Merge pull request #14161 from SuperSamus/gameini-misc-updates

GameINI: Misc updates
This commit is contained in:
JMC47 2025-11-23 13:29:23 -05:00 committed by GitHub
commit 7bc68823b3
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
6 changed files with 21 additions and 3 deletions

View File

@ -1,7 +1,8 @@
# GL5E4F - Lego GameCube
# GL5X4F, GL5E4F, GL5P4F - Lego Star Wars: The Video Game
[Core]
# Values set here will override the main Dolphin settings.
# Avoid crash when using the "Continue Story" option at the end of a level.
CPUThread = False
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -1,4 +1,4 @@
# GL7E64, GL7P64 - StarWars Lego 2
# GL7E64, GL7P64 - Lego Star Wars II: The Original Trilogy
[Core]
# Values set here will override the main Dolphin settings.

View File

@ -10,3 +10,8 @@ CPUThread = False
[ActionReplay]
# Add action replay cheats here.
[Video_Hacks]
# Fixes shadows at higher resolution.
# Option has no effect at 1x IR, so no reason not to enable.
VertexRounding = True

View File

@ -2,6 +2,8 @@
[Core]
# Values set here will override the main Dolphin settings.
# Avoid crashes.
CPUThread = False
MemoryCardSize = 2
[OnFrame]

View File

@ -0,0 +1,5 @@
# RL6E69 - Nerf N-Strike Elite
[Core]
# Avoid startup hang.
CPUThread = False

View File

@ -0,0 +1,5 @@
# SAHE69 - Hasbro Family Game Night: Fun Pack
[Core]
# Avoid opcode errors, which leave this title stuck on a black screen.
CPUThread = False