Commit Graph

32686 Commits

Author SHA1 Message Date
Admiral H. Curtiss
9e271c3f67
Merge pull request #13797 from TryTwo/PR_Memory_Symbols
MemoryWidget: Add Symbols and Notes.
2025-08-01 21:47:43 +02:00
Admiral H. Curtiss
03b709019d
Merge pull request #13749 from iwubcode/vertex_shadergen_expand_fix
VideoCommon: fix regression in vertexshadergen for line/point expansion
2025-08-01 21:44:41 +02:00
Admiral H. Curtiss
06e05e0f90
Merge pull request #13794 from Sintendo/doouble-lookup
Avoid map/set double lookups
2025-08-01 21:43:12 +02:00
Dentomologist
7b52555a5f BalloonTip: Don't hide when BalloonTip blocks the cursor
Keep the BalloonTip open when the BalloonTip's arrow prevents the cursor
from being inside the spawning ToolTipWidget, which triggers the
ToolTipWidget's leaveEvent and would previously close the BalloonTip.

When that happens track the cursor until it either leaves the
ToolTipWidget's bounding box or leaves the BalloonTip and goes back to
the ToolTipWidget, and respectively close the BalloonTip or leave it
open.
2025-08-01 12:30:05 -07:00
Admiral H. Curtiss
36aa7b6f3f
Merge pull request #13776 from jordan-woyak/win-dark-mode-styles
DolphinQt: Fix Windows dark theme when using external stylesheets.
2025-08-01 21:26:17 +02:00
Admiral H. Curtiss
63064591e8
Merge pull request #13760 from jordan-woyak/allow-skip-ipl
DolphinQt: Always enable the "Skip Main Menu" checkbox when "SkipIPL" is disabled.
2025-08-01 21:24:10 +02:00
Admiral H. Curtiss
5439a345a7
Merge pull request #13829 from JosJuice/android-retroachievements-pause-override
Android: Don't let RetroAchievements override onPause
2025-08-01 21:23:28 +02:00
Admiral H. Curtiss
6b82389f45
Merge pull request #13833 from jordan-woyak/exi-ethernet-atomic-interrupt
HW/EXI_DeviceEthernet: Make interrupt state atomic.
2025-08-01 21:19:17 +02:00
JMC47
c63d74e6c0
Merge pull request #13790 from SuperSamus/retroachivements-update
GameSettings: Minor approved cheats update
2025-07-31 16:34:19 -04:00
Sintendo
e9d28649dc JitArm64_Integer: Clean up includes 2025-07-31 20:18:33 +02:00
Sintendo
ed5cea2635 JitArm64_Integer: subfex - Explicitly handle a == b
Number of instructions stays the same, but we remove the false
dependency on the input registers.

Before:
0x7a1b037a   sbcs   w26, w27, w27

After:
0x5a9f23fa   csetm  w26, lo
2025-07-31 20:18:21 +02:00
Tillmann Karras
9ff5943ac6 VideoSW: allow disabling the copy filter 2025-07-31 15:51:51 +01:00
TryTwo
f7e7b0f6b0 MemoryWidget: Add symbols and Notes.
Add option to hide them.
Add box to search.
Add ability to edit data symbols and notes in MemoryViewWidget.
2025-07-30 17:40:24 -07:00
Tilka
812c6c2ea4
Merge pull request #13830 from CrossVR/broken-depth-clamp-control
DriverDetails: Disable depth_clamp_control on official AMD drivers
2025-07-31 01:06:00 +01:00
Jordan Woyak
9224d2f827
Merge pull request #13821 from AlexanderHarrison/codeview-update-timer
CodeViewWidget: Improve Update performance
2025-07-30 17:42:45 -05:00
JosJuice
f26af63c6d
Merge pull request #13828 from JosJuice/retroachievements-ipl
Boot: Fix RetroAchievements for GameCube games launched with IPL
2025-07-30 21:51:03 +02:00
JosJuice
62bc93473f
Merge pull request #13781 from Dentomologist/controllerinterface_fix_windows_deadlock
ControllerInterface: Fix Windows deadlock
2025-07-30 21:49:23 +02:00
Alex Harrison
56f04b5406 PPCSymbolDB: Fill in callers after loading map files 2025-07-30 13:43:02 -06:00
Alex Harrison
6cb7868286 CodeViewWidget: Improve performance by removing unnecessary FillInCallers computation during update 2025-07-30 13:41:42 -06:00
Sintendo
854979937c JitArm64_Integer: subfex - Improve codegen for zero with InHostCarry
Another instance where we needlessly materialized constant zero in a
register. We can just write the carry flag directly.

Before:
0x5280001a   mov    w26, #0x0                 ; =0
0x1a1f035a   adc    w26, w26, wzr

After:
0x1a9f37fa   cset   w26, hs
2025-07-30 21:29:10 +02:00
Tillmann Karras
cc71401e29 VideoCommon: drop unused XF enumerators
We handle all six registers (scale/offset * xyz) via the viewport name.
Keeping around unused enumerators only for the z component is confusing.
2025-07-30 19:56:30 +01:00
CrossVR
0d87f835e2 VKPipeline: Don't include depth clamp control struct when not supported
This should not be needed
2025-07-29 08:42:22 +09:00
CrossVR
59e9267e3d DriverDetails: Disable depth_clamp_control on AMD official drivers 2025-07-29 08:42:22 +09:00
Jordan Woyak
4e0d41627e HW/EXI_DeviceEthernet: Make interrupt state atomic. 2025-07-28 18:30:46 -05:00
Joshua Vandaële
ee68efeee8
Config: Change default value for Dual Core from enabled to disabled
Dual Core is primarily known as one of the first troubleshooting steps when emulation or NetPlay misbehave.

I believe(?) the original intent with having it on by default was likely to support users with weaker machines. However, I believe it would be a lot more reasonable for users to manually enable dual core if they really need the performance boost, rather than it is for them to have come ask us in support channel why their cleanly-installed Dolphin is not emulating their games properly.

Instead, this creates a fragile first impression where a clean install of Dolphin is already set up in a way that leads to inexplicable crashes, subtle timing bugs, and NetPlay desyncs.

