GameCubePane: Use ConfigControls where applicable

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Joshua Vandaële 2025-08-13 00:33:52 +02:00
parent 1e227bd736
commit b6766e1ca0
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GPG Key ID: 6BB95AF71EB0F406
9 changed files with 194 additions and 91 deletions

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@ -68,6 +68,10 @@ add_executable(dolphin-emu
Config/ConfigControls/ConfigFloatSlider.h
Config/ConfigControls/ConfigSlider.cpp
Config/ConfigControls/ConfigSlider.h
Config/ConfigControls/ConfigText.cpp
Config/ConfigControls/ConfigText.h
Config/ConfigControls/ConfigUserPath.cpp
Config/ConfigControls/ConfigUserPath.h
Config/ControllerInterface/ControllerInterfaceWindow.cpp
Config/ControllerInterface/ControllerInterfaceWindow.h
Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp

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@ -0,0 +1,39 @@
// Copyright 2025 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/Config/ConfigControls/ConfigText.h"
#include <QLineEdit>
ConfigText::ConfigText(const Config::Info<std::string>& setting) : ConfigText(setting, nullptr)
{
}
ConfigText::ConfigText(const Config::Info<std::string>& setting, Config::Layer* layer)
: ConfigControl(setting.GetLocation(), layer), m_setting(setting)
{
setText(QString::fromStdString(ReadValue(setting)));
connect(this, &QLineEdit::editingFinished, this, &ConfigText::Update);
}
void ConfigText::SetTextAndUpdate(const QString& text)
{
if (text == this->text())
return;
setText(text);
Update();
}
void ConfigText::Update()
{
const std::string value = text().toStdString();
SaveValue(m_setting, value);
}
void ConfigText::OnConfigChanged()
{
setText(QString::fromStdString(ReadValue(m_setting)));
}

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@ -0,0 +1,28 @@
// Copyright 2025 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <QLineEdit>
#include "DolphinQt/Config/ConfigControls/ConfigControl.h"
#include "Common/Config/ConfigInfo.h"
class ConfigText : public ConfigControl<QLineEdit>
{
Q_OBJECT
public:
ConfigText(const Config::Info<std::string>& setting);
ConfigText(const Config::Info<std::string>& setting, Config::Layer* layer);
void SetTextAndUpdate(const QString& text);
protected:
void OnConfigChanged() override;
const Config::Info<std::string> m_setting;
private:
void Update();
};

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@ -0,0 +1,59 @@
// Copyright 2025 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/Config/ConfigControls/ConfigUserPath.h"
#include <QLineEdit>
#include <QString>
#include "Common/FileUtil.h"
#include "DolphinQt/Config/ConfigControls/ConfigText.h"
#include "DolphinQt/QtUtils/ModalMessageBox.h"
ConfigUserPath::ConfigUserPath(const unsigned int dir_index,
const Config::Info<std::string>& setting)
: ConfigUserPath(dir_index, setting, nullptr)
{
}
ConfigUserPath::ConfigUserPath(const unsigned int dir_index,
const Config::Info<std::string>& setting, Config::Layer* layer)
: ConfigText(setting, layer), m_dir_index(dir_index)
{
OnConfigChanged();
connect(this, &QLineEdit::editingFinished, this, &ConfigUserPath::Update);
}
// Display the effective path: if Config has a value, use it; otherwise fall back to UserPath.
// Config values only serve to initialize UserPath at startup, an empty config meaning "use the
// current UserPath".
void ConfigUserPath::RefreshText()
{
const std::string config_value = ReadValue(m_setting);
const std::string userpath_value = File::GetUserPath(m_dir_index);
const QString text = QString::fromStdString(config_value.empty() ? userpath_value : config_value);
setText(text);
}
void ConfigUserPath::Update()
{
const QString new_text = text().trimmed();
if (new_text.isEmpty())
{
ModalMessageBox::warning(this, tr("Empty Value"),
tr("This field cannot be left empty. Please enter a value."));
RefreshText();
return;
}
const std::string value = new_text.toStdString();
File::SetUserPath(m_dir_index, value);
SaveValue(m_setting, value);
}
void ConfigUserPath::OnConfigChanged()
{
RefreshText();
}

