From 98678e9a8b713ff8bb8aa5d1c58f44e8b57a16fc Mon Sep 17 00:00:00 2001 From: LillyJadeKatrin Date: Fri, 13 Jun 2025 20:35:24 -0400 Subject: [PATCH] AchievementManager - Add Android to user agent If the build is an Android build, identify it as such in the AchievementManager user agent so that android builds can be tracked separately for debug purposes. --- Source/Core/Core/AchievementManager.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Source/Core/Core/AchievementManager.cpp b/Source/Core/Core/AchievementManager.cpp index 5423bb29e03..a319499d09e 100644 --- a/Source/Core/Core/AchievementManager.cpp +++ b/Source/Core/Core/AchievementManager.cpp @@ -49,8 +49,13 @@ #include #endif // RC_CLIENT_SUPPORTS_RAINTEGRATION +#ifdef ANDROID +static const Common::HttpRequest::Headers USER_AGENT_HEADER = { + {"User-Agent", Common::GetUserAgentStr() + " (Android)"}}; +#else // ANDROID static const Common::HttpRequest::Headers USER_AGENT_HEADER = { {"User-Agent", Common::GetUserAgentStr()}}; +#endif // ANDROID AchievementManager& AchievementManager::GetInstance() {