Note: This changes only applies to the Desktop application, since mobile devices *do* really need the performance boost.
2025-07-27 19:07:08 +02:00
JosJuice
9f32562e36 PPCSymbolDB: Don't return non-const pointers
For thread safety, we shouldn't return any pointers or references that
can be used to mutate the state of the PPCSymbolDB. This should be the
final part of making PPCSymbolDB thread safe unless I've missed
something.
2025-07-27 17:03:57 +02:00
JosJuice
fef77a5f20 PPCSymbolDB: Add missing locking
9395238 added locking in some PPCSymbolDB functions that access member
variables, but far from all. To ensure thread safety, this commit adds
the missing locking.
2025-07-27 16:26:47 +02:00
JosJuice
803e6b017b PPCSymbolDB: Reduce lock contention in LoadMap/LoadMapOnBoot
By building the map in a local variable and then swapping it with the
member variable, we avoid the need to hold a lock while building the
map.
2025-07-27 16:26:47 +02:00
JosJuice
59d126d215 PPCSymbolDB: Rename m_write_lock to m_mutex
This mutex needs to be locked both when reading and writing, not just
when writing.
2025-07-27 16:26:46 +02:00
JosJuice
d62e21e7b6 PPCSymbolDB: Wait for locking to succeed
9395238 added a mutex to PPCSymbolDB, and made functions return with an
"empty" result if called while the mutex is locked. This new behavior
has the potential to affect not only less important call sites like the
symbol printing mentioned in a comment, but also the JIT deciding if it
should HLE a function.

A later commit in this pull request decreases the amount of lock
contention, reducing the performance impact of this commit.
2025-07-27 16:26:46 +02:00
Martino Fontana
e2ecafcaf3 GameSettings: Minor approved cheats update 2025-07-27 11:22:28 +02:00
JosJuice
1c7df370d9 Revert "Android/GCAdapter: Don't join current thread"
This reverts commit 74ed5e5532.
It solves a problem that no longer exists.
2025-07-27 11:21:04 +02:00
JosJuice
185569778c Android: Detect GCAdapter disconnection using BroadcastReceiver
This lets us get rid of the Reset call in ProcessInputPayload, which was
causing us some threading headaches (see 74ed5e5532). Instead we handle
disconnection in the same way as the libusb implementation does.
2025-07-27 11:21:04 +02:00
JosJuice
e2e33becc9 Android: Detect GCAdapter connection using BroadcastReceiver
We can register a BroadcastReceiver to have Android tell us when a GC
adapter gets connected instead of having a loop where we continuously
call SleepCurrentThread(1000) and poll the current status. When waiting
for a GC adapter to connect, this both reduces power usage and improves
responsiveness.

Note that I made openAdapter get the UsbDevice that's been stored by the
hotplug code instead of having openAdapter find the UsbDevice on its own
like before. This is only because I want to ensure that the UsbDevice
being tracked for disconnection is the same as the UsbDevice actually
being used, in case the user has multiple adapters connected.
2025-07-27 11:21:04 +02:00
JosJuice
7508842859 Android: Clean up naming in Java_GCAdapter and Java_WiimoteAdapter
This isn't how we name things in Java/Kotlin.
2025-07-27 11:13:44 +02:00
JosJuice
02e32ffaaf Jit: Flush registers used in memory breakpoint conditions
Aims to fix https://bugs.dolphin-emu.org/issues/13686.

I'm using a less efficient approach for Jit64 than for JitArm64. In
JitArm64, I'm flushing in the slow access code, but in Jit64, I'm
flushing before the split between the slow access code and the fast
access code, because Jit64 doesn't keep register mappings around for
when it's time to emit the slow access code. But the flushing code is
only emitted when there are memory breakpoints with conditions, so I'd
say that this is a performance loss we can live with.
2025-07-27 08:49:41 +02:00
JosJuice
a06bc5417d JitArm64: Document an assumption we've been making in EmitBackpatchRoutine
The next commit will add another piece of code that depends on this
assumption that we've been making. Good opportunity to document it.

