// Copyright 2025 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include "Common/CommonTypes.h" #include "Common/IniFile.h" class TimePlayed { public: TimePlayed(); // not copyable due to the stored section pointer TimePlayed(const TimePlayed& other) = delete; TimePlayed(TimePlayed&& other) = delete; TimePlayed& operator=(const TimePlayed& other) = delete; TimePlayed& operator=(TimePlayed&& other) = delete; ~TimePlayed(); void AddTime(const std::string& game_id, std::chrono::milliseconds time_emulated); std::chrono::milliseconds GetTimePlayed(const std::string& game_id) const; void Reload(); private: std::string m_ini_path; Common::IniFile m_ini; Common::IniFile::Section* m_time_list; };