationIssues = Needs real xfb for videos to display. [OnLoad] diff --git a/Data/User/GameConfig/GT3P52.ini b/Data/User/GameConfig/GT3P52.ini index c2d4525c276..d75ac6dc54a 100644 --- a/Data/User/GameConfig/GT3P52.ini +++ b/Data/User/GameConfig/GT3P52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 2 EmulationIssues = Needs real xfb for videos to display. [OnLoad] diff --git a/Data/User/GameConfig/GTCJBL.ini b/Data/User/GameConfig/GTCJBL.ini index 99fb78d8ba0..743ef3417b6 100644 --- a/Data/User/GameConfig/GTCJBL.ini +++ b/Data/User/GameConfig/GTCJBL.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GTKE51.ini b/Data/User/GameConfig/GTKE51.ini index b35efe44a6b..306b80ff67e 100644 --- a/Data/User/GameConfig/GTKE51.ini +++ b/Data/User/GameConfig/GTKE51.ini @@ -6,7 +6,7 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GTKP51.ini b/Data/User/GameConfig/GTKP51.ini index a2291c01b77..e1b04aba181 100644 --- a/Data/User/GameConfig/GTKP51.ini +++ b/Data/User/GameConfig/GTKP51.ini @@ -6,7 +6,7 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GTSP4F.ini b/Data/User/GameConfig/GTSP4F.ini index 0d63a62de26..e121c7f8f04 100644 --- a/Data/User/GameConfig/GTSP4F.ini +++ b/Data/User/GameConfig/GTSP4F.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = Can Crash on some systems (unknown) [OnLoad] diff --git a/Data/User/GameConfig/GTUE8G.ini b/Data/User/GameConfig/GTUE8G.ini index 777d97f6812..054f0bde170 100644 --- a/Data/User/GameConfig/GTUE8G.ini +++ b/Data/User/GameConfig/GTUE8G.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GUGE69.ini b/Data/User/GameConfig/GUGE69.ini index 18b31e6c982..5e47b254b8d 100644 --- a/Data/User/GameConfig/GUGE69.ini +++ b/Data/User/GameConfig/GUGE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GUME52.ini b/Data/User/GameConfig/GUME52.ini index f9dbe11bb58..17c99367b01 100644 --- a/Data/User/GameConfig/GUME52.ini +++ b/Data/User/GameConfig/GUME52.ini @@ -7,7 +7,7 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs MMU to run, and it runs slow. -EmulationStateId = 3 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GUMP52.ini b/Data/User/GameConfig/GUMP52.ini index a2fdb149461..16f53f3a011 100644 --- a/Data/User/GameConfig/GUMP52.ini +++ b/Data/User/GameConfig/GUMP52.ini @@ -7,7 +7,7 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs MMU to run, and it runs slow. -EmulationStateId = 3 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GUTE52.ini b/Data/User/GameConfig/GUTE52.ini index ca2ca2acfba..1271e44bb5d 100644 --- a/Data/User/GameConfig/GUTE52.ini +++ b/Data/User/GameConfig/GUTE52.ini @@ -7,7 +7,7 @@ BAT = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GVLD69.ini b/Data/User/GameConfig/GVLD69.ini index ac167ef7500..12655316c54 100644 --- a/Data/User/GameConfig/GVLD69.ini +++ b/Data/User/GameConfig/GVLD69.ini @@ -7,7 +7,7 @@ SkipIdle = 0 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Videos are messed up, skip them. Idleskipping if enabled will cause speed issues. [OnLoad] diff --git a/Data/User/GameConfig/GVLE69.ini b/Data/User/GameConfig/GVLE69.ini index 8b876dcafda..100404be341 100644 --- a/Data/User/GameConfig/GVLE69.ini +++ b/Data/User/GameConfig/GVLE69.ini @@ -7,7 +7,7 @@ SkipIdle = 0 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Videos are messed up, skip them. Idleskipping if enabled will cause speed issues. [OnLoad] diff --git a/Data/User/GameConfig/GVLF69.ini b/Data/User/GameConfig/GVLF69.ini index 39803ad819a..6c4d665c3ed 100644 --- a/Data/User/GameConfig/GVLF69.ini +++ b/Data/User/GameConfig/GVLF69.ini @@ -7,7 +7,7 @@ SkipIdle = 0 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Videos are messed up, skip them. Idleskipping if enabled will cause speed issues. [OnLoad] diff --git a/Data/User/GameConfig/GVLP69.ini b/Data/User/GameConfig/GVLP69.ini index 8b876dcafda..100404be341 100644 --- a/Data/User/GameConfig/GVLP69.ini +++ b/Data/User/GameConfig/GVLP69.ini @@ -7,7 +7,7 @@ SkipIdle = 0 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Videos are messed up, skip them. Idleskipping if enabled will cause speed issues. [OnLoad] diff --git a/Data/User/GameConfig/GVRE7H.ini b/Data/User/GameConfig/GVRE7H.ini index dc1d428399b..9a3c40bef91 100644 --- a/Data/User/GameConfig/GVRE7H.ini +++ b/Data/User/GameConfig/GVRE7H.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GW5E69.ini b/Data/User/GameConfig/GW5E69.ini index c341dae7ed7..d580b9791a7 100644 --- a/Data/User/GameConfig/GW5E69.ini +++ b/Data/User/GameConfig/GW5E69.ini @@ -6,7 +6,7 @@ TLBHack=1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GW7E69.ini b/Data/User/GameConfig/GW7E69.ini index ef7ab7ca7cf..54f88d956a2 100644 --- a/Data/User/GameConfig/GW7E69.ini +++ b/Data/User/GameConfig/GW7E69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Intro videos are messed up, skip them (r6651) [OnLoad] diff --git a/Data/User/GameConfig/GW8E52.ini b/Data/User/GameConfig/GW8E52.ini index 0eae5aedf78..def47d96464 100644 --- a/Data/User/GameConfig/GW8E52.ini +++ b/Data/User/GameConfig/GW8E52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GW9E78.ini b/Data/User/GameConfig/GW9E78.ini index b681ad74bb1..2373876b79d 100644 --- a/Data/User/GameConfig/GW9E78.ini +++ b/Data/User/GameConfig/GW9E78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GWAE8P.ini b/Data/User/GameConfig/GWAE8P.ini index 5011e0d7056..3849803f6a4 100644 --- a/Data/User/GameConfig/GWAE8P.ini +++ b/Data/User/GameConfig/GWAE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GWAF8P.ini b/Data/User/GameConfig/GWAF8P.ini index ef474580e70..0540f6a10e1 100644 --- a/Data/User/GameConfig/GWAF8P.ini +++ b/Data/User/GameConfig/GWAF8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GWAP8P.ini b/Data/User/GameConfig/GWAP8P.ini index 1040818288e..534bd98e3e0 100644 --- a/Data/User/GameConfig/GWAP8P.ini +++ b/Data/User/GameConfig/GWAP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GWJE52.ini b/Data/User/GameConfig/GWJE52.ini index aa62030a655..9617e3876cc 100644 --- a/Data/User/GameConfig/GWJE52.ini +++ b/Data/User/GameConfig/GWJE52.ini @@ -6,7 +6,7 @@ TLBHack=1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 3 Issues="Error to compile...DC error?" [OnLoad] diff --git a/Data/User/GameConfig/GWOE5G.ini b/Data/User/GameConfig/GWOE5G.ini index e20b4bd1a52..b13e235ff6f 100644 --- a/Data/User/GameConfig/GWOE5G.ini +++ b/Data/User/GameConfig/GWOE5G.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GWSEA4.ini b/Data/User/GameConfig/GWSEA4.ini index 5553b1641cf..5d3c81b310f 100644 --- a/Data/User/GameConfig/GWSEA4.ini +++ b/Data/User/GameConfig/GWSEA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 EmulationIssues = can't see anything in menus or in-game [OnLoad] diff --git a/Data/User/GameConfig/GWTEA4.ini b/Data/User/GameConfig/GWTEA4.ini index 725a067fcac..2e68a39ff34 100644 --- a/Data/User/GameConfig/GWTEA4.ini +++ b/Data/User/GameConfig/GWTEA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GWVE52.ini b/Data/User/GameConfig/GWVE52.ini index b18a7db7531..6ab1de75c27 100644 --- a/Data/User/GameConfig/GWVE52.ini +++ b/Data/User/GameConfig/GWVE52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GWWP01.ini b/Data/User/GameConfig/GWWP01.ini index bbf5db6ceac..1f39c03385e 100644 --- a/Data/User/GameConfig/GWWP01.ini +++ b/Data/User/GameConfig/GWWP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GWZP01.ini b/Data/User/GameConfig/GWZP01.ini index 5cc2060f8f3..62dada63570 100644 --- a/Data/User/GameConfig/GWZP01.ini +++ b/Data/User/GameConfig/GWZP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GX2E52.ini b/Data/User/GameConfig/GX2E52.ini index f8a2b44ce34..13fd103fab0 100644 --- a/Data/User/GameConfig/GX2E52.ini +++ b/Data/User/GameConfig/GX2E52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GX2P52.ini b/Data/User/GameConfig/GX2P52.ini index 732d3004f1e..7de07bf21c2 100644 --- a/Data/User/GameConfig/GX2P52.ini +++ b/Data/User/GameConfig/GX2P52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GX3E41.ini b/Data/User/GameConfig/GX3E41.ini index edec7753c9e..3f0b9acfdae 100644 --- a/Data/User/GameConfig/GX3E41.ini +++ b/Data/User/GameConfig/GX3E41.ini @@ -7,7 +7,7 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs real xfb for the videos to show up (r6906) [OnLoad] diff --git a/Data/User/GameConfig/GX3P41.ini b/Data/User/GameConfig/GX3P41.ini index 12823f16d95..e67c22d58c0 100644 --- a/Data/User/GameConfig/GX3P41.ini +++ b/Data/User/GameConfig/GX3P41.ini @@ -7,7 +7,7 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs real xfb for the videos to show up. [OnLoad] diff --git