In practice, all callers of EmitBackpatchRoutine are locking X30.
2025-07-27 08:32:44 +02:00
JosJuice
78afea1312 PowerPC: Track registers used in memory breakpoint conditions 2025-07-27 08:32:44 +02:00
JosJuice
c3be049571 Android: Don't let RetroAchievements override onPause
When Android sends Dolphin to the background, emulation *must* pause,
otherwise emulation continues running and continues outputting audio to
the user. RetroAchievements mustn't be allowed to override it.
2025-07-26 19:59:08 +02:00
JosJuice
0fa15342ec Boot: Fix RetroAchievements for GameCube games launched with IPL
The SetDisc function calls AchievementManager::LoadGame with the game's
volume. Calling AchievementManager::LoadGame again afterwards with
nullptr prevents RetroAchievements from working.
2025-07-26 18:08:19 +02:00
Jordan Woyak
57b145990d
Merge pull request #13446 from JosJuice/breakpoints-delayed-update
PowerPC: Add RAII handling for breakpoint updates
2025-07-25 23:26:25 -05:00
Jordan Woyak
81ebf45c9b Core: Make play time tracking use SteadyAwakeClock. 2025-07-24 23:56:10 -05:00
Jordan Woyak
62c773ac75 Common/Timer: Add a SteadyAwakeClock class which counts non-suspended system running time. 2025-07-24 23:56:10 -05:00
Jordan Woyak
dcb289be8f InputCommon/ControllerEmu: Fix saving of Wii Remote "Attach MotionPlus" setting. 2025-07-24 18:44:42 -05:00
Admiral H. Curtiss
64d4c4020c
Merge pull request #13822 from jordan-woyak/libusb-init-error
LibusbUtils: Change libusb_init failure from an ASSERT_MSG to an ERROR_LOG_FMT
2025-07-25 00:20:34 +02:00
Dentomologist
e2a8e7da48 GameConfigWidget: Unify tooltips
Use ToolTipWidget::SetDescription insead of QWidget::setTooltip to put
the description in the BalloonTip with the title, instead of having the
description be in a separate standard tooltip.
2025-07-24 12:03:57 -07:00
Jordan Woyak
7871b24b59 LibusbUtils: Change libusb_init failure from an ASSERT_MSG to an ERROR_LOG_FMT. 2025-07-23 21:16:04 -05:00
Jordan Woyak
95ad2d804d RealtekFirmwareLoader: Automatically download missing firmware from gitlab.com. 2025-07-23 19:58:25 -05:00
Jordan Woyak
bfef65a9d1 BTReal: Implement Realtek Bluetooth firmware loading.
Logic and structures are largely taken from Linux source:
drivers/bluetooth/btusb.c
drivers/bluetooth/btrtl.c
drivers/bluetooth/btrtl.h
2025-07-23 19:58:25 -05:00
Jordan Woyak
0e90b85bab LibUSBBluetoothAdapter: Add SendBlockingCommand function. 2025-07-23 19:58:25 -05:00
Jordan Woyak
5336c23329 Core: Move HCICommandPayload struct template from BTReal to LibUSBBluetoothAdapter header. 2025-07-23 19:58:25 -05:00
Jordan Woyak
2b541361c6 Common: Move AsU8Span utility function from BTReal to Common/BitUtils. 2025-07-23 19:58:25 -05:00
JMC47
45ba6ed6b1
Merge pull request #13770 from JoshuaVandaele/usbutils
USBUtils: Refactor USB device handling
2025-07-23 20:57:17 -04:00
Jordan Woyak
ff0560574e AudioCommon/Mixer: Skip sample processing when NullSoundStream is being used. 2025-07-23 17:53:21 -05:00
JosJuice
f4a86931a4
Merge pull request #13818 from Amphitryon0/show-code-default
DolphinQt: Stop re-enabling Code widget when toggling debug mode
2025-07-23 18:13:33 +02:00
Jules Blok
69f331e989
Merge pull request #13100 from CrossVR/unrestricted-depth-range
Vulkan: Add support for unrestricted depth range.
2025-07-23 19:25:09 +09:00
Joshua Vandaële
4ae195ee60
USBUtils: Refactor USB device handling 2025-07-23 03:26:25 +02:00
Amphitryon
8e84943e37 DolphinQt: Stop re-enabling Code widget when toggling debug mode
It is useful enough for the Code widget to be enabled the first time
debugging is enabled, but it should not be re-enabled every time the
setting is toggled off and then back on. This also ensures that the
interface is consistent if debugging is enabled without using the
checkbox.
2025-07-21 22:46:55 -05:00
Tilka
79a3af2e6e
Merge pull request #13805 from SuperSamus/vulkan-present-sempahore-reuse-fix
Vulkan: Fix present semaphores reuse
2025-07-22 03:03:04 +01:00
JMC47
c6de692d01
Merge pull request #13784 from jordan-woyak/btreal-restore-keys-on-hci-reset
BTReal: Always restore link keys on HCI reset.
2025-07-21 21:00:20 -04:00
Martino Fontana
b80e178403 Vulkan: Fix present semaphores reuse
Fixes validation errors.
See https://docs.vulkan.org/guide/latest/swapchain_semaphore_reuse.html
2025-07-21 16:02:53 +02:00
CrossVR
0ace5f5d3d Vulkan: Add support for unrestricted depth range. 2025-07-21 14:07:26 +09:00
Jordan Woyak
c39c8277b7
Merge pull request #13674 from JosJuice/android-visualize-input
Android: Show input indicators in controller settings
2025-07-20 17:46:47 -05:00
Tilka
dccd8709d8
Merge pull request #13803 from JoshuaVandaele/msgmerge-sort
Translation: Remove deprecated --sorted-output/-s option
2025-07-20 17:40:02 +01:00
oltolm
49c72efcd3 fix Qt6 deprecation warnings 2025-07-19 22:08:15 +02:00
Admiral H. Curtiss
68713e08b4
Common: Move GetDeviceProperty() into its own header
Otherwise we include Windows headers in the entire codebase through CommonFuncs.h
2025-07-19 21:24:51 +02:00
Tillmann Karras
6a55a1bf68 WII_IPC: fix homebrew that uses the disc drive
Dolphin never emulated the AHBPROT register before, but the default
value when reading from unimplemented MMIO registers used to be -1,
which happened to match what AHBPROT reads as when all restrictions are
disabled. In 6f25e20c6a I changed the
default to 0 to match observed hardware behavior in the memory range of
the command processor. This broke libogc's DI_Init() which checks
AHBPROT for full hardware access (presumably to ensure that bypassing
IPC for Video DVDs will work).
2025-07-19 16:42:15 +01:00
TryTwo
3bd110a210 Darkmode qtoolbuttons and checked state.
Generic qtoolbuttons can be much smaller than qpushbuttons.
2025-07-18 22:46:15 -07:00
JMC47
b2b2808d01
Merge pull request #13812 from Dentomologist/memoryviewwidget_fix_updates_at_end_of_address_space
MemoryViewWidget: Fix updates at end of address space
2025-07-19 00:42:34 -04:00
Dentomologist
c29b3e098d MemoryWidget: Fix splitter state restoration
Fix a copy-paste error causing MemoryWidget's splitter to load the wrong
state data when creating the MemoryWidget.

For me this caused the side panel to be scrunched up every time I
started Dolphin, but the exact effects probably depend on the state of
your MemoryWidget and CodeWidget.
2025-07-17 14:40:14 -07:00
Dentomologist
43ab79ae23 MemoryViewWidget: Fix updates at end of address space
Fix two bugs that occurred when viewing a memory range starting shortly
before 0xffffffff.

Bug 1: When there was at least one visible memory address at or after
0x0 none of the values would be displayed even when some of the
addresses were valid. This happened because the loop condition in
GetValues immediately returned false since m_address_range.first >
m_address_range.second, causing m_values to be empty. This in turn led
every address to be considered INVALID_MEMORY in UpdateColumns.

