We were previously excluding this folder from Android builds because it
didn't contain any files that were used on Android. However, we now have
an OSD font file that we do want to use on Android, and there's also a
few PNG files that will be needed by the RetroAchievements integration.
In terms of file size, this is what gets added:
OSD font: 48.1 KiB
RetroAchievements graphics: 3.5 KiB
Unused graphics: 116.8 KiB
We're still excluding Sys/Themes/, which is 1.1 MiB and entirely unused.
Like Jit64, JitArm64 now keeps track of the location of a guest register
using three booleans: Whether it is in ppcState, whether it is in a host
register, and whether it is a known immediate. The RegType enum remains
only for the purpose of keeping track of what format FPRs are stored in
in host registers.
Like the previous commit did for Jit64, JitArm64 can now handle the
combination of a value simultaneously being in a host register and being
a known immediate.
Unlike with Jit64, I've put the codegen-affecting changes in this commit
and the move away from the RegType enum in a follow-up commit. This is
in part because the design of JitArm64 made it easy to implement the
codegen-affecting changes without combining it with a big bang
refactorization, and in part because we need to keep RegType around for
keeping track of different float formats in Arm64FPRCache, complicating
the refactorization a bit.
They're now stored in ConstantPropagation instead.
I've also removed the LocationType enum. The location of each guest
register is now tracked using three booleans: Whether it is in ppcState,
whether it is in a host register, and whether it is a known immediate.
The first two of these booleans are stored in the register cache, and
the last one is stored in ConstantPropagation. This new model allows us
to handle the combination of a value simultaneously being in a host
register and being a known immediate. It also keeps track of which
registers are dirty, which was previously kept track of in X64CachedReg.
The old model maps to the new model as follows:
default host_reg immediate
Default true false false
Discarded false false false
Bound (!dirty) true false
Immediate false false true
SpeculativeImmediate true false true
[previously unrepresentable] (!dirty) true true
This commit makes the JIT set/clear the individual registers of
ConstantPropagation immediately instead of at the end of the
instruction. This is needed to prevent Jit64::ComputeRC, which reads
from a register written to earlier during the same instruction, from
reading back stale register values from ConstantPropagation in the next
commit.
To find out whether a host register needs to be unlocked, FlushRegisters
checks if the guest register is known to be a zero immediate. This works
right now, but it will stop working correctly once we gain the ability
to have a guest register be a known immediate and be in a host register
at the same time, because a register that's known to be a zero immediate
may have had a host register allocated prior to the call to
FlushRegisters. Instead, we should check whether the register is
RegType::Register after we're done calling BindForRead.
Restructuring things in this way brings two immediate benefits:
* Code is deduplicated between Jit64 and JitArm64.
* Materializing an immediate value in a register no longer results in us
forgetting what the immediate value was.
As a more long-term benefit, this lets us also run constant propagation
as part of PPCAnalyst, which could let us do cool stuff in the future
like statically determining whether a conditional branch will be taken.
But I have nothing concrete planned for that right now.
Sliders can trigger change listeners very rapidly, so let's add some
rate limiting so dragging a slider doesn't cause the whole UI to lag.
(Now the input overlay looks laggy when dragging a slider, though.)
In the dialog where you can choose what controller the input overlay
should be controlling, there's an OK button. If you change controller
but don't press OK, your selection will be saved, but the input overlay
won't refresh to show the new controller unless you perform some other
action that would cause it to refresh. This is not good UX.
This commit changes the behavior not only of this dialog but also other
dialogs spawned by EmulationActivity so that everything is properly
updated when dismissing a dialog, as if you had pressed OK.
warning: definition of implicit copy constructor for 'BitField<2, 2, ColorChannel>' is deprecated because it has a user-declared copy assignment operator [-Wdeprecated-copy]
Redundant access specifier has the same accessibility as the previous access specifier.
this line:
- --filesystem=xdg-run/app/com.discordapp.Discord:create
specifically targets the flatpak version of discord, so anyone using the native package wouldnt get rich presence
Fusion is one of the built-in styles that Qt ships with, and that is
generally supported in all platforms and handles custom color palettes
properly.
The color palettes have been borrowed from the Dolphin Memory Engine
buddy application.
The new styles are:
- **Fusion Light**
- **Fusion Dark Gray**
- **Fusion Dark**
A demo of each style on Windows:
| System | Light | Dark | Fusion Light | Fusion Dark Gray | Fusion Dark |
| ------ | ----- | ---- | ------------ | ---------------- | ----------- |
| <img width="1920" height="1080" alt="Dolphin Emulator System style" src="https://github.com/user-attachments/assets/7f55a19d-d9a1-43d1-a435-1e1d5b29abe2" /> | <img width="1920" height="1080" alt="Dolphin Emulator Light style" src="https://github.com/user-attachments/assets/4c70f2f9-16b8-4777-b72b-55b2dffcd1e4" /> | <img width="1920" height="1080" alt="Dolphin Emulator Dark style" src="https://github.com/user-attachments/assets/5e669477-d2a5-4d19-b2c5-a2ed9bb1e6fe" /> | <img width="1920" height="1080" alt="Dolphin Emulator Light Fusion style" src="https://github.com/user-attachments/assets/b1f95c47-0691-4809-bd74-99e913c17684" /> | <img width="1920" height="1080" alt="Dolphin Emulator Dark Gray Fusion style" src="https://github.com/user-attachments/assets/c9d30aa3-f941-4fc5-806f-d3fbd2cae0cc" /> | <img width="1920" height="1080" alt="Dolphin Emulator Dark Fusion style" src="https://github.com/user-attachments/assets/123d2125-e126-4e8c-aa42-793ded8ffacc" /> |
> [!NOTE]
> Notice that the **Light** and **Dark** styles remain available only on
> Windows due to limitations on how styles in the various platforms
> handle (or mishandle) custom color palettes.
> [!IMPORTANT]
> Due to [`KDE-511547`](https://bugs.kde.org/show_bug.cgi?id=511547),
> after having used Breeze (default style in Plasma systems), top tool
> bars in tools areas will lose their correct background color; a
> restart will be required in order to get the updated color in the main
> window.
>
> UPDATE: The issue has been fixed upstream and should be available in
> KDE Plama 6.5.3 and newer.