a/Data/User/GameConfig/GX3X41.ini b/Data/User/GameConfig/GX3X41.ini index 0c0c1abb412..8361387dc1a 100644 --- a/Data/User/GameConfig/GX3X41.ini +++ b/Data/User/GameConfig/GX3X41.ini @@ -7,7 +7,7 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs real xfb for the videos to show up. [OnLoad] diff --git a/Data/User/GameConfig/GXEE8P.ini b/Data/User/GameConfig/GXEE8P.ini index 1a81827a113..3c61da3c816 100644 --- a/Data/User/GameConfig/GXEE8P.ini +++ b/Data/User/GameConfig/GXEE8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GXGE08.ini b/Data/User/GameConfig/GXGE08.ini index c743638c03f..dd56ca6c1ad 100644 --- a/Data/User/GameConfig/GXGE08.ini +++ b/Data/User/GameConfig/GXGE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GXLP52.ini b/Data/User/GameConfig/GXLP52.ini index 74ca8b3e228..1cc038f17b6 100644 --- a/Data/User/GameConfig/GXLP52.ini +++ b/Data/User/GameConfig/GXLP52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GXME52.ini b/Data/User/GameConfig/GXME52.ini index 0410a9f1cd4..9a2b0d36200 100644 --- a/Data/User/GameConfig/GXME52.ini +++ b/Data/User/GameConfig/GXME52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GXRE08.ini b/Data/User/GameConfig/GXRE08.ini index 8c80c362619..d4446d89cce 100644 --- a/Data/User/GameConfig/GXRE08.ini +++ b/Data/User/GameConfig/GXRE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GY2E01.ini b/Data/User/GameConfig/GY2E01.ini index 81a717b1422..d869f382d86 100644 --- a/Data/User/GameConfig/GY2E01.ini +++ b/Data/User/GameConfig/GY2E01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GYAE78.ini b/Data/User/GameConfig/GYAE78.ini index 7b0f6e2eb69..e5fb9a87b88 100644 --- a/Data/User/GameConfig/GYAE78.ini +++ b/Data/User/GameConfig/GYAE78.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Bad texture problem, not playable! [OnLoad] diff --git a/Data/User/GameConfig/GYBP01.ini b/Data/User/GameConfig/GYBP01.ini index 0d1a4660ba5..61c50263451 100644 --- a/Data/User/GameConfig/GYBP01.ini +++ b/Data/User/GameConfig/GYBP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GYKEB2.ini b/Data/User/GameConfig/GYKEB2.ini index e43e81d83ac..183fd403f83 100644 --- a/Data/User/GameConfig/GYKEB2.ini +++ b/Data/User/GameConfig/GYKEB2.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GYQP01.ini b/Data/User/GameConfig/GYQP01.ini index da29f3c0668..89f76c202c2 100644 --- a/Data/User/GameConfig/GYQP01.ini +++ b/Data/User/GameConfig/GYQP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GZ3E70.ini b/Data/User/GameConfig/GZ3E70.ini index 5cf9c3d4303..90f9c3405ac 100644 --- a/Data/User/GameConfig/GZ3E70.ini +++ b/Data/User/GameConfig/GZ3E70.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GZEE70.ini b/Data/User/GameConfig/GZEE70.ini index e9663b6ed9f..38b27d13129 100644 --- a/Data/User/GameConfig/GZEE70.ini +++ b/Data/User/GameConfig/GZEE70.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 Issues="Playable,but sometimes slowdown FPS maybe is patched" EmulationIssues = diff --git a/Data/User/GameConfig/GZLP01.ini b/Data/User/GameConfig/GZLP01.ini index 94401ff272d..5eb8d7a8c79 100644 --- a/Data/User/GameConfig/GZLP01.ini +++ b/Data/User/GameConfig/GZLP01.ini @@ -7,7 +7,7 @@ DSPHLE = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/HAAA01.ini b/Data/User/GameConfig/HAAA01.ini index b7636abef8a..218fde7e394 100644 --- a/Data/User/GameConfig/HAAA01.ini +++ b/Data/User/GameConfig/HAAA01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/HAXXHB.ini b/Data/User/GameConfig/HAXXHB.ini index 77bacc3a801..5581ffd2c95 100644 --- a/Data/User/GameConfig/HAXXHB.ini +++ b/Data/User/GameConfig/HAXXHB.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 1 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/HCFE01.ini b/Data/User/GameConfig/HCFE01.ini index ea8c6b81943..e41bdb51fc3 100644 --- a/Data/User/GameConfig/HCFE01.ini +++ b/Data/User/GameConfig/HCFE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 EmulationIssues = Not WiiConnect24 [OnLoad] diff --git a/Data/User/GameConfig/JAAE01.ini b/Data/User/GameConfig/JAAE01.ini index 7e77e1c5ea2..29bf6b926c4 100644 --- a/Data/User/GameConfig/JAAE01.ini +++ b/Data/User/GameConfig/JAAE01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/NAAE01.ini b/Data/User/GameConfig/NAAE01.ini index 430d8850fc8..c43331853c3 100644 --- a/Data/User/GameConfig/NAAE01.ini +++ b/Data/User/GameConfig/NAAE01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/NAAP01.ini b/Data/User/GameConfig/NAAP01.ini index 7f80d5e3a96..a5d903ce220 100644 --- a/Data/User/GameConfig/NAAP01.ini +++ b/Data/User/GameConfig/NAAP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Slow and no sound [OnLoad] diff --git a/Data/User/GameConfig/NABE01.ini b/Data/User/GameConfig/NABE01.ini index 46f831fbfd3..a4ae6a39c0a 100644 --- a/Data/User/GameConfig/NABE01.ini +++ b/Data/User/GameConfig/NABE01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/NACE01.ini b/Data/User/GameConfig/NACE01.ini index 9fcdab774cb..a0dbd59a3ee 100644 --- a/Data/User/GameConfig/NACE01.ini +++ b/Data/User/GameConfig/NACE01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 2 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/NAFP01.ini b/Data/User/GameConfig/NAFP01.ini index 967d15a315c..68ff2b57462 100644 --- a/Data/User/GameConfig/NAFP01.ini +++ b/Data/User/GameConfig/NAFP01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/NAKP01.ini b/Data/User/GameConfig/NAKP01.ini index 83fea4f599c..ca7be8edea4 100644 --- a/Data/User/GameConfig/NAKP01.ini +++ b/Data/User/GameConfig/NAKP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 EmulationIssues = Controlls won't work in-game [OnLoad] diff --git a/Data/User/GameConfig/PC6E01.ini b/Data/User/GameConfig/PC6E01.ini index e8de3e375cc..0ef4a3682d9 100644 --- a/Data/User/GameConfig/PC6E01.ini +++ b/Data/User/GameConfig/PC6E01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 EmulationIssues = Menu works but videos do not play, and GCN/GBA emulation is too slow for Jirachi transfer. [OnLoad] diff --git a/Data/User/GameConfig/PRJE01.ini b/Data/User/GameConfig/PRJE01.ini index eee19173000..1f4994a71a9 100644 --- a/Data/User/GameConfig/PRJE01.ini +++ b/Data/User/GameConfig/PRJE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 2 Issues="Needs GameBoy controller on slot 4" [OnLoad] diff --git a/Data/User/GameConfig/PZLE01.ini b/Data/User/GameConfig/PZLE01.ini index 7c95a2384bd..8ef8fba0b50 100644 --- a/Data/User/GameConfig/PZLE01.ini +++ b/Data/User/GameConfig/PZLE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 3 EmulationIssues = Minor video glitches when pausing [OnLoad] diff --git a/Data/User/GameConfig/PZLJ01.ini b/Data/User/GameConfig/PZLJ01.ini index 385510c1558..d0e2dd71aef 100644 --- a/Data/User/GameConfig/PZLJ01.ini +++ b/Data/User/GameConfig/PZLJ01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 3 EmulationIssues = Minor video glitches when pausing [OnLoad] diff --git a/Data/User/GameConfig/PZLP01.ini b/Data/User/GameConfig/PZLP01.ini index 9e00634e8f9..86db204c9ad 100644 --- a/Data/User/GameConfig/PZLP01.ini +++ b/Data/User/GameConfig/PZLP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 3 EmulationIssues = Minor video glitches when pausing [OnLoad] diff --git a/Data/User/GameConfig/R2TE41.ini b/Data/User/GameConfig/R2TE41.ini index 2fbc5605d64..3c1eb73ce1f 100644 --- a/Data/User/GameConfig/R2TE41.ini +++ b/Data/User/GameConfig/R2TE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R3RE8P.ini b/Data/User/GameConfig/R3RE8P.ini index 23959f3e2c1..9aad9d24131 100644 --- a/Data/User/GameConfig/R3RE8P.ini +++ b/Data/User/GameConfig/R3RE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R3SP52.ini b/Data/User/GameConfig/R3SP52.ini index 08855d860a6..e233f0cce34 100644 --- a/Data/User/GameConfig/R3SP52.ini +++ b/Data/User/GameConfig/R3SP52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R49P01.ini b/Data/User/GameConfig/R49P01.ini index e308e6f76b4..bfb327a7f13 100644 --- a/Data/User/GameConfig/R49P01.ini +++ b/Data/User/GameConfig/R49P01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R4BPGT.ini b/Data/User/GameConfig/R4BPGT.ini index df3f5a8c537..b69b0ec9a2f 100644 --- a/Data/User/GameConfig/R4BPGT.ini +++ b/Data/User/GameConfig/R4BPGT.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/R4EJ01.ini b/Data/User/GameConfig/R4EJ01.ini index e4fdcc98558..fc1158f709f 100644 --- a/Data/User/GameConfig/R4EJ01.ini +++ b/Data/User/GameConfig/R4EJ01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R4RP69.ini b/Data/User/GameConfig/R4RP69.ini index a5d3b129167..3462298333c 100644 --- a/Data/User/GameConfig/R4RP69.ini +++ b/Data/User/GameConfig/R4RP69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R5IE4Q.ini b/Data/User/GameConfig/R5IE4Q.ini index 25de5a1c57b..f9cc87dee48 100644 --- a/Data/User/GameConfig/R5IE4Q.ini +++ b/Data/User/GameConfig/R5IE4Q.