Bug 2: When m_address_range.second was equal to 0xffffffff GetValues
would enter an infinite loop. This happened because address would
overflow to 0 after printing the last value in the table, causing the
loop condition address <= m_address_range.second to be true forever.
2025-07-17 13:45:08 -07:00
JMC47
b6be5ee5d3
Merge pull request #13801 from jordan-woyak/usb-add-device-dialog-adjust-size
USBDeviceAddToWhitelistDialog: Use adjustSize for a better default dialog size.
2025-07-16 20:30:36 -04:00
JMC47
9e05063929
Merge pull request #13793 from jordan-woyak/libusb-unicode-descriptor
LibusbUtils: Add GetStringDescriptor function.
2025-07-16 20:30:12 -04:00
JMC47
295ae819f5
Merge pull request #13792 from Tilka/wii_banners
WiiSaveBanner: fall back to $userdir/Load/WiiBanners
2025-07-16 20:29:46 -04:00
JMC47
9f076d4707
Merge pull request #13783 from jordan-woyak/schedule-event-from-thread-fix
CoreTiming: Fix unsafe usage of m_globals.global_timer in ScheduleEvent from non-CPU thread.
2025-07-16 20:29:18 -04:00
Jordan Woyak
d3336d1129
Merge pull request #13808 from LillyJadeKatrin/retroachievements-submodule
Update rcheevos submodule to latest version
2025-07-16 18:01:59 -05:00
Joshua Vandaële
4a520c62a0
Translation: Remove deprecated --sorted-output/-s option
See https://lists.nongnu.org/archive/html/info-gnu/2024-12/msg00000.html
2025-07-16 23:54:29 +02:00
JMC47
c2bace5967
Merge pull request #13798 from TryTwo/PR_CodeWidget_NoUpdate
CodeWidget: Add button that locks the view's address
2025-07-16 14:32:21 -04:00
LillyJadeKatrin
79230c38f1 Update rcheevos submodule to latest version 2025-07-16 00:03:20 -04:00
TryTwo
d53e766d65 CodeWidget: Add button that prevents automatic updates to the address, such as navigating to the PC on pause. 2025-07-15 12:23:47 -07:00
JosJuice
5674afa63d
Merge pull request #13804 from jordan-woyak/add-device-shorter-placeholder-text
USBDeviceAddToWhitelistDialog: Remove examples from VID/PID entry placeholder text.
2025-07-15 18:44:21 +02:00
JosJuice
2e26c03378
Merge pull request #13802 from Dentomologist/cexiagp_dont_create_save_file_if_path_is_empty
CEXIAgp: Don't create save file if path is empty
2025-07-15 18:32:39 +02:00
Dentomologist
8a28b95480 IOFile: Require trivially copyable types
Require ReadArray and WriteArray to be called with a trivially copyable
type.

ReadArray and WriteArray call std::fread and std::fwrite respectively.
These functions trigger undefined behavior when the objects are not
trivially copyable, so this adds that requirement to the callers.
2025-07-14 11:55:24 -07:00
Jordan Woyak
9e57447fd3 USBDeviceAddToWhitelistDialog: Limit VID/PID entry to 4 characters. 2025-07-12 16:58:46 -05:00
Jordan Woyak
2bbd1fcf6b USBDeviceAddToWhitelistDialog: Remove examples from VID/PID entry placeholder text. 2025-07-12 16:54:44 -05:00
Jordan Woyak
633fd5df70
Merge pull request #13775 from jordan-woyak/sdl-gamepad-rename
InputCommon: Rename SDL input backend GameController to Gamepad.
2025-07-12 16:50:04 -05:00
Dentomologist
30bd7e18f0 CEXIAgp: Don't create save file if path is empty
Fix creation of a ".sav" file in the current working directory on
emulation shutdown when a slot is set to "Advance Game Port" and the
"GBA Cartridge Path" is empty.

Fixes https://bugs.dolphin-emu.org/issues/12975.
2025-07-12 13:07:44 -07:00
Joshua Vandaële
06882bd2dc
Fix various warnings 2025-07-12 12:47:30 +02:00
Jordan Woyak
3f314c81e9 USBDeviceAddToWhitelistDialog: Use adjustSize for a better default dialog size. 2025-07-12 05:13:47 -05:00
ITotalJustice
8d2a15be3f AudioCommon/Mixer: make large array in Mixer::MixerFifo::Enqueue() static so that it's not created on the stack. 2025-07-11 01:01:03 +01:00
Dentomologist
72ea7a2128 VideoBackendBase: Remove redundant unique_ptr reset
Remove redundant reset of g_presenter in ShutdownShared, which is
already reset earlier in the function.
2025-07-09 14:12:06 -07:00
Sintendo
f2392e4048 Avoid map/set double lookups
Fix some common anti-patterns with these data structures.

- You can dereference the iterator returned by `find` to access the
  underlying value directly, without an extra `operator[]`/`at`.
- Rather than checking for an element before insertion/deletion, you can
  just do the operation and if needed check the return value to
  determine if the insertion/deletion succeeded.
2025-07-08 06:53:42 +02:00
Jordan Woyak
d55012f8d0
Merge pull request #13726 from hoogmin/cpp23_ranges_patch
Common: Replace Contains and ContainsSubrange with C++23 std::ranges equivalents
2025-07-07 21:05:28 -05:00
Jordan Woyak
c37882de77
Merge pull request #13753 from JoshuaVandaele/netplay-hoverblur
ClickBlurLabel: Create a label which is blurred until it is clicked
2025-07-07 20:07:11 -05:00
Jordan Woyak
13784f842e LibusbUtils: Add GetStringDescriptor function to return unicode strings and replace our libusb_get_string_descriptor_ascii calls. 2025-07-06 19:41:14 -05:00
Tillmann Karras
fe6fd2279c WiiSaveBanner: fall back to $userdir/Load/WiiBanners
Unlike custom banners which work as an override, this mechanism works as
a fallback. The use case is if you have games you don't really play but
want to keep around for testing purposes without filling up your NAND
with lots of saves. For ease of use, the directory structure is the same
but only title/$title_hi/$title_lo/data/banner.bin files are
relevant.
2025-07-04 23:15:50 +01:00
Jordan Woyak
a5e85caf0a
Merge pull request #13736 from jordan-woyak/main-config-gfx
DolphinQt: Move graphics config to main Settings window.
2025-07-03 01:31:01 -05:00
Admiral H. Curtiss
a84fa387de
Merge pull request #13785 from Dentomologist/memorywidget_fix_hex_input_validation_errors
MemoryWidget: Fix hex input validation errors
2025-07-01 22:54:37 +02:00
Admiral H. Curtiss
74eeeebfde
Merge pull request #13788 from jordan-woyak/post-proc-config-window-adjust-size
DolphinQt: Adjust PostProcessingConfigWindow size on creation.
2025-07-01 22:51:30 +02:00
Jordan Woyak
4126b4e904 DolphinQt: Adjust PostProcessingConfigWindow size on creation. 2025-07-01 15:26:13 -05:00
JMC47
2871fe08c9
Merge pull request #13782 from noahpistilli/wii_no_pad
IOS/KD: Pad Wii Numbers to 16 digits
2025-07-01 14:52:41 -04:00
Dentomologist
0093ed1ac8 MemoryWidget: Fix "Hex Byte String" validation failures
Fix the input string failing to validate when the "Hex Byte
String" input type is selected and either the user adds a 0x prefix or
the "Hex" box is checked (or both).