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@ -0,0 +1,28 @@
// Copyright 2025 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <QLineEdit>
#include "Common/Config/ConfigInfo.h"
#include "DolphinQt/Config/ConfigControls/ConfigText.h"
class ConfigUserPath final : public ConfigText
{
Q_OBJECT
public:
ConfigUserPath(const unsigned int dir_index, const Config::Info<std::string>& setting);
ConfigUserPath(const unsigned int dir_index, const Config::Info<std::string>& setting,
Config::Layer* layer);
protected:
void OnConfigChanged() override;
private:
void RefreshText();
void Update();
const unsigned int m_dir_index;
};

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@ -64,6 +64,8 @@
<ClCompile Include="Config\ConfigControls\ConfigRadio.cpp" />
<ClCompile Include="Config\ConfigControls\ConfigFloatSlider.cpp" />
<ClCompile Include="Config\ConfigControls\ConfigSlider.cpp" />
<ClCompile Include="Config\ConfigControls\ConfigText.cpp" />
<ClCompile Include="Config\ConfigControls\ConfigUserPath.cpp" />
<ClCompile Include="Config\ControllerInterface\ControllerInterfaceWindow.cpp" />
<ClCompile Include="Config\ControllerInterface\DualShockUDPClientAddServerDialog.cpp" />
<ClCompile Include="Config\ControllerInterface\DualShockUDPClientWidget.cpp" />
@ -295,6 +297,8 @@
<QtMoc Include="Config\ConfigControls\ConfigRadio.h" />
<QtMoc Include="Config\ConfigControls\ConfigFloatSlider.h" />
<QtMoc Include="Config\ConfigControls\ConfigSlider.h" />
<QtMoc Include="Config\ConfigControls\ConfigText.h" />
<QtMoc Include="Config\ConfigControls\ConfigUserPath.h" />
<QtMoc Include="Config\ControllerInterface\ControllerInterfaceWindow.h" />
<QtMoc Include="Config\ControllerInterface\DualShockUDPClientAddServerDialog.h" />
<QtMoc Include="Config\ControllerInterface\DualShockUDPClientWidget.h" />