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/R5IP4Q.ini b/Data/User/GameConfig/R5IP4Q.ini index 1821acafbed..5a7152b8417 100644 --- a/Data/User/GameConfig/R5IP4Q.ini +++ b/Data/User/GameConfig/R5IP4Q.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/R5IX4Q.ini b/Data/User/GameConfig/R5IX4Q.ini index 8258768e23c..cb4375ece31 100644 --- a/Data/User/GameConfig/R5IX4Q.ini +++ b/Data/User/GameConfig/R5IX4Q.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/R69E36.ini b/Data/User/GameConfig/R69E36.ini index a962dd7269d..69b0aebf111 100644 --- a/Data/User/GameConfig/R69E36.ini +++ b/Data/User/GameConfig/R69E36.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R6NY41.ini b/Data/User/GameConfig/R6NY41.ini index ce60e0f06d9..d4a90fd1ebe 100644 --- a/Data/User/GameConfig/R6NY41.ini +++ b/Data/User/GameConfig/R6NY41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R7EE8P.ini b/Data/User/GameConfig/R7EE8P.ini index 5ae00a4425f..af2e35a5e29 100644 --- a/Data/User/GameConfig/R7EE8P.ini +++ b/Data/User/GameConfig/R7EE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R7EJ8P.ini b/Data/User/GameConfig/R7EJ8P.ini index 3c85bf0e0e7..f7ee320eb51 100644 --- a/Data/User/GameConfig/R7EJ8P.ini +++ b/Data/User/GameConfig/R7EJ8P.ini @@ -6,7 +6,7 @@ BAT = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R7EP8P.ini b/Data/User/GameConfig/R7EP8P.ini index cfc8c3a88e3..04ee74ddea6 100644 --- a/Data/User/GameConfig/R7EP8P.ini +++ b/Data/User/GameConfig/R7EP8P.ini @@ -6,7 +6,7 @@ BAT = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R7PP01.ini b/Data/User/GameConfig/R7PP01.ini index 88cedc115fa..dcd66b20f5a 100644 --- a/Data/User/GameConfig/R7PP01.ini +++ b/Data/User/GameConfig/R7PP01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/R84EE9.ini b/Data/User/GameConfig/R84EE9.ini index c5ff7f7e211..f58ab6d2fc2 100644 --- a/Data/User/GameConfig/R84EE9.ini +++ b/Data/User/GameConfig/R84EE9.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R84J99.ini b/Data/User/GameConfig/R84J99.ini index 4d8e665d5c3..37e755acd9d 100644 --- a/Data/User/GameConfig/R84J99.ini +++ b/Data/User/GameConfig/R84J99.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R84P99.ini b/Data/User/GameConfig/R84P99.ini index 06817cb0c14..7586c1cfc0e 100644 --- a/Data/User/GameConfig/R84P99.ini +++ b/Data/User/GameConfig/R84P99.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R8JEWR.ini b/Data/User/GameConfig/R8JEWR.ini index 6f148299908..22821c3bf6c 100644 --- a/Data/User/GameConfig/R8JEWR.ini +++ b/Data/User/GameConfig/R8JEWR.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R8JPWR.ini b/Data/User/GameConfig/R8JPWR.ini index 00798c6147a..23acf7690d5 100644 --- a/Data/User/GameConfig/R8JPWR.ini +++ b/Data/User/GameConfig/R8JPWR.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R8PE01.ini b/Data/User/GameConfig/R8PE01.ini index f46f4abdabf..8b7c4a006bc 100644 --- a/Data/User/GameConfig/R8PE01.ini +++ b/Data/User/GameConfig/R8PE01.ini @@ -6,7 +6,7 @@ AccurateFCMP = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Needs Efb to Ram for BBox (proper graphics). [OnLoad] diff --git a/Data/User/GameConfig/R8PJ01.ini b/Data/User/GameConfig/R8PJ01.ini index 58ae9a0ce5e..d80dcb1ffc9 100644 --- a/Data/User/GameConfig/R8PJ01.ini +++ b/Data/User/GameConfig/R8PJ01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Needs Efb to Ram for BBox (proper graphics). [OnLoad] diff --git a/Data/User/GameConfig/R8PK01.ini b/Data/User/GameConfig/R8PK01.ini index f7747948b71..6a72f77920f 100644 --- a/Data/User/GameConfig/R8PK01.ini +++ b/Data/User/GameConfig/R8PK01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Needs Efb to Ram for BBox (proper graphics). [OnLoad] diff --git a/Data/User/GameConfig/R8PP01.ini b/Data/User/GameConfig/R8PP01.ini index 2934055e30f..b511c67c187 100644 --- a/Data/User/GameConfig/R8PP01.ini +++ b/Data/User/GameConfig/R8PP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Needs Efb to Ram for BBox (proper graphics). [OnLoad] diff --git a/Data/User/GameConfig/R8XE52.ini b/Data/User/GameConfig/R8XE52.ini index 8ac04740c96..0bcfc495714 100644 --- a/Data/User/GameConfig/R8XE52.ini +++ b/Data/User/GameConfig/R8XE52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R9IE01.ini b/Data/User/GameConfig/R9IE01.ini index 03c296d8962..f193f3632a5 100644 --- a/Data/User/GameConfig/R9IE01.ini +++ b/Data/User/GameConfig/R9IE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RB4E08.ini b/Data/User/GameConfig/RB4E08.ini index d468dff425a..622ac46b6e1 100644 --- a/Data/User/GameConfig/RB4E08.ini +++ b/Data/User/GameConfig/RB4E08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = To avoid some texture errors, use the Opengl plugin(r6436) [OnLoad] diff --git a/Data/User/GameConfig/RB4P08.ini b/Data/User/GameConfig/RB4P08.ini index 94a7b7178b3..c588dd91359 100644 --- a/Data/User/GameConfig/RB4P08.ini +++ b/Data/User/GameConfig/RB4P08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RBHE08.ini b/Data/User/GameConfig/RBHE08.ini index 876123bafcf..f77361be1a5 100644 --- a/Data/User/GameConfig/RBHE08.ini +++ b/Data/User/GameConfig/RBHE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RBHJ08.ini b/Data/User/GameConfig/RBHJ08.ini index 7d7de17e8e8..6daba6c41f4 100644 --- a/Data/User/GameConfig/RBHJ08.ini +++ b/Data/User/GameConfig/RBHJ08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RBHP08.ini b/Data/User/GameConfig/RBHP08.ini index 0da593ad363..a91968a64dc 100644 --- a/Data/User/GameConfig/RBHP08.ini +++ b/Data/User/GameConfig/RBHP08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RBIEE9.ini b/Data/User/GameConfig/RBIEE9.ini index 390906e019d..4200dfd2dd0 100644 --- a/Data/User/GameConfig/RBIEE9.ini +++ b/Data/User/GameConfig/RBIEE9.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RBIJ99.ini b/Data/User/GameConfig/RBIJ99.ini index 17ac5777038..419688b25d9 100644 --- a/Data/User/GameConfig/RBIJ99.ini +++ b/Data/User/GameConfig/RBIJ99.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RBIP99.ini b/Data/User/GameConfig/RBIP99.ini index ad7b31232b7..e3e567b157e 100644 --- a/Data/User/GameConfig/RBIP99.ini +++ b/Data/User/GameConfig/RBIP99.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RBKE69.ini b/Data/User/GameConfig/RBKE69.ini index 17fc76b89fb..53fc92886eb 100644 --- a/Data/User/GameConfig/RBKE69.ini +++ b/Data/User/GameConfig/RBKE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RBME5G.ini b/Data/User/GameConfig/RBME5G.ini index 3c510831cff..865a98716e0 100644 --- a/Data/User/GameConfig/RBME5G.ini +++ b/Data/User/GameConfig/RBME5G.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RBTP8P.ini b/Data/User/GameConfig/RBTP8P.ini index 61043f3522b..12b63f20e02 100644 --- a/Data/User/GameConfig/RBTP8P.ini +++ b/Data/User/GameConfig/RBTP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 Issues="Works Fine and with sound, but graphics glitches.Does not playable" [OnLoad] diff --git a/Data/User/GameConfig/RBXJ8P.ini b/Data/User/GameConfig/RBXJ8P.ini index c3b86eec9af..c934bf42047 100644 --- a/Data/User/GameConfig/RBXJ8P.ini +++ b/Data/User/GameConfig/RBXJ8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RD2E41.ini b/Data/User/GameConfig/RD2E41.ini index e013f9e3924..15f526fbf8e 100644 --- a/Data/User/GameConfig/RD2E41.ini +++ b/Data/User/GameConfig/RD2E41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Needs real wiimote and motion plus. [OnLoad] diff --git a/Data/User/GameConfig/RD2J41.ini b/Data/User/GameConfig/RD2J41.ini index 1186166a014..cb9acb03333 100644 --- a/Data/User/GameConfig/RD2J41.ini +++ b/Data/User/GameConfig/RD2J41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Needs real wiimote and motion plus. [OnLoad] diff --git a/Data/User/GameConfig/RD2K41.ini b/Data/User/GameConfig/RD2K41.ini index 8d0a57ee431..14bec203fb6 100644 --- a/Data/User/GameConfig/RD2K41.ini +++ b/Data/User/GameConfig/RD2K41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Needs real wiimote and motion plus. [OnLoad] diff --git a/Data/User/GameConfig/RD2P41.ini b/Data/User/GameConfig/RD2P41.ini index aa70cffc82a..16d6f8d7785 100644 --- a/Data/User/GameConfig/RD2P41.ini +++ b/Data/User/GameConfig/RD2P41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Needs real wiimote and motion plus. [OnLoad] diff --git a/Data/User/GameConfig/RD2X41.ini b/Data/User/GameConfig/RD2X41.ini index 7cdfe1bab7e..0a69b78eae5 100644 --- a/Data/User/GameConfig/RD2X41.ini +++ b/Data/User/GameConfig/RD2X41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Needs real wiimote and motion plus. [OnLoad] diff --git a/Data/User/GameConfig/RDBPAF.ini b/Data/User/GameConfig/RDBPAF.ini index ab856162826..82b5033e0e7 100644 --- a/Data/User/GameConfig/RDBPAF.ini +++ b/Data/User/GameConfig/RDBPAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RDHP78.ini b/Data/User/GameConfig/RDHP78.ini index b735123c2a4..5df20c4c18c 100644 --- a/Data/User/GameConfig/RDHP78.ini +++ b/Data/User/GameConfig/RDHP78.