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Core: Skip loading state if Starting
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@ -837,7 +837,7 @@ static void LoadFileStateData(const std::string& filename, Common::UniqueBuffer<
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void LoadAs(Core::System& system, const std::string& filename)
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{
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if (!Core::IsRunningOrStarting(system))
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if (!Core::IsRunning(system))
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return;
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if (NetPlay::IsNetPlayRunning())
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