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Core: Remove GDBStub::Deinit call from EmuThread. The CpuThread function is already doing this.
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@ -418,9 +418,10 @@ static void CpuThread(Core::System& system, const std::optional<std::string>& sa
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if (GDBStub::IsActive())
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{
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INFO_LOG_FMT(CONSOLE, "{}", StopMessage(true, "Stopping GDB ..."));
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GDBStub::Deinit();
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INFO_LOG_FMT(CONSOLE, "{}", StopMessage(true, "GDB stopped."));
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INFO_LOG_FMT(GDB_STUB, "Killed by CPU shutdown");
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return;
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}
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}
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@ -660,10 +661,6 @@ static void EmuThread(Core::System& system, std::unique_ptr<BootParameters> boot
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// Become the CPU thread
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cpuThreadFunc(system, savestate_path, delete_savestate);
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}
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INFO_LOG_FMT(CONSOLE, "{}", StopMessage(true, "Stopping GDB ..."));
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GDBStub::Deinit();
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INFO_LOG_FMT(CONSOLE, "{}", StopMessage(true, "GDB stopped."));
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}
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// Set or get the running state
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