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RDIE41.ini b/Data/User/GameConfig/RDIE41.ini index 8f5c9b695f3..fcbc94f6931 100644 --- a/Data/User/GameConfig/RDIE41.ini +++ b/Data/User/GameConfig/RDIE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RDKE01.ini b/Data/User/GameConfig/RDKE01.ini index 965b3d6ce5e..1245c9c0880 100644 --- a/Data/User/GameConfig/RDKE01.ini +++ b/Data/User/GameConfig/RDKE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Bad sound [OnLoad] diff --git a/Data/User/GameConfig/RDQEGD.ini b/Data/User/GameConfig/RDQEGD.ini index 1133d5a3a89..6b7916e78da 100644 --- a/Data/User/GameConfig/RDQEGD.ini +++ b/Data/User/GameConfig/RDQEGD.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RDVE41.ini b/Data/User/GameConfig/RDVE41.ini index b9147b26645..6f8626258b5 100644 --- a/Data/User/GameConfig/RDVE41.ini +++ b/Data/User/GameConfig/RDVE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = May be slow. [OnLoad] diff --git a/Data/User/GameConfig/RDXP18.ini b/Data/User/GameConfig/RDXP18.ini index 817d66b15f1..98e56140a39 100644 --- a/Data/User/GameConfig/RDXP18.ini +++ b/Data/User/GameConfig/RDXP18.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RE4E08.ini b/Data/User/GameConfig/RE4E08.ini index bcf3584f612..4e040299e78 100644 --- a/Data/User/GameConfig/RE4E08.ini +++ b/Data/User/GameConfig/RE4E08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RE4J08.ini b/Data/User/GameConfig/RE4J08.ini index 6fa4b2da271..b707b54abba 100644 --- a/Data/User/GameConfig/RE4J08.ini +++ b/Data/User/GameConfig/RE4J08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RE4P08.ini b/Data/User/GameConfig/RE4P08.ini index febfda512ed..7eeb3598614 100644 --- a/Data/User/GameConfig/RE4P08.ini +++ b/Data/User/GameConfig/RE4P08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/REXP01.ini b/Data/User/GameConfig/REXP01.ini index 6d33bf5982b..01db38c3732 100644 --- a/Data/User/GameConfig/REXP01.ini +++ b/Data/User/GameConfig/REXP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RGAE8P.ini b/Data/User/GameConfig/RGAE8P.ini index b842c64646a..e2864bc07a3 100644 --- a/Data/User/GameConfig/RGAE8P.ini +++ b/Data/User/GameConfig/RGAE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RGHE52.ini b/Data/User/GameConfig/RGHE52.ini index 9b82031b5fe..a7883192a1b 100644 --- a/Data/User/GameConfig/RGHE52.ini +++ b/Data/User/GameConfig/RGHE52.ini @@ -6,7 +6,7 @@ FastDiscSpeed = 0 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RGVP52.ini b/Data/User/GameConfig/RGVP52.ini index 4e8db5e5ce8..8cd9ad8b8cd 100644 --- a/Data/User/GameConfig/RGVP52.ini +++ b/Data/User/GameConfig/RGVP52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHAE01.ini b/Data/User/GameConfig/RHAE01.ini index b88fe129e20..7d5bf8ccc7d 100644 --- a/Data/User/GameConfig/RHAE01.ini +++ b/Data/User/GameConfig/RHAE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHAJ01.ini b/Data/User/GameConfig/RHAJ01.ini index 79b9782adb8..33cf231885c 100644 --- a/Data/User/GameConfig/RHAJ01.ini +++ b/Data/User/GameConfig/RHAJ01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHAK01.ini b/Data/User/GameConfig/RHAK01.ini index fafb5dace17..26f966d3044 100644 --- a/Data/User/GameConfig/RHAK01.ini +++ b/Data/User/GameConfig/RHAK01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHAP01.ini b/Data/User/GameConfig/RHAP01.ini index e6b0c6a877c..2cde1b1023b 100644 --- a/Data/User/GameConfig/RHAP01.ini +++ b/Data/User/GameConfig/RHAP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHAW01.ini b/Data/User/GameConfig/RHAW01.ini index f7c4445f76f..d3b0e5b970d 100644 --- a/Data/User/GameConfig/RHAW01.ini +++ b/Data/User/GameConfig/RHAW01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHDE8P.ini b/Data/User/GameConfig/RHDE8P.ini index 8bac2a60951..93ea608c9d8 100644 --- a/Data/User/GameConfig/RHDE8P.ini +++ b/Data/User/GameConfig/RHDE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHDJ8P.ini b/Data/User/GameConfig/RHDJ8P.ini index b4ec84a1cf1..ef3806f6d5c 100644 --- a/Data/User/GameConfig/RHDJ8P.ini +++ b/Data/User/GameConfig/RHDJ8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHDP8P.ini b/Data/User/GameConfig/RHDP8P.ini index d249df8af49..4c942230032 100644 --- a/Data/User/GameConfig/RHDP8P.ini +++ b/Data/User/GameConfig/RHDP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHMEE9.ini b/Data/User/GameConfig/RHMEE9.ini index 4c18b3562da..71cb3e898d2 100644 --- a/Data/User/GameConfig/RHMEE9.ini +++ b/Data/User/GameConfig/RHMEE9.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHMP99.ini b/Data/User/GameConfig/RHMP99.ini index 70a233990bc..d278ff1ffc3 100644 --- a/Data/User/GameConfig/RHMP99.ini +++ b/Data/User/GameConfig/RHMP99.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHOE8P.ini b/Data/User/GameConfig/RHOE8P.ini index 13cf2dd17eb..82ff52fdad5 100644 --- a/Data/User/GameConfig/RHOE8P.ini +++ b/Data/User/GameConfig/RHOE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Use dx11 plugin (r6945) [OnLoad] diff --git a/Data/User/GameConfig/RHOJ8P.ini b/Data/User/GameConfig/RHOJ8P.ini index 0cf33773d55..549574908cf 100644 --- a/Data/User/GameConfig/RHOJ8P.ini +++ b/Data/User/GameConfig/RHOJ8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Use dx11 plugin (r6945) [OnLoad] diff --git a/Data/User/GameConfig/RHOP8P.ini b/Data/User/GameConfig/RHOP8P.ini index 2a0f1c8727b..79a3206066b 100644 --- a/Data/User/GameConfig/RHOP8P.ini +++ b/Data/User/GameConfig/RHOP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Use dx11 plugin (r6945) [OnLoad] diff --git a/Data/User/GameConfig/RIBPKM.ini b/Data/User/GameConfig/RIBPKM.ini index 074d1022e76..2d113972695 100644 --- a/Data/User/GameConfig/RIBPKM.ini +++ b/Data/User/GameConfig/RIBPKM.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RIJE69.ini b/Data/User/GameConfig/RIJE69.ini index c8f42968cae..9750bc4d1ca 100644 --- a/Data/User/GameConfig/RIJE69.ini +++ b/Data/User/GameConfig/RIJE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RINE08.ini b/Data/User/GameConfig/RINE08.ini index dcf8505ffd5..e6bf0a9c955 100644 --- a/Data/User/GameConfig/RINE08.ini +++ b/Data/User/GameConfig/RINE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RINP08.ini b/Data/User/GameConfig/RINP08.ini index 3b817f94893..9ce49b6a67d 100644 --- a/Data/User/GameConfig/RINP08.ini +++ b/Data/User/GameConfig/RINP08.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Can't load saves -EmulationStateId = 3 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RJ3P7J.ini b/Data/User/GameConfig/RJ3P7J.ini index 6e968d420bd..76c6f853c10 100644 --- a/Data/User/GameConfig/RJ3P7J.ini +++ b/Data/User/GameConfig/RJ3P7J.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RJAP52.ini b/Data/User/GameConfig/RJAP52.ini index a80da7dd8a7..a834e44a175 100644 --- a/Data/User/GameConfig/RJAP52.ini +++ b/Data/User/GameConfig/RJAP52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RK2EEB.ini b/Data/User/GameConfig/RK2EEB.ini index f68598e0514..d5cea3b078d 100644 --- a/Data/User/GameConfig/RK2EEB.ini +++ b/Data/User/GameConfig/RK2EEB.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RK2JEB.ini b/Data/User/GameConfig/RK2JEB.ini index 99700f314f6..43838bb93d1 100644 --- a/Data/User/GameConfig/RK2JEB.ini +++ b/Data/User/GameConfig/RK2JEB.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RK2P01.ini b/Data/User/GameConfig/RK2P01.ini index 76ac00fbcd4..00d58611c06 100644 --- a/Data/User/GameConfig/RK2P01.ini +++ b/Data/User/GameConfig/RK2P01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RKDEEB.ini b/Data/User/GameConfig/RKDEEB.ini index ec657f57538..9bf02681ec1 100644 --- a/Data/User/GameConfig/RKDEEB.ini +++ b/Data/User/GameConfig/RKDEEB.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RKDJEB.ini b/Data/User/GameConfig/RKDJEB.ini index 87a7acbf5cd..7d30b0cb9fa 100644 --- a/Data/User/GameConfig/RKDJEB.ini +++ b/Data/User/GameConfig/RKDJEB.