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@ -34,6 +34,10 @@
#include "Core/NetPlayServer.h"
#include "Core/System.h"
#include "DolphinQt/Config/ConfigControls/ConfigBool.h"
#include "DolphinQt/Config/ConfigControls/ConfigChoice.h"
#include "DolphinQt/Config/ConfigControls/ConfigText.h"
#include "DolphinQt/Config/ConfigControls/ConfigUserPath.h"
#include "DolphinQt/Config/Mapping/MappingWindow.h"
#include "DolphinQt/GCMemcardManager.h"
#include "DolphinQt/QtUtils/DolphinFileDialog.h"
@ -64,7 +68,7 @@ void GameCubePane::CreateWidgets()
QVBoxLayout* ipl_box_layout = new QVBoxLayout(ipl_box);
ipl_box->setLayout(ipl_box_layout);
m_skip_main_menu = new QCheckBox(tr("Skip Main Menu"), ipl_box);
m_skip_main_menu = new ConfigBool(tr("Skip Main Menu"), Config::MAIN_SKIP_IPL);
ipl_box_layout->addWidget(m_skip_main_menu);
QFormLayout* ipl_language_layout = new QFormLayout;
@ -72,17 +76,11 @@ void GameCubePane::CreateWidgets()
ipl_language_layout->setFieldGrowthPolicy(QFormLayout::AllNonFixedFieldsGrow);
ipl_box_layout->addLayout(ipl_language_layout);
m_language_combo = new QComboBox(ipl_box);
m_language_combo->setCurrentIndex(-1);
ipl_language_layout->addRow(tr("System Language:"), m_language_combo);
const QStringList language_list{tr("English"), tr("German"), tr("French"),
tr("Spanish"), tr("Italian"), tr("Dutch")};
// Add languages
for (const auto& entry : {std::make_pair(tr("English"), 0), std::make_pair(tr("German"), 1),
std::make_pair(tr("French"), 2), std::make_pair(tr("Spanish"), 3),
std::make_pair(tr("Italian"), 4), std::make_pair(tr("Dutch"), 5)})
{
m_language_combo->addItem(entry.first, entry.second);
}
m_language_combo = new ConfigChoice(language_list, Config::MAIN_GC_LANGUAGE);
ipl_language_layout->addRow(tr("System Language:"), m_language_combo);
// Device Settings
QGroupBox* device_box = new QGroupBox(tr("Device Settings"), this);
@ -194,11 +192,12 @@ void GameCubePane::CreateWidgets()
gba_box->setLayout(gba_layout);
int gba_row = 0;
m_gba_threads = new QCheckBox(tr("Run GBA Cores in Dedicated Threads"));
m_gba_threads =
new ConfigBool(tr("Run GBA Cores in Dedicated Threads"), Config::MAIN_GBA_THREADS);
gba_layout->addWidget(m_gba_threads, gba_row, 0, 1, -1);
gba_row++;
m_gba_bios_edit = new QLineEdit();
m_gba_bios_edit = new ConfigUserPath(F_GBABIOS_IDX, Config::MAIN_GBA_BIOS_PATH);
m_gba_browse_bios = new NonDefaultQPushButton(QStringLiteral("..."));
gba_layout->addWidget(new QLabel(tr("BIOS:")), gba_row, 0);
gba_layout->addWidget(m_gba_bios_edit, gba_row, 1);
@ -207,7 +206,7 @@ void GameCubePane::CreateWidgets()
for (size_t i = 0; i < m_gba_rom_edits.size(); ++i)
{
m_gba_rom_edits[i] = new QLineEdit();
m_gba_rom_edits[i] = new ConfigText(Config::MAIN_GBA_ROM_PATHS[i]);
m_gba_browse_roms[i] = new NonDefaultQPushButton(QStringLiteral("..."));
gba_layout->addWidget(new QLabel(tr("Port %1 ROM:").arg(i + 1)), gba_row, 0);
gba_layout->addWidget(m_gba_rom_edits[i], gba_row, 1);
@ -215,11 +214,12 @@ void GameCubePane::CreateWidgets()
gba_row++;
}
m_gba_save_rom_path = new QCheckBox(tr("Save in Same Directory as the ROM"));
m_gba_save_rom_path =
new ConfigBool(tr("Save in Same Directory as the ROM"), Config::MAIN_GBA_SAVES_IN_ROM_PATH);
gba_layout->addWidget(m_gba_save_rom_path, gba_row, 0, 1, -1);
gba_row++;
m_gba_saves_edit = new QLineEdit();
m_gba_saves_edit = new ConfigUserPath(D_GBASAVES_IDX, Config::MAIN_GBA_SAVES_PATH);
m_gba_browse_saves = new NonDefaultQPushButton(QStringLiteral("..."));
gba_layout->addWidget(new QLabel(tr("Saves:")), gba_row, 0);
gba_layout->addWidget(m_gba_saves_edit, gba_row, 1);
@ -240,14 +240,6 @@ void GameCubePane::CreateWidgets()
void GameCubePane::ConnectWidgets()
{
// IPL Settings
#if QT_VERSION >= QT_VERSION_CHECK(6, 7, 0)
connect(m_skip_main_menu, &QCheckBox::checkStateChanged, this, &GameCubePane::SaveSettings);
#else
connect(m_skip_main_menu, &QCheckBox::stateChanged, this, &GameCubePane::SaveSettings);
#endif
connect(m_language_combo, &QComboBox::currentIndexChanged, this, &GameCubePane::SaveSettings);
// Device Settings
for (ExpansionInterface::Slot slot : GUI_SLOTS)
{
@ -276,13 +268,6 @@ void GameCubePane::ConnectWidgets()
#ifdef HAS_LIBMGBA
// GBA Settings
#if QT_VERSION >= QT_VERSION_CHECK(6, 7, 0)
connect(m_gba_threads, &QCheckBox::checkStateChanged, this, &GameCubePane::SaveSettings);
#else
connect(m_gba_threads, &QCheckBox::stateChanged, this, &GameCubePane::SaveSettings);
#endif
connect(m_gba_bios_edit, &QLineEdit::editingFinished, this, &GameCubePane::SaveSettings);
connect(m_gba_browse_bios, &QPushButton::clicked, this, &GameCubePane::BrowseGBABios);
#if QT_VERSION >= QT_VERSION_CHECK(6, 7, 0)
connect(m_gba_save_rom_path, &QCheckBox::checkStateChanged, this,