The latter failure was particularly troublesome because when "Hex Byte
String" is selected the "Hex" checkbox is disabled. Users would have to
switch to a data type that enabled the box, toggle it, then switch back
to "Hex Byte String" to fix it.

Fix these errors by not adding a prefix when the "Hex" box is checked,
and removing the "0x" prefix from the user's input if present.
2025-06-30 11:34:20 -07:00
Jordan Woyak
8b2d569932 BTReal: Always restore link keys on HCI reset. 2025-06-30 04:07:45 -05:00
Dentomologist
8f4a0b0e77 MemoryWidget: Allow 0x prefix when Hex box is checked.
Fix validation failing when the user has checked the Hex box and also
includes a "0x" or "-0x" prefix in their input.

Previously an extra "0x" would be inserted, causing the user's input of
"0x13" to become "0x0x13" which would then fail to validate.
2025-06-30 00:12:48 -07:00
Jordan Woyak
c597c70316 CoreTiming: Fix unsafe usage of m_globals.global_timer in ScheduleEvent from non-CPU thread. 2025-06-29 20:55:43 -05:00
JMC47
9a0d4501f8
Merge pull request #13751 from jordan-woyak/btreal-improvements
Bluetooth Passthrough Improvements
2025-06-29 18:00:02 -04:00
JMC47
626315d50a
Merge pull request #13750 from TryTwo/PR_Symbol_Loading
PPCSymbols: Restructure loading on boot and add a mutex to prevent crashes.
2025-06-29 15:44:52 -04:00
Jordan Woyak
936887838a BTReal: Don't falsely increase a controller's ACL packet number buffer size. WARN_LOG if the size is smaller than that of the original BT module. 2025-06-28 18:54:21 -05:00
Jordan Woyak
7fe4a6e4f3 LibUSBBluetoothAdapter: Change the request type of our generated HCI commands from LIBUSB_RECIPIENT_INTERFACE to LIBUSB_RECIPIENT_DEVICE.
This changes the value from 0x21 to 0x20 which now matches the value that Wii software generates.
2025-06-28 18:54:21 -05:00
Jordan Woyak
25583658d2 State: Increase STATE_VERSION. 2025-06-28 18:54:21 -05:00
Jordan Woyak
0e25979449 BTReal: Attempt to configure HCI_SERVICE_TYPE_GUARANTEED on all connections for improved performance with certain adapters. 2025-06-28 18:54:21 -05:00
Jordan Woyak
350ec54779 BTReal: Improvements:
Separate LibUSB logic into LibUSBBluetoothAdapter class.
Submit transfers on thread with proper timing.
Throttle before ACL input for reduced input latency.
Immediately send IPC replies for outgoing data.
Continuously submit libusb transfers to fill HCI/ACL input queues.
Simplify endpoint handling and state saving.
Other cleanups.
2025-06-28 18:54:16 -05:00
Jordan Woyak
541dbdfead IOS: Move DoStateForMessage from BTEmu to BTBase. 2025-06-28 18:45:52 -05:00
Jordan Woyak
b3e349b4df
Merge pull request #13772 from rastshawn/use-btdevice-selection
BTReal: bugfix - BT passthrough uses selected device rather than first compatible device in list
2025-06-28 18:45:05 -05:00
Noah Pistilli
f8e22f448d IOS/KD: Pad Wii Numbers to 16 digits 2025-06-28 19:22:14 -04:00
Dentomologist
c613d3ca10 ControllerInterface: Fix Windows deadlock
Remove the redundant s_populate_mutex and only use
ControllerInterface::m_devices_population_mutex instead to prevent a
deadlock caused by locking them in opposite orders.

The device population functions in the win32 InputBackend previously
locked s_populate_mutex first before calling various functions that
locked m_devices_population_mutex. This normally worked but
ControllerInterface::RefreshDevices locks m_devices_population_mutex
first and then calls HandleWindowChange which then locked
s_populate_mutex, potentially causing the deadlock.

Fix this by using PlatformPopulateDevices to lock
m_devices_population_mutex before running the code that was previously
protected by s_populate_mutex. The functions in question lock
m_devices_population_mutex anyway, so this shouldn't meaningfully
increase contention on the lock.

Reproduction steps:

* Let Dolphin finish startup.
* In Win32.cpp::OnDevicesChanged set a breakpoint on the call to
  PlatformPopulateDevices. When the breakpoint is triggered the function
  will have locked s_populate_mutex, but since PlatformPopulateDevices
  won't have run yet m_devices_population_mutex will still be unlocked.
* Unplug a device from your computer.
* Wait for the breakpoint to trigger. (At this point you can plug the
  device back in).
* Freeze the ntdll.dll!TppWorkerThread() that triggered the breakpoint.
* Resume Dolphin and start a game.
* Core::EmuThread will call ControllerInterface::ChangeWindow which
  calls RefreshDevices. It locks m_devices_population_mutex, then calls
  InputBackend::HandleWindowChange, which tries to lock
  s_populate_mutex.
* Unfreeze ntdll.dll!TppWorkerThread().