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RKDPEB.ini b/Data/User/GameConfig/RKDPEB.ini index 6ca62dc599b..d2fae09fb2c 100644 --- a/Data/User/GameConfig/RKDPEB.ini +++ b/Data/User/GameConfig/RKDPEB.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RKMP5D.ini b/Data/User/GameConfig/RKMP5D.ini index 61379ebe54a..61c98d3934a 100644 --- a/Data/User/GameConfig/RKMP5D.ini +++ b/Data/User/GameConfig/RKMP5D.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RLBEWR.ini b/Data/User/GameConfig/RLBEWR.ini index cffdc41ed11..fa3f2351e93 100644 --- a/Data/User/GameConfig/RLBEWR.ini +++ b/Data/User/GameConfig/RLBEWR.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RLGE64.ini b/Data/User/GameConfig/RLGE64.ini index b980630ffa0..897b993ee64 100644 --- a/Data/User/GameConfig/RLGE64.ini +++ b/Data/User/GameConfig/RLGE64.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RLGJ52.ini b/Data/User/GameConfig/RLGJ52.ini index 2ebd71aae3e..5eb7a5744cf 100644 --- a/Data/User/GameConfig/RLGJ52.ini +++ b/Data/User/GameConfig/RLGJ52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RLGP64.ini b/Data/User/GameConfig/RLGP64.ini index 2d3edefc48f..a0c73dfd036 100644 --- a/Data/User/GameConfig/RLGP64.ini +++ b/Data/User/GameConfig/RLGP64.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RM2E69.ini b/Data/User/GameConfig/RM2E69.ini index 700dc82cfab..7aa1fad958a 100644 --- a/Data/User/GameConfig/RM2E69.ini +++ b/Data/User/GameConfig/RM2E69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = Freeze on wiimote screen [OnLoad] diff --git a/Data/User/GameConfig/RNEEDA.ini b/Data/User/GameConfig/RNEEDA.ini index bde5c237492..002db3888ac 100644 --- a/Data/User/GameConfig/RNEEDA.ini +++ b/Data/User/GameConfig/RNEEDA.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RNEJDA.ini b/Data/User/GameConfig/RNEJDA.ini index 878f50d0d94..84cbb82fdec 100644 --- a/Data/User/GameConfig/RNEJDA.ini +++ b/Data/User/GameConfig/RNEJDA.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RNEPDA.ini b/Data/User/GameConfig/RNEPDA.ini index aed9c3abe9f..22869e6df4b 100644 --- a/Data/User/GameConfig/RNEPDA.ini +++ b/Data/User/GameConfig/RNEPDA.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RNHE41.ini b/Data/User/GameConfig/RNHE41.ini index dabcbd7d18a..8c90e68c9af 100644 --- a/Data/User/GameConfig/RNHE41.ini +++ b/Data/User/GameConfig/RNHE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Small graphical glitch with light saber (light stays at the same place for a second when you move) [OnLoad] diff --git a/Data/User/GameConfig/RO7P7D.ini b/Data/User/GameConfig/RO7P7D.ini index 7441796f47b..c0b40911782 100644 --- a/Data/User/GameConfig/RO7P7D.ini +++ b/Data/User/GameConfig/RO7P7D.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/ROAE36.ini b/Data/User/GameConfig/ROAE36.ini index 9b30ccb0f9e..6e7278c5d5f 100644 --- a/Data/User/GameConfig/ROAE36.ini +++ b/Data/User/GameConfig/ROAE36.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Accessing the map will crash the game (see issue 3953). [OnLoad] diff --git a/Data/User/GameConfig/ROAP36.ini b/Data/User/GameConfig/ROAP36.ini index c3f5704ea31..2960d51fbac 100644 --- a/Data/User/GameConfig/ROAP36.ini +++ b/Data/User/GameConfig/ROAP36.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Accessing the map will crash the game (see issue 3953). [OnLoad] diff --git a/Data/User/GameConfig/RODE01.ini b/Data/User/GameConfig/RODE01.ini index d2ce7be22b2..cbcb9932122 100644 --- a/Data/User/GameConfig/RODE01.ini +++ b/Data/User/GameConfig/RODE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RODJ01.ini b/Data/User/GameConfig/RODJ01.ini index 39381248b9e..0502597308e 100644 --- a/Data/User/GameConfig/RODJ01.ini +++ b/Data/User/GameConfig/RODJ01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RODK01.ini b/Data/User/GameConfig/RODK01.ini index bd62c744807..e12d378e006 100644 --- a/Data/User/GameConfig/RODK01.ini +++ b/Data/User/GameConfig/RODK01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RODP01.ini b/Data/User/GameConfig/RODP01.ini index 24f7eef6352..963f91bf98b 100644 --- a/Data/User/GameConfig/RODP01.ini +++ b/Data/User/GameConfig/RODP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RPPE41.ini b/Data/User/GameConfig/RPPE41.ini index d7025cb32a8..56525476c20 100644 --- a/Data/User/GameConfig/RPPE41.ini +++ b/Data/User/GameConfig/RPPE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RPYP9B.ini b/Data/User/GameConfig/RPYP9B.ini index 2508ab49c18..3b66045aa69 100644 --- a/Data/User/GameConfig/RPYP9B.ini +++ b/Data/User/GameConfig/RPYP9B.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RQ6EJJ.ini b/Data/User/GameConfig/RQ6EJJ.ini index d1fd39e692c..8b57337eef9 100644 --- a/Data/User/GameConfig/RQ6EJJ.ini +++ b/Data/User/GameConfig/RQ6EJJ.ini @@ -6,7 +6,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Use direct 3d 11 for less glitches. [OnLoad] diff --git a/Data/User/GameConfig/RQ6PKM.ini b/Data/User/GameConfig/RQ6PKM.ini index de3a34021d5..6ece8883729 100644 --- a/Data/User/GameConfig/RQ6PKM.ini +++ b/Data/User/GameConfig/RQ6PKM.ini @@ -6,7 +6,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Use direct 3d 11 for less glitches. [OnLoad] diff --git a/Data/User/GameConfig/RQ6XKM.ini b/Data/User/GameConfig/RQ6XKM.ini index 54cb7cffe96..154861057c0 100644 --- a/Data/User/GameConfig/RQ6XKM.ini +++ b/Data/User/GameConfig/RQ6XKM.ini @@ -6,7 +6,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Use direct 3d 11 for less glitches. [OnLoad] diff --git a/Data/User/GameConfig/RQBENR.ini b/Data/User/GameConfig/RQBENR.ini index 128fae1f26d..af6670829e9 100644 --- a/Data/User/GameConfig/RQBENR.ini +++ b/Data/User/GameConfig/RQBENR.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RQLE64.ini b/Data/User/GameConfig/RQLE64.ini index 5cf20fa0c29..5b80a2f7e86 100644 --- a/Data/User/GameConfig/RQLE64.ini +++ b/Data/User/GameConfig/RQLE64.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RRMX69.ini b/Data/User/GameConfig/RRMX69.ini index fa9c523d116..3a245527d2f 100644 --- a/Data/User/GameConfig/RRMX69.ini +++ b/Data/User/GameConfig/RRMX69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RRXXUG.ini b/Data/User/GameConfig/RRXXUG.ini index 0066ee4505c..86de13d4484 100644 --- a/Data/User/GameConfig/RRXXUG.ini +++ b/Data/User/GameConfig/RRXXUG.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RS9E8P.ini b/Data/User/GameConfig/RS9E8P.ini index 0a6e082a987..5cbe5714857 100644 --- a/Data/User/GameConfig/RS9E8P.ini +++ b/Data/User/GameConfig/RS9E8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RS9P8P.ini b/Data/User/GameConfig/RS9P8P.ini index f62da918d79..cb6a3afecdb 100644 --- a/Data/User/GameConfig/RS9P8P.ini +++ b/Data/User/GameConfig/RS9P8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RSFE7U.ini b/Data/User/GameConfig/RSFE7U.ini index a3dcaa9a84b..8e7f0ce4bc0 100644 --- a/Data/User/GameConfig/RSFE7U.ini +++ b/Data/User/GameConfig/RSFE7U.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RSFJ99.ini b/Data/User/GameConfig/RSFJ99.ini index 54ff284fa8f..2aed6ff93da 100644 --- a/Data/User/GameConfig/RSFJ99.ini +++ b/Data/User/GameConfig/RSFJ99.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RSFP99.ini b/Data/User/GameConfig/RSFP99.ini index 1b443f4ed6e..ac3998b8e96 100644 --- a/Data/User/GameConfig/RSFP99.ini +++ b/Data/User/GameConfig/RSFP99.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RSME8P.ini b/Data/User/GameConfig/RSME8P.ini index d755ee134d6..4c64924d85a 100644 --- a/Data/User/GameConfig/RSME8P.ini +++ b/Data/User/GameConfig/RSME8P.ini @@ -6,7 +6,7 @@ EnableFPRF=True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RSMP8P.ini b/Data/User/GameConfig/RSMP8P.ini index f1b2a316cf9..e9f29a46677 100644 --- a/Data/User/GameConfig/RSMP8P.ini +++ b/Data/User/GameConfig/RSMP8P.ini @@ -6,7 +6,7 @@ EnableFPRF = True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RSPE01.ini b/Data/User/GameConfig/RSPE01.ini index 0adf38d3f51..87ee60228c5 100644 --- a/Data/User/GameConfig/RSPE01.ini +++ b/Data/User/GameConfig/RSPE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RSPP01.ini b/Data/User/GameConfig/RSPP01.ini index 32a1099ad95..78d5c78d25c 100644 --- a/Data/User/GameConfig/RSPP01.ini +++ b/Data/User/GameConfig/RSPP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RSRE8P.ini b/Data/User/GameConfig/RSRE8P.ini index 93b82547219..cc8911678aa 100644 --- a/Data/User/GameConfig/RSRE8P.ini +++ b/Data/User/GameConfig/RSRE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RSRP8P.ini b/Data/User/GameConfig/RSRP8P.ini index 5b03592dddf..1f4d85608cb 100644 --- a/Data/User/GameConfig/RSRP8P.ini +++ b/Data/User/GameConfig/RSRP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RSTP64.ini b/Data/User/GameConfig/RSTP64.ini index a8b31df92a6..06cd348b223 100644 --- a/Data/User/GameConfig/RSTP64.ini +++ b/Data/User/GameConfig/RSTP64.