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CPU: Remove default arguments for PauseAndLock
For clarity in the next commit.
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@ -781,7 +781,7 @@ static bool PauseAndLock(Core::System& system, bool do_lock, bool unpause_on_unl
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// first pause the CPU
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// This acquires a wrapper mutex and converts the current thread into
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// a temporary replacement CPU Thread.
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was_unpaused = system.GetCPU().PauseAndLock(true);
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was_unpaused = system.GetCPU().PauseAndLock(true, true, false);
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}
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// audio has to come after CPU, because CPU thread can wait for audio thread (m_throttle).
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@ -95,7 +95,7 @@ public:
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// Cannot be used by System threads as it will deadlock. It is threadsafe otherwise.
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// "control_adjacent" causes PauseAndLock to behave like SetStepping by modifying the
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// state of the Audio and FIFO subsystems as well.
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bool PauseAndLock(bool do_lock, bool unpause_on_unlock = true, bool control_adjacent = false);
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bool PauseAndLock(bool do_lock, bool unpause_on_unlock, bool control_adjacent);
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void RestoreStateAndUnlock(bool unpause_on_unlock, bool control_adjacent);
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// Adds a job to be executed during on the CPU thread. This should be combined with
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