At this point EmuThread and TppWorkerThread are deadlocked. The UI is
still responsive since the Host thread is unaffected, but trying to stop
the game or close Dolphin normally will fail since EmuThread is unable
to stop.
2025-06-28 14:00:27 -07:00
Jordan Woyak
60156f4f94 VideoCommon: Fix "Force Nearest" texture filter setting. 2025-06-28 15:52:27 -05:00
Jordan Woyak
3a32013740
Merge pull request #13773 from JosJuice/i18n-2025-06-22
i18n: Add comments
2025-06-28 15:13:03 -05:00
JosJuice
bc1d8ffcbb i18n: Add comments 2025-06-28 21:41:44 +02:00
Jordan Woyak
4af2e27821 DolphinQt: Fix Windows dark theme when using external stylesheets. 2025-06-25 21:53:04 -05:00
TryTwo
9395238159 PPCSymbolDB: Add a mutex to prevent m_functions from being accessed by two different threads on boot.
On boot should be the only time this happens.
2025-06-25 12:11:46 -07:00
TryTwo
fe121e4c6e PPCSymbolDB: Move loading map on boot logic from boot.cpp into PPCSymbolDB, as it will be needing a mutex.
Cleanup loading code and reduce amount of signals.

On boot. allow previously loaded map to be kept, if its filename matches. Useful for restarting a game with a large symbol map.
2025-06-25 12:01:16 -07:00
Jordan Woyak
609d91156a InputCommon: Rename SDL input backend GameController to Gamepad. 2025-06-25 00:23:48 -05:00
Joshua Vandaële
8f0ef62a71
ClickBlurLabel: Create a label which is blurred until it is clicked
This is particularly useful for people who stream their desktop and don't want to accidentally leak their IP or room.
2025-06-25 04:08:04 +02:00
JMC47
43aa7e9b96
Merge pull request #13694 from jordan-woyak/sdl3
Update to SDL3
2025-06-24 18:59:48 -04:00
JMC47
43c156084b
Merge pull request #13759 from jordan-woyak/calibrate-autocomplete
DolphinQt: Make Calibration autocomplete when data is "sensible" and stick is returned to neutral position.
2025-06-24 18:22:48 -04:00
Shawn Rast
71fa08813a BT passthrough uses selected device rather than first alphabetical compatible device 2025-06-24 15:39:46 -05:00
JMC47
e9b57393a6
Merge pull request #13766 from JosJuice/powerpc-missing-updates
PowerPC: Add missing SDRUpdated/MSRUpdated calls
2025-06-24 16:36:49 -04:00
JMC47
97febd9477
Merge pull request #13763 from Dentomologist/mainwindow_show_hardcore_mode_error_for_recording_playback
MainWindow: Show hardcore mode error for recording playback
2025-06-24 16:35:56 -04:00
JMC47
0946814711
Merge pull request #13761 from Dentomologist/qt_use_nonautodismissiblemenu_in_more_places
Qt: Use NonAutodismissibleMenu in more places
2025-06-24 16:35:40 -04:00
JMC47
3627cfb7b1
Merge pull request #13758 from Dentomologist/threadwidget_fix_line_edit_margins
ThreadWidget: Fix line edit margins
2025-06-24 16:35:12 -04:00
Tillmann Karras
59d2611a94 VideoCommon: remove unused struct fields 2025-06-24 19:38:45 +01:00
Jordan Woyak
6a0963908d DolphinQt: Make Calibration autocomplete when data is "sensible" and stick is returned to neutral position. 2025-06-24 02:18:25 -05:00
JMC47
fa9f71e482
Merge pull request #13769 from JosJuice/merge-dbat-mappings
Memmap: Optimize UpdateLogicalMemory by merging mappings
2025-06-22 15:29:51 -04:00
TryTwo
5836ca133c PPCSymbolDB: Move function for finding file path to PPCSymbolDB, so MenuBar doesn't have to randomly access boot.cpp to get the file path. 2025-06-22 11:03:03 -07:00
JMC47
c2aaca2b16
Merge pull request #13765 from TryTwo/CodeWidget_clear_unused
CodeWidget: Clear calls/callers if no symbol exists.
2025-06-22 01:05:59 -04:00
JMC47
19f3b7e61f
Merge pull request #13691 from TryTwo/PR_Notes
Debugger Add note-type symbols .
2025-06-22 01:05:42 -04:00
JosJuice
ac84ea17a6 Memmap: Optimize UpdateLogicalMemory by merging mappings
Instead of creating many 128 KiB mappings, we can create a few large
mappings. On my Windows PC, this speeds up GameCube (FakeVMEM) game boot
times by about 200 ms and Wii game boot times by about 60 ms. Loading
savestates is also faster, by about 45 ms for GameCube (FakeVMEM) games
and 5 ms for Wii games. The impact is presumably smaller on other OSes
because Windows is particularly slow at creating mappings.
2025-06-21 20:54:05 +02:00
TryTwo
10c3b0b4e4 CodeWidget: Clear calls and callers box if there is no symbol, otherwise outdated data will persist. 2025-06-20 10:55:11 -07:00
JosJuice
e002fcdf2f PowerPC: Use SPR_LR constant in an additional location 2025-06-20 10:42:47 +02:00
JosJuice
8c643693a9 PowerPC: Add missing SDRUpdated/MSRUpdated calls 2025-06-20 10:42:43 +02:00
TryTwo
c9b815526c Debugger CodeViewWidget: Add context options for making and managing Notes. Add popup dialog for editing functions and notes. 2025-06-19 18:00:10 -07:00
TryTwo
78065359bb Debugger CodeWidget : Add search box for notes. 2025-06-19 17:55:45 -07:00
TryTwo
040d9a4336 Debugger symbols: Add new symbol type: Notes.. Notes are for naming single instructions, or small groups of instructions.
Notes are separate from function symbols, and can be searched separately.
Unlike functions, notes of different length can overlap each other.
In the instruction window, a note will always display over the function symbol.
2025-06-19 17:55:35 -07:00
Dentomologist
e21ae90073 MainWindow: Show hardcore mode error for recording playback
Show an error message when attempting to play an input recording while
RetroAchievements hardcore mode is active, instead of silently doing
nothing.
2025-06-17 12:21:39 -07:00
Jordan Woyak
413b7475ec
Merge pull request #13762 from Dentomologist/dolphinqt_add_vcxproj_clinclude
DolphinQt: Add DolphinQt.vcxproj ClInclude line
2025-06-17 13:06:04 -05:00
Dentomologist
e8c9c7a403 DolphinQt: Add DolphinQt.vcxproj ClInclude line
Add a missing ClInclude line in DolphinQt.vcxproj for
NonAutodismissibleMenu.h. Missing the ClInclude doesn't break
compilation, but prevents various IntelliSense features in Visual
Studio from working properly with the file.
2025-06-16 23:11:11 -07:00
Dentomologist
c488545091 GameListModel: Update tag list and sorting immediately
Emit the dataChanged signal when adding or removing tags from a game.
This both updates the contents of the game's Tags column immediately
(instead of having to wait for the context menu to be closed), and
updates the sorting if games are being sorted by the Tags column.
2025-06-16 22:58:30 -07:00
Dentomologist
2fd74990b7 Qt: Use NonAutodismissibleMenu in more places
Use NonAutodismissibleMenu for MenuBar's Options, JIT, and
Tools->"Connect Wii Remotes" menus, as well as for the Tags menu in
GameList's context menu.