@ -290,11 +275,9 @@ void GameCubePane::ConnectWidgets()
#else
connect(m_gba_save_rom_path, &QCheckBox::stateChanged, this, &GameCubePane::SaveRomPathChanged);
#endif
connect(m_gba_saves_edit, &QLineEdit::editingFinished, this, &GameCubePane::SaveSettings);
connect(m_gba_browse_saves, &QPushButton::clicked, this, &GameCubePane::BrowseGBASaves);
for (size_t i = 0; i < m_gba_browse_roms.size(); ++i)
{
connect(m_gba_rom_edits[i], &QLineEdit::editingFinished, this, &GameCubePane::SaveSettings);
connect(m_gba_browse_roms[i], &QPushButton::clicked, this, [this, i] { BrowseGBARom(i); });
}
#endif
@ -682,37 +665,30 @@ void GameCubePane::SetAGPRom(ExpansionInterface::Slot slot, const QString& filen
void GameCubePane::BrowseGBABios()
{
QString file = QDir::toNativeSeparators(DolphinFileDialog::getOpenFileName(
this, tr("Select GBA BIOS"), QString::fromStdString(File::GetUserPath(F_GBABIOS_IDX)),
this, tr("Select GBA BIOS"), QString::fromStdString(Config::Get(Config::MAIN_GBA_BIOS_PATH)),
tr("All Files (*)")));
if (!file.isEmpty())
{
m_gba_bios_edit->setText(file);
SaveSettings();
}
m_gba_bios_edit->SetTextAndUpdate(file);
}
void GameCubePane::BrowseGBARom(size_t index)
{
QString file = QString::fromStdString(GetOpenGBARom({}));
if (!file.isEmpty())
{
m_gba_rom_edits[index]->setText(file);
SaveSettings();
}
m_gba_rom_edits[index]->SetTextAndUpdate(file);
}
void GameCubePane::SaveRomPathChanged()
{
m_gba_saves_edit->setEnabled(!m_gba_save_rom_path->isChecked());
m_gba_browse_saves->setEnabled(!m_gba_save_rom_path->isChecked());
SaveSettings();
}
void GameCubePane::BrowseGBASaves()
{
QString dir = QDir::toNativeSeparators(DolphinFileDialog::getExistingDirectory(
this, tr("Select GBA Saves Path"),
QString::fromStdString(File::GetUserPath(D_GBASAVES_IDX))));
QString::fromStdString(Config::Get(Config::MAIN_GBA_SAVES_PATH))));
if (!dir.isEmpty())
{
m_gba_saves_edit->setText(dir);
@ -722,11 +698,6 @@ void GameCubePane::BrowseGBASaves()
void GameCubePane::LoadSettings()
{
// IPL Settings
SignalBlocking(m_skip_main_menu)->setChecked(Config::Get(Config::MAIN_SKIP_IPL));
SignalBlocking(m_language_combo)
->setCurrentIndex(m_language_combo->findData(Config::Get(Config::MAIN_GC_LANGUAGE)));
bool have_menu = false;
for (const std::string dir : {USA_DIR, JAP_DIR, EUR_DIR})
@ -741,7 +712,7 @@ void GameCubePane::LoadSettings()
}
m_skip_main_menu->setEnabled(have_menu || !m_skip_main_menu->isChecked());
m_skip_main_menu->setToolTip(have_menu ? QString{} : tr("Put IPL ROMs in User/GC/<region>."));
m_skip_main_menu->SetDescription(have_menu ? QString{} : tr("Put IPL ROMs in User/GC/<region>."));
// Device Settings
for (ExpansionInterface::Slot slot : GUI_SLOTS)
@ -762,31 +733,12 @@ void GameCubePane::LoadSettings()
SignalBlocking(m_gci_paths[slot])
->setText(QString::fromStdString(Config::GetGCIFolderPath(slot, std::nullopt)));
}
#ifdef HAS_LIBMGBA
// GBA Settings
SignalBlocking(m_gba_threads)->setChecked(Config::Get(Config::MAIN_GBA_THREADS));
SignalBlocking(m_gba_bios_edit)
->setText(QString::fromStdString(File::GetUserPath(F_GBABIOS_IDX)));
SignalBlocking(m_gba_save_rom_path)->setChecked(Config::Get(Config::MAIN_GBA_SAVES_IN_ROM_PATH));
SignalBlocking(m_gba_saves_edit)
->setText(QString::fromStdString(File::GetUserPath(D_GBASAVES_IDX)));
for (size_t i = 0; i < m_gba_rom_edits.size(); ++i)
{
SignalBlocking(m_gba_rom_edits[i])
->setText(QString::fromStdString(Config::Get(Config::MAIN_GBA_ROM_PATHS[i])));
}
#endif
}
void GameCubePane::SaveSettings()
{
Config::ConfigChangeCallbackGuard config_guard;
// IPL Settings
Config::SetBaseOrCurrent(Config::MAIN_SKIP_IPL, m_skip_main_menu->isChecked());
Config::SetBaseOrCurrent(Config::MAIN_GC_LANGUAGE, m_language_combo->currentData().toInt());
auto& system = Core::System::GetInstance();
// Device Settings
for (ExpansionInterface::Slot slot : GUI_SLOTS)
@ -808,18 +760,6 @@ void GameCubePane::SaveSettings()
// GBA Settings
if (!NetPlay::IsNetPlayRunning())
{
Config::SetBaseOrCurrent(Config::MAIN_GBA_THREADS, m_gba_threads->isChecked());
Config::SetBaseOrCurrent(Config::MAIN_GBA_BIOS_PATH, m_gba_bios_edit->text().toStdString());
Config::SetBaseOrCurrent(Config::MAIN_GBA_SAVES_IN_ROM_PATH, m_gba_save_rom_path->isChecked());
Config::SetBaseOrCurrent(Config::MAIN_GBA_SAVES_PATH, m_gba_saves_edit->text().toStdString());
File::SetUserPath(F_GBABIOS_IDX, Config::Get(Config::MAIN_GBA_BIOS_PATH));
File::SetUserPath(D_GBASAVES_IDX, Config::Get(Config::MAIN_GBA_SAVES_PATH));
for (size_t i = 0; i < m_gba_rom_edits.size(); ++i)
{
Config::SetBaseOrCurrent(Config::MAIN_GBA_ROM_PATHS[i],
m_gba_rom_edits[i]->text().toStdString());
}
auto server = Settings::Instance().GetNetPlayServer();
if (server)
server->SetGBAConfig(server->GetGBAConfig(), true);

