RetroAchievements - Remove Hardcore Check from ApplyMemoryPatch

This was blocking all memory patches from executing properly in hardcore mode even when contained in the Allowlist.
This commit is contained in:
LillyJadeKatrin 2025-11-27 11:52:56 -05:00
parent 887c68eed4
commit fd0b875ab5

View File

@ -32,9 +32,6 @@
void ApplyMemoryPatch(const Core::CPUThreadGuard& guard, std::span<u8> value, const u32 address,
bool store_existing_value)
{
if (AchievementManager::GetInstance().IsHardcoreModeActive())
return;
if (value.empty())
return;