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RSWP08.ini b/Data/User/GameConfig/RSWP08.ini index 44b756284d7..72b63e6f445 100644 --- a/Data/User/GameConfig/RSWP08.ini +++ b/Data/User/GameConfig/RSWP08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RSXE69.ini b/Data/User/GameConfig/RSXE69.ini index da1c2c3c20c..e4b6061b6be 100644 --- a/Data/User/GameConfig/RSXE69.ini +++ b/Data/User/GameConfig/RSXE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Needs Wii nand dump (reconnect wiimote if necessary). EFB cpu access gives proper bloom for a speed hit. [OnLoad] diff --git a/Data/User/GameConfig/RSXJ13.ini b/Data/User/GameConfig/RSXJ13.ini index 16c806b5869..11ed8e40eaa 100644 --- a/Data/User/GameConfig/RSXJ13.ini +++ b/Data/User/GameConfig/RSXJ13.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Needs Wii nand dump (reconnect wiimote if necessary). EFB cpu access gives proper bloom for a speed hit. [OnLoad] diff --git a/Data/User/GameConfig/RSXK69.ini b/Data/User/GameConfig/RSXK69.ini index 477368e0f0b..de43814a217 100644 --- a/Data/User/GameConfig/RSXK69.ini +++ b/Data/User/GameConfig/RSXK69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Needs Wii nand dump (reconnect wiimote if necessary). EFB cpu access gives proper bloom for a speed hit. [OnLoad] diff --git a/Data/User/GameConfig/RSXP69.ini b/Data/User/GameConfig/RSXP69.ini index d1f095bae20..84904587b30 100644 --- a/Data/User/GameConfig/RSXP69.ini +++ b/Data/User/GameConfig/RSXP69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Needs Wii nand dump (reconnect wiimote if necessary). EFB cpu access gives proper bloom for a speed hit. [OnLoad] diff --git a/Data/User/GameConfig/RT5E8P.ini b/Data/User/GameConfig/RT5E8P.ini index 6fd3f533892..d7180cb8bcd 100644 --- a/Data/User/GameConfig/RT5E8P.ini +++ b/Data/User/GameConfig/RT5E8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RT5P8P.ini b/Data/User/GameConfig/RT5P8P.ini index 319c424bbb3..d06f80beb79 100644 --- a/Data/User/GameConfig/RT5P8P.ini +++ b/Data/User/GameConfig/RT5P8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RTBP52.ini b/Data/User/GameConfig/RTBP52.ini index 89201102015..ae0f7ee3611 100644 --- a/Data/User/GameConfig/RTBP52.ini +++ b/Data/User/GameConfig/RTBP52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RTCP41.ini b/Data/User/GameConfig/RTCP41.ini index 198fe735ca6..c71e42c0dac 100644 --- a/Data/User/GameConfig/RTCP41.ini +++ b/Data/User/GameConfig/RTCP41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RTNE41.ini b/Data/User/GameConfig/RTNE41.ini index fa436b16d84..47610139811 100644 --- a/Data/User/GameConfig/RTNE41.ini +++ b/Data/User/GameConfig/RTNE41.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RTNJCQ.ini b/Data/User/GameConfig/RTNJCQ.ini index 124f0003cc4..9bdf589f47f 100644 --- a/Data/User/GameConfig/RTNJCQ.ini +++ b/Data/User/GameConfig/RTNJCQ.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RTNP41.ini b/Data/User/GameConfig/RTNP41.ini index 46168e49c0e..c07955ee6ba 100644 --- a/Data/User/GameConfig/RTNP41.ini +++ b/Data/User/GameConfig/RTNP41.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RVKEXJ.ini b/Data/User/GameConfig/RVKEXJ.ini index 3a6f84fe7d1..ffe181bffdc 100644 --- a/Data/User/GameConfig/RVKEXJ.ini +++ b/Data/User/GameConfig/RVKEXJ.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 5 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RVKP99.ini b/Data/User/GameConfig/RVKP99.ini index 80537097dae..c7b63afcbc4 100644 --- a/Data/User/GameConfig/RVKP99.ini +++ b/Data/User/GameConfig/RVKP99.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RVSE69.ini b/Data/User/GameConfig/RVSE69.ini index b60c25fb45b..f20cf162f66 100644 --- a/Data/User/GameConfig/RVSE69.ini +++ b/Data/User/GameConfig/RVSE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Very slow [OnLoad] diff --git a/Data/User/GameConfig/RVSP69.ini b/Data/User/GameConfig/RVSP69.ini index 80fe797c65d..3e19b96ff16 100644 --- a/Data/User/GameConfig/RVSP69.ini +++ b/Data/User/GameConfig/RVSP69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RW9X78.ini b/Data/User/GameConfig/RW9X78.ini index b7ddc3439af..f04cd3fd765 100644 --- a/Data/User/GameConfig/RW9X78.ini +++ b/Data/User/GameConfig/RW9X78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RWEPA4.ini b/Data/User/GameConfig/RWEPA4.ini index fef93bc095b..7f73e186297 100644 --- a/Data/User/GameConfig/RWEPA4.ini +++ b/Data/User/GameConfig/RWEPA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RWUX52.ini b/Data/User/GameConfig/RWUX52.ini index f13633e8b07..88c4470774a 100644 --- a/Data/User/GameConfig/RWUX52.ini +++ b/Data/User/GameConfig/RWUX52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RX9P69.ini b/Data/User/GameConfig/RX9P69.ini index 0183fb24c44..982d65ad4db 100644 --- a/Data/User/GameConfig/RX9P69.ini +++ b/Data/User/GameConfig/RX9P69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RX9Y69.ini b/Data/User/GameConfig/RX9Y69.ini index 31ed3b6fbeb..3344899a686 100644 --- a/Data/User/GameConfig/RX9Y69.ini +++ b/Data/User/GameConfig/RX9Y69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RYOEA4.ini b/Data/User/GameConfig/RYOEA4.ini index 039c31e7511..23bb83293b5 100644 --- a/Data/User/GameConfig/RYOEA4.ini +++ b/Data/User/GameConfig/RYOEA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RYXP7J.ini b/Data/User/GameConfig/RYXP7J.ini index 1029444b603..3d03e893691 100644 --- a/Data/User/GameConfig/RYXP7J.ini +++ b/Data/User/GameConfig/RYXP7J.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RZZE8P.ini b/Data/User/GameConfig/RZZE8P.ini index 72f83913c14..9ed6cb8f8aa 100644 --- a/Data/User/GameConfig/RZZE8P.ini +++ b/Data/User/GameConfig/RZZE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RZZJEL.ini b/Data/User/GameConfig/RZZJEL.ini index d7c478bb429..af90b9e607d 100644 --- a/Data/User/GameConfig/RZZJEL.ini +++ b/Data/User/GameConfig/RZZJEL.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RZZP8P.ini b/Data/User/GameConfig/RZZP8P.ini index f5f591db7da..a07ab2ab717 100644 --- a/Data/User/GameConfig/RZZP8P.ini +++ b/Data/User/GameConfig/RZZP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/S2IP8P.ini b/Data/User/GameConfig/S2IP8P.ini index 6000e814817..a48fd750300 100644 --- a/Data/User/GameConfig/S2IP8P.ini +++ b/Data/User/GameConfig/S2IP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/S59E01.ini b/Data/User/GameConfig/S59E01.ini index 4addd0d6eea..1ac5ee0870a 100644 --- a/Data/User/GameConfig/S59E01.ini +++ b/Data/User/GameConfig/S59E01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/S59JC8.ini b/Data/User/GameConfig/S59JC8.ini index b2d8b291864..07c251a79eb 100644 --- a/Data/User/GameConfig/S59JC8.ini +++ b/Data/User/GameConfig/S59JC8.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 5 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/S59P01.ini b/Data/User/GameConfig/S59P01.ini index f20f6184c2b..59abc778bf7 100644 --- a/Data/User/GameConfig/S59P01.ini +++ b/Data/User/GameConfig/S59P01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SBNEG9.ini b/Data/User/GameConfig/SBNEG9.ini index 80dd555b1a2..ba6dde36c2c 100644 --- a/Data/User/GameConfig/SBNEG9.ini +++ b/Data/User/GameConfig/SBNEG9.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SBVE78.ini b/Data/User/GameConfig/SBVE78.ini index 78df512e950..d5e9ed3e5de 100644 --- a/Data/User/GameConfig/SBVE78.ini +++ b/Data/User/GameConfig/SBVE78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SC2E8P.ini b/Data/User/GameConfig/SC2E8P.ini index a569738d0b8..e714e16ad10 100644 --- a/Data/User/GameConfig/SC2E8P.ini +++ b/Data/User/GameConfig/SC2E8P.ini @@ -6,7 +6,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SC2P8P.ini b/Data/User/GameConfig/SC2P8P.ini index 6cf41921eb1..ccb5cd12e7b 100644 --- a/Data/User/GameConfig/SC2P8P.ini +++ b/Data/User/GameConfig/SC2P8P.ini @@ -6,7 +6,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SC4E64.ini b/Data/User/GameConfig/SC4E64.ini index 741d1418de4..c4017d8d587 100644 --- a/Data/User/GameConfig/SC4E64.ini +++ b/Data/User/GameConfig/SC4E64.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SC4P64.ini b/Data/User/GameConfig/SC4P64.ini index 03a16786b23..c7e73205728 100644 --- a/Data/User/GameConfig/SC4P64.ini +++ b/Data/User/GameConfig/SC4P64.