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Merge pull request #13858 from LillyJadeKatrin/retroachievements-message-adjustments
Retroachievements message adjustments
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commit
5ed4823ebc
@ -927,6 +927,7 @@ void AchievementManager::LoginCallback(int result, const char* error_message, rc
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{
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{
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WARN_LOG_FMT(ACHIEVEMENTS, "Failed to login {} to RetroAchievements server.",
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WARN_LOG_FMT(ACHIEVEMENTS, "Failed to login {} to RetroAchievements server.",
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Config::Get(Config::RA_USERNAME));
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Config::Get(Config::RA_USERNAME));
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Config::SetBaseOrCurrent(Config::RA_API_TOKEN, "");
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instance.update_event.Trigger({.failed_login_code = result});
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instance.update_event.Trigger({.failed_login_code = result});
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return;
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return;
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}
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}
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@ -1022,6 +1023,18 @@ void AchievementManager::LoadGameCallback(int result, const char* error_message,
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OSD::Color::RED);
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OSD::Color::RED);
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return;
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return;
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}
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}
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if (result == RC_LOGIN_REQUIRED || result == RC_INVALID_CREDENTIALS || result == RC_EXPIRED_TOKEN)
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{
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WARN_LOG_FMT(ACHIEVEMENTS, "Invalid/expired RetroAchievements API token.");
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OSD::AddMessage(
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"You have been logged out from RetroAchievements due to invalid/expired credentials.",
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OSD::Duration::VERY_LONG, OSD::Color::RED);
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OSD::AddMessage("Please close the game to log back in before continuing.",
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OSD::Duration::VERY_LONG, OSD::Color::RED);
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Config::SetBaseOrCurrent(Config::RA_API_TOKEN, "");
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instance.update_event.Trigger(UpdatedItems{.failed_login_code = result});
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return;
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}
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auto* game = rc_client_get_game_info(client);
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auto* game = rc_client_get_game_info(client);
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if (result == RC_OK)
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if (result == RC_OK)
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@ -1266,7 +1279,7 @@ void AchievementManager::HandleGameCompletedEvent(const rc_client_event_t* clien
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return;
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return;
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}
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}
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bool hardcore = rc_client_get_hardcore_enabled(client);
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bool hardcore = rc_client_get_hardcore_enabled(client);
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OSD::AddMessage(fmt::format("Congratulations! {} has {} {}", user_info->display_name,
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OSD::AddMessage(fmt::format("Congratulations, {}! You have {} {}", user_info->display_name,
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hardcore ? "mastered" : "completed", game_info->title),
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hardcore ? "mastered" : "completed", game_info->title),
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OSD::Duration::VERY_LONG, hardcore ? OSD::Color::YELLOW : OSD::Color::CYAN,
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OSD::Duration::VERY_LONG, hardcore ? OSD::Color::YELLOW : OSD::Color::CYAN,
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&AchievementManager::GetInstance().GetGameBadge());
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&AchievementManager::GetInstance().GetGameBadge());
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@ -42,6 +42,10 @@ void AchievementSettingsWidget::UpdateData(int login_failed_code)
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{
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{
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switch (login_failed_code)
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switch (login_failed_code)
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{
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{
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case RC_LOGIN_REQUIRED:
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case RC_EXPIRED_TOKEN:
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m_common_login_failed->setText(tr("Logged Out - Credentials Expired"));
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break;
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case RC_INVALID_CREDENTIALS:
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case RC_INVALID_CREDENTIALS:
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m_common_login_failed->setText(tr("Login Failed - Invalid Username/Password"));
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m_common_login_failed->setText(tr("Login Failed - Invalid Username/Password"));
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break;
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break;
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