NonAutodismissibleMenu allows users to check or uncheck multiple
checkable menu items without closing the menu between selections.
2025-06-16 22:56:26 -07:00
Dentomologist
ab25632992 ThreadWidget: Don't set fixed width on QLineEdits
Fix clipping of QLineEdit contents by having them take up half the grid
width instead of trying to match the contents width in an unreliable
manner.
2025-06-16 22:33:20 -07:00
Dentomologist
6a0d8ca3f8 MenuBar: Rename menu variable
The Tools menu has a number of submenus, so rename menu to
connect_wii_remotes_menu for clarity.
2025-06-16 21:06:55 -07:00
Jordan Woyak
5f6cc197ce DolphinQt: Always enable the "Skip Main Menu" checkbox when "SkipIPL" is disabled. 2025-06-15 20:37:50 -05:00
Jordan Woyak
28a6eb26cc
Merge pull request #13703 from jordan-woyak/map-and-calibrate
DolphinQt/InputCommon: Make the "Calibrate" button also map inputs.
2025-06-15 15:45:04 -05:00
Jordan Woyak
3a94289ad6
Merge pull request #13744 from JoshuaVandaele/windows-specific-getdevicename
Host: Implement a Windows-only implementation of `GetDeviceNameFromVIDPID`
2025-06-15 15:44:31 -05:00
Jordan Woyak
2fb66e9708
Merge pull request #12938 from tygyh/Split-IsTranslatedRAMAddress
Core/PowerPC: Split 'IsRAMAddress' method into 'IsEffectiveRAMAddress' and 'IsPhysicalRAMAddress' methods
2025-06-14 17:12:24 -05:00
Jordan Woyak
83beebaf8b DolphinQt/InputCommon: Move some calibration logic to InputCommon and make the "Calibrate" button also map inputs. 2025-06-14 16:29:25 -05:00
Dr. Dystopia
6591fa3751 Core/PowerPC: Split 'IsRAMAddress' method into 'IsEffectiveRAMAddress' and 'IsPhysicalRAMAddress' methods 2025-06-14 23:29:03 +02:00
Jordan Woyak
0780458069 InputCommon: Make InputDetector::Start take a span instead of a vector. 2025-06-14 16:28:09 -05:00
Jordan Woyak
11c3f7ea8d InputCommon: Fix occasional misidentification of analog input detection. 2025-06-14 16:28:09 -05:00
Jordan Woyak
344080b7a9 DolphinQt: Fix ControllersPane group box spacing. 2025-06-14 16:26:09 -05:00
Jordan Woyak
89b8edea03 DolphinQt: Move graphics config to main Settings window. 2025-06-14 16:26:09 -05:00
Dr. Dystopia
ca8f9b672b Source: Remove redundant lambda parameter lists 2025-06-14 10:19:31 +02:00
Joshua Vandaële
d93245cc7a
Host: Implement a Windows-only implementation of GetDeviceNameFromVIDPID 2025-06-13 17:46:53 +02:00
JMC47
a163877413
Merge pull request #13746 from LillyJadeKatrin/retroachievements-hardcore-changed
MainWindow - Avoid excessive emulation state changes
2025-06-10 17:32:04 -04:00
LillyJadeKatrin
417badc55c MainWindow - Avoid excessive emulation state changes
Updates the Hardcore Changed callback to only signal EmulationStateChanged if the new Hardcore Mode setting is different from the previous one.
2025-06-10 16:03:14 -04:00
iwubcode
6ab83bdd05 VideoCommon: fix regression where scenes with expanded lines or points would cause issues if doing per-vertex transformations in the vertex shader 2025-06-09 19:08:21 -05:00
JMC47
1526c06133
Merge pull request #13658 from jordan-woyak/vk-present-done-race
Vulkan: Eliminate m_last_present_done flag.
2025-06-09 00:10:31 -04:00
JMC47
7ad85e875d
Merge pull request #13738 from Tilka/convert_banner
QtUtils/ImageConverter: simplify
2025-06-09 00:10:03 -04:00
JMC47
42d5f2b705
Merge pull request #13702 from CostPerUnit/master
MappingWidget: Add Advanced Configuration Button to Point And Point Passthrough "Enable" boxes
2025-06-09 00:09:35 -04:00
JMC47
5064b615ba
Merge pull request #13737 from LillyJadeKatrin/retroachievements-gamecube-bulk-fix
AchievementManager - Fix Gamecube Bulk Copy
2025-06-08 13:08:02 -04:00
JMC47
33b529a510
Merge pull request #13719 from LillyJadeKatrin/retroachievements-wii-menu-fix
AchievementManager - Block Wii Menu Exploits
2025-06-08 13:04:27 -04:00
JMC47
8c3ca46988
Merge pull request #13676 from LillyJadeKatrin/retroachievements-allowlist-test-improvements
RetroAchievements: Updated PatchAllowlistTest to generate new allowlist
2025-06-08 12:56:19 -04:00
JosJuice
1b7d42f775 AudioCommon: Re-add missing includes
7c237bb ("AudioCommon: Remove unused includes") removed some includes
that were in fact in use.
2025-06-08 11:35:02 +02:00
JMC47
24b0bf01d5
Merge pull request #12836 from JosJuice/opensles-buffer-size
Android: Ask system for optimal audio buffer size and sample rate
2025-06-07 23:07:37 -04:00
Tilka
19fbbf0dba
Merge pull request #13727 from JoshuaVandaele/fmt-11.2.0-localtime-deprec
fmt: Replace deprecated `fmt::localtime` usage with `Common::LocalTime`
2025-06-08 04:04:37 +01:00
Jordan Woyak
1786e34bd3
Merge pull request #13665 from jordan-woyak/dark-mode-filter
DolphinQt: Replace widespread SetQWidgetWindowDecorations calls with an event filter.
2025-06-07 18:19:13 -05:00
Jordan Woyak
65f3ba70f5
Merge pull request #13522 from tygyh/Enforce-overriding-destructor-style-Core&UnitTests
Core & UnitTests: Make overriding explicit and remove redundant virtual specifiers on overriding destructors
2025-06-07 17:55:14 -05:00
Jordan Woyak
8b7669550f
Merge pull request #13454 from tygyh/Use-constants-DolphinQt-FifoAnalyzer
DolphinQt/FIFO/FIFOAnalyzer: Make parameters, arguments etc. constant
2025-06-07 17:50:08 -05:00
Jordan Woyak
46e66fe945
Merge pull request #13544 from tygyh/DolphinNoGUI-Replace-deprecated-signal-header
DolphinNoGUI: Apply style-alignment refactorings
2025-06-07 17:47:11 -05:00
Jordan Woyak
056ece6f29
Merge pull request #13697 from tygyh/AudioCommon/Remove-unused-includes
AudioCommon: Remove unused includes
2025-06-07 17:45:50 -05:00
Jordan Woyak
a07a2fe398
Merge pull request #13698 from tygyh/AudioCommon/Remove-unused-qualifiers-and-make-variables-constant
AudioCommon: Remove unused qualifiers and make variables constant
2025-06-07 17:45:33 -05:00
Tillmann Karras
61e8fa060b QtUtils/ImageConverter: simplify 2025-06-07 23:06:07 +01:00
Jordan Woyak
6da3f5f26a InputCommon: Update to use SDL3 and bump the SDL submodule in Externals to release-3.2.16. 2025-06-07 16:27:54 -05:00
Jordan Woyak
5906512847 DolphinQt: Replace widespread SetQWidgetWindowDecorations calls with an event filter. 2025-06-07 16:15:34 -05:00
JMC47
52fcdde485
Merge pull request #13386 from iwubcode/resource_manager_system
VideoCommon: add resource manager, tracks resources to load assets in optimal way and manage memory
2025-06-07 15:51:34 -04:00
JMC47
5eb61024c6
Merge pull request #13740 from JoshuaVandaele/bsod-fix-i-hope
Host: Clean up device handle in all cases
2025-06-07 12:27:49 -04:00
Admiral H. Curtiss
a27b845514
Merge pull request #13710 from TryTwo/UI_Sliders_Update
Advanced Panel convert QSliders into ConfigSliders
2025-06-07 17:39:40 +02:00
Admiral H. Curtiss
1b1ca019a4
Merge pull request #13724 from SuperSamus/gamelist-properties-noduplicates
GameList: Prevent opening Properties multiple times for the same game
2025-06-07 17:24:50 +02:00
Joshua Vandaële
241834709b
Host: Clean up device handle 2025-06-07 16:55:45 +02:00
LillyJadeKatrin
c68549e9ef AchievementManager - Load unknown games
Prior to this change, any game unrecognized by RetroAchievements would ultimately result in the game being "Closed" by AchievementManager. As a result, if any game was run while in this state without any other closing being done, AchievementManager would simply load it like a new game, despite memory already being accessed.
However, testing and documentation determined that the rcheevos client doesn't actually complain when it fails to hash a game; it just runs this as "Unidentified Game" with RA ID = 0. As such, this change utilizes that in AchievementManager to differentiate between no software running and unidentified software running.