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SD2E41.ini b/Data/User/GameConfig/SD2E41.ini index a67258686c1..aebd761b81c 100644 --- a/Data/User/GameConfig/SD2E41.ini +++ b/Data/User/GameConfig/SD2E41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SD2J01.ini b/Data/User/GameConfig/SD2J01.ini index 78b9a4cd9ee..d131b44b307 100644 --- a/Data/User/GameConfig/SD2J01.ini +++ b/Data/User/GameConfig/SD2J01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SD2P41.ini b/Data/User/GameConfig/SD2P41.ini index da1b58f37d5..990ff3fbb00 100644 --- a/Data/User/GameConfig/SD2P41.ini +++ b/Data/User/GameConfig/SD2P41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SD2Y41.ini b/Data/User/GameConfig/SD2Y41.ini index fa08be8c3de..76d7038c9f7 100644 --- a/Data/User/GameConfig/SD2Y41.ini +++ b/Data/User/GameConfig/SD2Y41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SDFE4Q.ini b/Data/User/GameConfig/SDFE4Q.ini index 16a3318683c..e875d4da0a5 100644 --- a/Data/User/GameConfig/SDFE4Q.ini +++ b/Data/User/GameConfig/SDFE4Q.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 2 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SDWE18.ini b/Data/User/GameConfig/SDWE18.ini index 6be901d318a..e93421b8669 100644 --- a/Data/User/GameConfig/SDWE18.ini +++ b/Data/User/GameConfig/SDWE18.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs efb to ram for proper shadows. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SDWJ18.ini b/Data/User/GameConfig/SDWJ18.ini index e27a91c1269..6702f2355c0 100644 --- a/Data/User/GameConfig/SDWJ18.ini +++ b/Data/User/GameConfig/SDWJ18.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs efb to ram for proper shadows. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SDWP18.ini b/Data/User/GameConfig/SDWP18.ini index e26340b1a83..ed3c2ecbcfd 100644 --- a/Data/User/GameConfig/SDWP18.ini +++ b/Data/User/GameConfig/SDWP18.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs efb to ram for proper shadows. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SGAP8P.ini b/Data/User/GameConfig/SGAP8P.ini index 932dcb93d6f..856382a74f7 100644 --- a/Data/User/GameConfig/SGAP8P.ini +++ b/Data/User/GameConfig/SGAP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SJBE52.ini b/Data/User/GameConfig/SJBE52.ini index 422802288b7..ce124b2e965 100644 --- a/Data/User/GameConfig/SJBE52.ini +++ b/Data/User/GameConfig/SJBE52.ini @@ -7,7 +7,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Disable the gamecube controller or the wiimote to not have conflicts (r6480) -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SJBP52.ini b/Data/User/GameConfig/SJBP52.ini index cfe8774ee01..426fc4a0e96 100644 --- a/Data/User/GameConfig/SJBP52.ini +++ b/Data/User/GameConfig/SJBP52.ini @@ -7,7 +7,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Disable the gamecube controller or the wiimote to not have conflicts (r6480) -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SMBE8P.ini b/Data/User/GameConfig/SMBE8P.ini index 4dde00044de..13701d64b5a 100644 --- a/Data/User/GameConfig/SMBE8P.ini +++ b/Data/User/GameConfig/SMBE8P.ini @@ -6,7 +6,7 @@ EnableFPRF=True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = disable dualcore, if there are (fifo) problems [OnLoad] diff --git a/Data/User/GameConfig/SMBP8P.ini b/Data/User/GameConfig/SMBP8P.ini index 3876e44265c..2ce0ed56f86 100644 --- a/Data/User/GameConfig/SMBP8P.ini +++ b/Data/User/GameConfig/SMBP8P.ini @@ -6,7 +6,7 @@ EnableFPRF=True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = disable dualcore, if there are (fifo) problems [OnLoad] diff --git a/Data/User/GameConfig/SNCE8P.ini b/Data/User/GameConfig/SNCE8P.ini index bb919646af5..a37dd6c71f1 100644 --- a/Data/User/GameConfig/SNCE8P.ini +++ b/Data/User/GameConfig/SNCE8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SNCJ8P.ini b/Data/User/GameConfig/SNCJ8P.ini index bd0da480d74..2ace912eb44 100644 --- a/Data/User/GameConfig/SNCJ8P.ini +++ b/Data/User/GameConfig/SNCJ8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SNCP8P.ini b/Data/User/GameConfig/SNCP8P.ini index 03247225ebc..3997bf19ce5 100644 --- a/Data/User/GameConfig/SNCP8P.ini +++ b/Data/User/GameConfig/SNCP8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SO3EE9.ini b/Data/User/GameConfig/SO3EE9.ini index ee3196bea74..dfedc63ea25 100644 --- a/Data/User/GameConfig/SO3EE9.ini +++ b/Data/User/GameConfig/SO3EE9.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Direct 3d 11 fixes some texture glitches. [OnLoad] diff --git a/Data/User/GameConfig/SO3J99.ini b/Data/User/GameConfig/SO3J99.ini index 219b3f016df..a35dbc93da9 100644 --- a/Data/User/GameConfig/SO3J99.ini +++ b/Data/User/GameConfig/SO3J99.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Direct 3d 11 fixes some texture glitches. [OnLoad] diff --git a/Data/User/GameConfig/SOJE41.ini b/Data/User/GameConfig/SOJE41.ini index 3ecb139771a..2d382d8cbe6 100644 --- a/Data/User/GameConfig/SOJE41.ini +++ b/Data/User/GameConfig/SOJE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SOJP41.ini b/Data/User/GameConfig/SOJP41.ini index 391b82eaa02..def064a1405 100644 --- a/Data/User/GameConfig/SOJP41.ini +++ b/Data/User/GameConfig/SOJP41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SPDE52.ini b/Data/User/GameConfig/SPDE52.ini index ab9296e25ad..bb6d18c4689 100644 --- a/Data/User/GameConfig/SPDE52.ini +++ b/Data/User/GameConfig/SPDE52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Graphic glitches. [OnLoad] diff --git a/Data/User/GameConfig/SPDP52.ini b/Data/User/GameConfig/SPDP52.ini index c0028483b36..bc7e3480e3a 100644 --- a/Data/User/GameConfig/SPDP52.ini +++ b/Data/User/GameConfig/SPDP52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Graphic glitches. [OnLoad] diff --git a/Data/User/GameConfig/SPPEFS.ini b/Data/User/GameConfig/SPPEFS.ini index 4ee0ca29e80..a6f666804d2 100644 --- a/Data/User/GameConfig/SPPEFS.ini +++ b/Data/User/GameConfig/SPPEFS.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SPVEA4.ini b/Data/User/GameConfig/SPVEA4.ini index 31e90d9ea59..d8962fe126f 100644 --- a/Data/User/GameConfig/SPVEA4.ini +++ b/Data/User/GameConfig/SPVEA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SPVPA4.ini b/Data/User/GameConfig/SPVPA4.ini index f1365672b3d..5c46af099dc 100644 --- a/Data/User/GameConfig/SPVPA4.ini +++ b/Data/User/GameConfig/SPVPA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SPVXA4.ini b/Data/User/GameConfig/SPVXA4.ini index 2f3984930bd..8a7c373c9a7 100644 --- a/Data/User/GameConfig/SPVXA4.ini +++ b/Data/User/GameConfig/SPVXA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SPVYA4.ini b/Data/User/GameConfig/SPVYA4.ini index 56eaca756f1..76c289de22b 100644 --- a/Data/User/GameConfig/SPVYA4.ini +++ b/Data/User/GameConfig/SPVYA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SSQE01.ini b/Data/User/GameConfig/SSQE01.ini index 03059d6677b..1bed0c27454 100644 --- a/Data/User/GameConfig/SSQE01.ini +++ b/Data/User/GameConfig/SSQE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Flinger Painting minigame needs EFB to RAM to function properly. [OnLoad] diff --git a/Data/User/GameConfig/SSQJ01.ini b/Data/User/GameConfig/SSQJ01.ini index 9fe7622a85f..1ee225bba33 100644 --- a/Data/User/GameConfig/SSQJ01.ini +++ b/Data/User/GameConfig/SSQJ01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Flinger Painting minigame needs EFB to RAM to function properly. [OnLoad] diff --git a/Data/User/GameConfig/SSQP01.ini b/Data/User/GameConfig/SSQP01.ini index 0a483510ba1..5cccdff3c49 100644 --- a/Data/User/GameConfig/SSQP01.ini +++ b/Data/User/GameConfig/SSQP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Flinger Painting minigame needs EFB to RAM to function properly. [OnLoad] diff --git a/Data/User/GameConfig/STEETR.ini b/Data/User/GameConfig/STEETR.ini index 1ab209761ca..9b881a6b611 100644 --- a/Data/User/GameConfig/STEETR.ini +++ b/Data/User/GameConfig/STEETR.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/STKE08.ini b/Data/User/GameConfig/STKE08.ini index 069dbf5ffc8..e7932aeabe0 100644 --- a/Data/User/GameConfig/STKE08.ini +++ b/Data/User/GameConfig/STKE08.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Disable GC controllers if you want to use wiimote(r6590) -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/STKJ08.ini b/Data/User/GameConfig/STKJ08.ini index a0273e1e53a..215a6747f13 100644 --- a/Data/User/GameConfig/STKJ08.ini +++ b/Data/User/GameConfig/STKJ08.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Disable GC controllers if you want to use wiimote(r6590) -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/STKP08.ini b/Data/User/GameConfig/STKP08.ini index c191133e436..d9f40467408 100644 --- a/Data/User/GameConfig/STKP08.ini +++ b/Data/User/GameConfig/STKP08.