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Merge 22f0eb8b4e into ed2fe134aa
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330ea8d062
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35
Data/Sys/GameSettings/P1RE01.ini
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35
Data/Sys/GameSettings/P1RE01.ini
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# P1RE01 - Pikmin Squared
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Gecko]
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$60 FPS
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C242E098 00000004 # Set to 30 FPS when cutscene starts
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3C608042 606335A8
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7C6903A6 806D9AEC
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38800002 4E800421
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801F01F0 00000000
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C242E1B0 00000004 # Set to 60 FPS when cutscene ends
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3C608042 606335A8
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7C6903A6 806D9AEC
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38800001 4E800421
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801F01F0 00000000
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0414B758 38800001 # `BaseGameSection::init`, force `setFramerate` argument to 60 FPS (2P mode doesn't start with a cutscene)
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04513B9C 40100000 # Map translation speed 1
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04513BA0 3F800000 # Map translation speed 2
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0451D6F0 3C75C28F # Map scale speed
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04514068 3ECCCCCD # Final floor animation
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04516080 3F000000 # Pay dept animation
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0451FFB8 3EB33333 # Ready-go animation
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04411020 388000C8 # Win/Lose reason duration 1
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04411028 386000FA # Win/Lose reason duration 2
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04520164 3F000000 # Win/Lose animation
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04410758 38800078 # Win/Lose duration 1
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04410760 38600168 # Win/Lose duration 2
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[Gecko_RetroAchievements_Verified]
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$60 FPS
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@ -90,8 +90,8 @@ public:
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static constexpr std::string_view BLUE = "#0B71C1";
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static constexpr std::string_view APPROVED_LIST_FILENAME = "ApprovedInis.json";
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static const inline Common::SHA1::Digest APPROVED_LIST_HASH = {
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0xDF, 0x11, 0xD6, 0xA7, 0x2E, 0x8D, 0x3B, 0x3C, 0x41, 0x22,
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0x29, 0x3F, 0x67, 0x40, 0xD9, 0x92, 0xBF, 0xC0, 0x1C, 0x43};
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0x1A, 0xCE, 0x59, 0xF9, 0x84, 0x35, 0x97, 0x5B, 0x4A, 0x54,
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0xFF, 0x69, 0x00, 0xD7, 0x3C, 0xE2, 0xDD, 0x78, 0x41, 0x62};
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struct LeaderboardEntry
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{
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