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Externals: Bump SDL submodule version to release-3.2.26
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parent
c12d3a6d22
commit
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10
Externals/SDL/CMakeLists.txt
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10
Externals/SDL/CMakeLists.txt
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@ -7,6 +7,16 @@ set(SDL_DISABLE_INSTALL_DOCS ON)
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set(SDL_INSTALL_TESTS OFF)
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set(SDL_UNIX_CONSOLE_BUILD ON)
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set(SDL_AUDIO OFF)
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if (NOT APPLE)
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# Working around cocoa/SDL_tray.m linker errors.
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set(SDL_VIDEO OFF)
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endif()
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set(SDL_GPU OFF)
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set(SDL_RENDER OFF)
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set(SDL_CAMERA OFF)
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set(SDL_DIALOG OFF)
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add_subdirectory(SDL)
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if (TARGET SDL3)
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2
Externals/SDL/SDL
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2
Externals/SDL/SDL
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@ -1 +1 @@
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Subproject commit a8589a84226a6202831a3d49ff4edda4acab9acd
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Subproject commit badbf8da4ee72b3ef599c721ffc9899e8d7c8d90
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3
Externals/SDL/SDL3.vcxproj
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3
Externals/SDL/SDL3.vcxproj
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@ -18,7 +18,7 @@
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>SDL\src;SDL\include;SDL\include\build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>HAVE_LIBC=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>SDL_AUDIO_DISABLED;SDL_VIDEO_DISABLED;SDL_GPU_DISABLED;SDL_RENDER_DISABLED;SDL_CAMERA_DISABLED;SDL_DIALOG_DISABLED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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@ -399,7 +399,6 @@
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<ClCompile Include="SDL\src\render\opengl\SDL_shaders_gl.c" />
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<ClCompile Include="SDL\src\render\opengles2\SDL_render_gles2.c" />
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<ClCompile Include="SDL\src\render\opengles2\SDL_shaders_gles2.c" />
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<ClCompile Include="SDL\src\render\SDL_d3dmath.c" />
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<ClCompile Include="SDL\src\render\SDL_render.c" />
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<ClCompile Include="SDL\src\render\SDL_render_unsupported.c" />
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<ClCompile Include="SDL\src\render\SDL_yuv_sw.c" />
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