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Core/HW: Remove RoundingModeUpdated call from CPUManager::Run. This is now properly handled on initialization.
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@ -109,10 +109,6 @@ void CPUManager::Run()
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{
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{
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auto& power_pc = m_system.GetPowerPC();
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auto& power_pc = m_system.GetPowerPC();
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// Updating the host CPU's rounding mode must be done on the CPU thread.
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// We can't rely on PowerPC::Init doing it, since it's called from EmuThread.
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PowerPC::RoundingModeUpdated(power_pc.GetPPCState());
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// Start a separate time tracker thread
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// Start a separate time tracker thread
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std::thread timing;
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std::thread timing;
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if (Config::Get(Config::MAIN_TIME_TRACKING))
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if (Config::Get(Config::MAIN_TIME_TRACKING))
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