As a result of this, now LoadGame needs to be called for every piece of runnable software, supported format or otherwise. If a supported format is not available, LoadGame can now be called with a nullptr to ensure that rcheevos still properly sets up an unidentified game.
2025-06-07 07:02:24 -04:00
LillyJadeKatrin
5545a386cf AchievementManager - Fix Gamecube Bulk Copy
The memory copy algorithm (only needed for RetroAchievements devs) was broken for Gamecube as it assumed EXRAM size was zero when in reality it's using ARAM. For the time being, we do not need to use or access ARAM so instead this sets that value to zero for Gamecube titles.
2025-06-07 07:00:47 -04:00
JosJuice
185b080f03
Merge pull request #13142 from JosJuice/fifo-window-starting-stopping
DolphinQt: Call FIFOPlayerWindow::UpdateControls for Starting/Stopping
2025-06-07 10:43:19 +02:00
JosJuice
43b254aaad Android: Update advanced mapping dialog when devices change
Without this, there was a bug where if you turned the device's screen
off and on again while in the advanced mapping dialog, the input
indicators would stop updating. This is because turning the screen on
again causes devices to refresh, which causes all devices to be
recreated, leaving the AdvancedMappingControlViewHolders stuck
referencing controls belonging to devices that are no longer being
updated.
2025-06-07 10:20:21 +02:00
JosJuice
4214cb6eb8 Android: Make input state changes observable 2025-06-07 10:20:18 +02:00
iwubcode
c3d3b81533 VideoCommon: remove 'GetByteSizeInMemory()' from custom asset, it is not needed anymore 2025-06-06 23:03:02 -05:00
iwubcode
774a84a953 VideoCommon: avoid race conditions with asset load/unload by moving the lock to the entire function, favor atomics for the memory/time getters 2025-06-06 23:03:02 -05:00
iwubcode
b3f50c969e VideoCommon: rename m_bytes_loaded in asset library to bytes_loaded 2025-06-06 23:03:02 -05:00
iwubcode
3b83907b88 VideoCommon: update CustomAsset's load time to be before the load occurs (this prevents issues where the load time might be incorrectly inflated by long load operations)
Co-authored-by: Jordan Woyak <jordan.woyak@gmail.com>
2025-06-06 23:03:02 -05:00
iwubcode
d940d62cae VideoCommon: watch texture pack folder for texture reloads (from dynamic input textures) 2025-06-06 23:03:02 -05:00
iwubcode
7afa9e6c6f VideoCommon: use CustomResourceManager in the texture cache and hook up to our hires textures 2025-06-06 23:03:02 -05:00