// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include #include #include "Common/CommonTypes.h" enum LabelType { LABEL_IADDR = 1, // Jump addresses, etc LABEL_DADDR = 2, // Data addresses, etc LABEL_VALUE = 4, LABEL_ANY = 0xFF, }; class LabelMap { struct label_t { label_t(const std::string &lbl, s32 address, LabelType ltype) : name(lbl), addr(address), type(ltype) {} std::string name; s32 addr; LabelType type; }; std::vector labels; public: LabelMap(); ~LabelMap() { } void RegisterDefaults(); void RegisterLabel(const std::string &label, u16 lval, LabelType type = LABEL_VALUE); void DeleteLabel(const std::string &label); bool GetLabelValue(const std::string &label, u16 *value, LabelType type = LABEL_ANY) const; void Clear(); };