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@ -12,7 +12,10 @@
#include "Common/EnumMap.h"
#include "Core/HW/EXI/EXI.h"
class QCheckBox;
class ConfigBool;
class ConfigChoice;
class ConfigText;
class ConfigUserPath;
class QComboBox;
class QHBoxLayout;
class QLabel;
@ -52,8 +55,8 @@ private:
void SaveRomPathChanged();
void BrowseGBASaves();
QCheckBox* m_skip_main_menu;
QComboBox* m_language_combo;
ConfigBool* m_skip_main_menu;
ConfigChoice* m_language_combo;
Common::EnumMap<QPushButton*, ExpansionInterface::Slot::SP1> m_slot_buttons;
Common::EnumMap<QComboBox*, ExpansionInterface::Slot::SP1> m_slot_combos;
@ -71,12 +74,12 @@ private:
Common::EnumMap<QLabel*, ExpansionInterface::MAX_MEMCARD_SLOT> m_gci_override_labels;
Common::EnumMap<QLineEdit*, ExpansionInterface::MAX_MEMCARD_SLOT> m_gci_paths;
QCheckBox* m_gba_threads;
QCheckBox* m_gba_save_rom_path;
ConfigBool* m_gba_threads;
ConfigBool* m_gba_save_rom_path;
QPushButton* m_gba_browse_bios;
QLineEdit* m_gba_bios_edit;
ConfigUserPath* m_gba_bios_edit;
std::array<QPushButton*, 4> m_gba_browse_roms;
std::array<QLineEdit*, 4> m_gba_rom_edits;
std::array<ConfigText*, 4> m_gba_rom_edits;
QPushButton* m_gba_browse_saves;
QLineEdit* m_gba_saves_edit;
ConfigUserPath* m_gba_saves_edit;
};

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@ -114,8 +114,6 @@ static void InitCustomPaths()
Config::Get(Config::MAIN_WII_SD_CARD_SYNC_FOLDER_PATH));
File::CreateFullPath(File::GetUserPath(D_WIISDCARDSYNCFOLDER_IDX));
#ifdef HAS_LIBMGBA
File::SetUserPath(F_GBABIOS_IDX, Config::Get(Config::MAIN_GBA_BIOS_PATH));
File::SetUserPath(D_GBASAVES_IDX, Config::Get(Config::MAIN_GBA_SAVES_PATH));
File::CreateFullPath(File::GetUserPath(D_GBASAVES_IDX));
#endif
}