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Disable GC controllers if you want to use wiimote(r6590) -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SWAE52.ini b/Data/User/GameConfig/SWAE52.ini index 2b5d45df98b..cb2b3746b58 100644 --- a/Data/User/GameConfig/SWAE52.ini +++ b/Data/User/GameConfig/SWAE52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SXCE52.ini b/Data/User/GameConfig/SXCE52.ini index 553e9d53e1c..1e4f1bd79de 100644 --- a/Data/User/GameConfig/SXCE52.ini +++ b/Data/User/GameConfig/SXCE52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Create a quitar profile and use that for controls instead of wiimote controls(r6575) [OnLoad] diff --git a/Data/User/GameConfig/SXCP52.ini b/Data/User/GameConfig/SXCP52.ini index de818381486..052a5bdd975 100644 --- a/Data/User/GameConfig/SXCP52.ini +++ b/Data/User/GameConfig/SXCP52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Create a quitar profile and use that for controls instead of wiimote controls(r6575) [OnLoad] diff --git a/Data/User/GameConfig/SXEE52.ini b/Data/User/GameConfig/SXEE52.ini index b3c48606f8b..4d4975dfc4c 100644 --- a/Data/User/GameConfig/SXEE52.ini +++ b/Data/User/GameConfig/SXEE52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SZAE69.ini b/Data/User/GameConfig/SZAE69.ini index 72ab6940409..680a8cf2605 100644 --- a/Data/User/GameConfig/SZAE69.ini +++ b/Data/User/GameConfig/SZAE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Config and use the quitar and drums, wiimote asks for a microphone otherwise.(r6575) [OnLoad] diff --git a/Data/User/GameConfig/SZAP69.ini b/Data/User/GameConfig/SZAP69.ini index fc015dabec9..91c013755a9 100644 --- a/Data/User/GameConfig/SZAP69.ini +++ b/Data/User/GameConfig/SZAP69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Config and use the quitar and drums, wiimote asks for a microphone otherwise.(r6575) [OnLoad] diff --git a/Data/User/GameConfig/W8CEXS.ini b/Data/User/GameConfig/W8CEXS.ini index 2b2c2cf6253..aded4dfc56d 100644 --- a/Data/User/GameConfig/W8CEXS.ini +++ b/Data/User/GameConfig/W8CEXS.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/W8CPXS.ini b/Data/User/GameConfig/W8CPXS.ini index dc25cae6ff6..8867f8459b0 100644 --- a/Data/User/GameConfig/W8CPXS.ini +++ b/Data/User/GameConfig/W8CPXS.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WA4P01.ini b/Data/User/GameConfig/WA4P01.ini index 05954cc9d2e..79e652994b0 100644 --- a/Data/User/GameConfig/WA4P01.ini +++ b/Data/User/GameConfig/WA4P01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WALE01.ini b/Data/User/GameConfig/WALE01.ini index 52763f07c23..b1954f6c721 100644 --- a/Data/User/GameConfig/WALE01.ini +++ b/Data/User/GameConfig/WALE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WBME01.ini b/Data/User/GameConfig/WBME01.ini index d35360f0d64..a8aa512eb9e 100644 --- a/Data/User/GameConfig/WBME01.ini +++ b/Data/User/GameConfig/WBME01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WBQE18.ini b/Data/User/GameConfig/WBQE18.ini index d244a9ff8f0..62e113eb4aa 100644 --- a/Data/User/GameConfig/WBQE18.ini +++ b/Data/User/GameConfig/WBQE18.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WDME01.ini b/Data/User/GameConfig/WDME01.ini index dcfea9ab359..badf4ea31d2 100644 --- a/Data/User/GameConfig/WDME01.ini +++ b/Data/User/GameConfig/WDME01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WDMP01.ini b/Data/User/GameConfig/WDMP01.ini index 78f3785ef92..78588cb780f 100644 --- a/Data/User/GameConfig/WDMP01.ini +++ b/Data/User/GameConfig/WDMP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WGSE08.ini b/Data/User/GameConfig/WGSE08.ini index 7df455a65e7..373710b0748 100644 --- a/Data/User/GameConfig/WGSE08.ini +++ b/Data/User/GameConfig/WGSE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WGSP08.ini b/Data/User/GameConfig/WGSP08.ini index 586c204dfa1..ec1116fa21d 100644 --- a/Data/User/GameConfig/WGSP08.ini +++ b/Data/User/GameConfig/WGSP08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WIYETL.ini b/Data/User/GameConfig/WIYETL.ini index 9c6e2700e67..9d0a6a4e5eb 100644 --- a/Data/User/GameConfig/WIYETL.ini +++ b/Data/User/GameConfig/WIYETL.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WLOEHL.ini b/Data/User/GameConfig/WLOEHL.ini index ced5b7457cc..d8406f3efad 100644 --- a/Data/User/GameConfig/WLOEHL.ini +++ b/Data/User/GameConfig/WLOEHL.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WLWEHL.ini b/Data/User/GameConfig/WLWEHL.ini index cd502543a22..3f9978cf5de 100644 --- a/Data/User/GameConfig/WLWEHL.ini +++ b/Data/User/GameConfig/WLWEHL.ini @@ -6,7 +6,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WM8E18.ini b/Data/User/GameConfig/WM8E18.ini index a131e8fbf7f..3e4313f9e52 100644 --- a/Data/User/GameConfig/WM8E18.ini +++ b/Data/User/GameConfig/WM8E18.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WMMEAF.ini b/Data/User/GameConfig/WMMEAF.ini index 0f55b61236d..a44986d31c9 100644 --- a/Data/User/GameConfig/WMMEAF.ini +++ b/Data/User/GameConfig/WMMEAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WPCE01.ini b/Data/User/GameConfig/WPCE01.ini index 1fd7cf7c815..142c51d931b 100644 --- a/Data/User/GameConfig/WPCE01.ini +++ b/Data/User/GameConfig/WPCE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WR9E08.ini b/Data/User/GameConfig/WR9E08.ini index e30fbceecc0..9779b2c2a1d 100644 --- a/Data/User/GameConfig/WR9E08.ini +++ b/Data/User/GameConfig/WR9E08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WR9P08.ini b/Data/User/GameConfig/WR9P08.ini index c92e373455c..d6f7b292f09 100644 --- a/Data/User/GameConfig/WR9P08.ini +++ b/Data/User/GameConfig/WR9P08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WRUPXS.ini b/Data/User/GameConfig/WRUPXS.ini index 23a9917905a..dc542d51b15 100644 --- a/Data/User/GameConfig/WRUPXS.ini +++ b/Data/User/GameConfig/WRUPXS.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WRXE08.ini b/Data/User/GameConfig/WRXE08.ini index 4c5882cfa7d..bbc6b1e67f7 100644 --- a/Data/User/GameConfig/WRXE08.ini +++ b/Data/User/GameConfig/WRXE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WSNE8P.ini b/Data/User/GameConfig/WSNE8P.ini index 7ee2c7e5978..ddfc5ddbcb3 100644 --- a/Data/User/GameConfig/WSNE8P.ini +++ b/Data/User/GameConfig/WSNE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WTKEGL.ini b/Data/User/GameConfig/WTKEGL.ini index cfff25663db..532b1b5f758 100644 --- a/Data/User/GameConfig/WTKEGL.ini +++ b/Data/User/GameConfig/WTKEGL.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WTRPXS.ini b/Data/User/GameConfig/WTRPXS.ini index 7a5c07a8c77..05dbc501cd6 100644 --- a/Data/User/GameConfig/WTRPXS.ini +++ b/Data/User/GameConfig/WTRPXS.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WWRE01.ini b/Data/User/GameConfig/WWRE01.ini index b0abe3b37e8..0a4147279db 100644 --- a/Data/User/GameConfig/WWRE01.ini +++ b/Data/User/GameConfig/WWRE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WZIPTW.ini b/Data/User/GameConfig/WZIPTW.ini index a3192a880cd..b789cdcb814 100644 --- a/Data/User/GameConfig/WZIPTW.ini +++ b/Data/User/GameConfig/WZIPTW.ini @@ -6,7 +6,7 @@ DCBZ = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 3 EmulationIssues = Requires data cache emulation [OnLoad] diff --git a/Tools/gameini-ratings-from-wiki.sh b/Tools/gameini-ratings-from-wiki.sh new file mode 100755 index 00000000000..5ed89ebd667 --- /dev/null +++ b/Tools/gameini-ratings-from-wiki.sh @@ -0,0 +1,47 @@ +#! /bin/bash + +if [ "$#" -ne 1 ]; then + echo >&2 "usage: $0 " + exit 1 +fi + +[ -z "$PGPASSWORD" ] && read -rs -p 'Enter PostgreSQL password: ' PGPASSWORD + +export PGHOST=postgresql1.alwaysdata.com +export PGDATABASE=dolphin-emu_wiki +export PGUSER=dolphin-emu_wiki +export PGPASSWORD + +sql() { + psql -A -t -F ',' -c "$1" +} + +GAME_ID=$(basename "$1" | cut -c -6) + +if ! echo "$GAME_ID" | grep -q '[A-Z0-9]\{6\}'; then + echo >&2 "Invalid game ID: $GAME_ID" + exit 1 +fi + +GAME_ID_GLOB=$(echo "$GAME_ID" | sed 's/\(...\).\(..\)/\1_\2/') +RATING=$(sql " + SELECT + rating_content.old_text + FROM + page gid_page + LEFT JOIN pagelinks gid_to_main + ON gid_to_main.pl_from = gid_page.page_id + LEFT JOIN page rating_page + ON rating_page.page_title = ('Ratings/' || gid_to_main.pl_title) + LEFT JOIN revision rating_rev + ON rating_rev.rev_id = rating_page.page_latest + LEFT JOIN pagecontent rating_content + ON rating_content.old_id = rating_rev.rev_text_id + WHERE + gid_page.page_title LIKE '$GAME_ID_GLOB' + LIMIT 1 +" | grep '^[1-5]$') + +if ! [ -z "$RATING" ]; then + sed -i "s/^EmulationStateId.*$/EmulationStateId = $RATING/" "$1" +fi