From f31f11c0a4b37decebd0e0a349bdc33691fdd657 Mon Sep 17 00:00:00 2001 From: Nuh Uh <72356786+Geotale@users.noreply.github.com> Date: Wed, 10 Dec 2025 13:40:24 -0600 Subject: [PATCH] Update Comments Based On Hardware Test Checked on hardware that this bias was not added because I had assumed the other way around would be true, forgot to ask about making a PR for this when I initially had done so --- Source/Core/VideoCommon/UberShaderPixel.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/Source/Core/VideoCommon/UberShaderPixel.cpp b/Source/Core/VideoCommon/UberShaderPixel.cpp index 4eb41fa94e1..203a377e7b1 100644 --- a/Source/Core/VideoCommon/UberShaderPixel.cpp +++ b/Source/Core/VideoCommon/UberShaderPixel.cpp @@ -399,9 +399,7 @@ ShaderCode GenPixelShader(APIType api_type, const ShaderHostConfig& host_config, " D = D << scale;\n" " }}\n" "\n" - " // TODO: Is this rounding bias still added when the scale is divide by 2? " - "Currently we " - "do not apply it.\n" + " // This rounding bias is not added when the scale is divide by 2\n" " if (scale != 3u)\n" " lerp = lerp + (op ? 127 : 128);\n" "\n"