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Yellow squiggly lines begone! Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes. If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed. The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports. Not everything is removed, but the cleanup should be substantial enough. Because this done on Linux, code that isn't used on it is mostly untouched. (Hopefully no open PR is depending on these imports...)
246 lines
7.8 KiB
C++
246 lines
7.8 KiB
C++
// Copyright 2021 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "DiscIO/DiscUtils.h"
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#include <algorithm>
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#include <optional>
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#include <string>
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#include <vector>
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#include <fmt/format.h>
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#include "Common/CommonTypes.h"
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#include "Common/MathUtil.h"
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#include "Common/StringUtil.h"
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#include "DiscIO/Blob.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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namespace DiscIO
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{
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std::string NameForPartitionType(u32 partition_type, bool include_prefix)
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{
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switch (partition_type)
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{
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case PARTITION_DATA:
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return "DATA";
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case PARTITION_UPDATE:
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return "UPDATE";
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case PARTITION_CHANNEL:
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return "CHANNEL";
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case PARTITION_INSTALL:
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// wit doesn't recognize the name "INSTALL", so we can't use it when naming partition folders
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if (!include_prefix)
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return "INSTALL";
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[[fallthrough]];
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default:
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const std::string type_as_game_id{static_cast<char>((partition_type >> 24) & 0xFF),
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static_cast<char>((partition_type >> 16) & 0xFF),
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static_cast<char>((partition_type >> 8) & 0xFF),
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static_cast<char>(partition_type & 0xFF)};
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if (std::ranges::all_of(type_as_game_id, Common::IsAlnum))
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{
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return include_prefix ? "P-" + type_as_game_id : type_as_game_id;
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}
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return fmt::format("{}{}", include_prefix ? "P" : "", partition_type);
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}
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}
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std::optional<u64> GetApploaderSize(const Volume& volume, const Partition& partition)
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{
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constexpr u64 header_size = 0x20;
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const std::optional<u32> apploader_size = volume.ReadSwapped<u32>(0x2440 + 0x14, partition);
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const std::optional<u32> trailer_size = volume.ReadSwapped<u32>(0x2440 + 0x18, partition);
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if (!apploader_size || !trailer_size)
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return std::nullopt;
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return header_size + *apploader_size + *trailer_size;
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}
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std::optional<u64> GetBootDOLOffset(const Volume& volume, const Partition& partition)
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{
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const Platform volume_type = volume.GetVolumeType();
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if (!IsDisc(volume_type))
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return std::nullopt;
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std::optional<u64> dol_offset = volume.ReadSwappedAndShifted(0x420, partition);
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// Datel AR disc has 0x00000000 as the offset (invalid) and doesn't use it in the AppLoader.
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if (dol_offset && *dol_offset == 0)
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dol_offset.reset();
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return dol_offset;
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}
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std::optional<u32> GetBootDOLSize(const Volume& volume, const Partition& partition, u64 dol_offset)
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{
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if (!IsDisc(volume.GetVolumeType()))
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return std::nullopt;
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u32 dol_size = 0;
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// Iterate through the 7 code segments
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for (size_t i = 0; i < 7; i++)
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{
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const std::optional<u32> offset = volume.ReadSwapped<u32>(dol_offset + 0x00 + i * 4, partition);
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const std::optional<u32> size = volume.ReadSwapped<u32>(dol_offset + 0x90 + i * 4, partition);
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if (!offset || !size)
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return {};
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dol_size = std::max(*offset + *size, dol_size);
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}
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// Iterate through the 11 data segments
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for (size_t i = 0; i < 11; i++)
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{
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const std::optional<u32> offset = volume.ReadSwapped<u32>(dol_offset + 0x1c + i * 4, partition);
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const std::optional<u32> size = volume.ReadSwapped<u32>(dol_offset + 0xac + i * 4, partition);
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if (!offset || !size)
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return {};
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dol_size = std::max(*offset + *size, dol_size);
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}
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return dol_size;
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}
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std::optional<u64> GetFSTOffset(const Volume& volume, const Partition& partition)
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{
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const Platform volume_type = volume.GetVolumeType();
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if (!IsDisc(volume_type))
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return std::nullopt;
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return volume.ReadSwappedAndShifted(0x424, partition);
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}
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std::optional<u64> GetFSTSize(const Volume& volume, const Partition& partition)
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{
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const Platform volume_type = volume.GetVolumeType();
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if (!IsDisc(volume_type))
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return std::nullopt;
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return volume.ReadSwappedAndShifted(0x428, partition);
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}
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u64 GetBiggestReferencedOffset(const Volume& volume)
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{
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std::vector<Partition> partitions = volume.GetPartitions();
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// If a partition doesn't seem to contain any valid data, skip it.
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// This can happen when certain programs that create WBFS files scrub the entirety of
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// the Masterpiece partitions in Super Smash Bros. Brawl without removing them from
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// the partition table. https://bugs.dolphin-emu.org/issues/8733
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std::erase_if(partitions, [&](const Partition& partition) {
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return volume.ReadSwapped<u32>(0x18, partition) != WII_DISC_MAGIC;
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});
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if (partitions.empty())
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partitions.push_back(PARTITION_NONE);
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return GetBiggestReferencedOffset(volume, partitions);
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}
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static u64 GetBiggestReferencedOffset(const Volume& volume, const FileInfo& file_info)
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{
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if (file_info.IsDirectory())
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{
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u64 biggest_offset = 0;
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for (const FileInfo& f : file_info)
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biggest_offset = std::max(biggest_offset, GetBiggestReferencedOffset(volume, f));
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return biggest_offset;
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}
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else
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{
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return file_info.GetOffset() + file_info.GetSize();
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}
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}
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u64 GetBiggestReferencedOffset(const Volume& volume, const std::vector<Partition>& partitions)
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{
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const u64 disc_header_size = volume.GetVolumeType() == Platform::GameCubeDisc ? 0x460 : 0x50000;
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u64 biggest_offset = disc_header_size;
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for (const Partition& partition : partitions)
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{
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if (partition != PARTITION_NONE)
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{
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const u64 offset = volume.PartitionOffsetToRawOffset(0x440, partition);
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biggest_offset = std::max(biggest_offset, offset);
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}
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const std::optional<u64> dol_offset = GetBootDOLOffset(volume, partition);
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if (dol_offset)
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{
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const std::optional<u64> dol_size = GetBootDOLSize(volume, partition, *dol_offset);
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if (dol_size)
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{
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const u64 offset = volume.PartitionOffsetToRawOffset(*dol_offset + *dol_size, partition);
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biggest_offset = std::max(biggest_offset, offset);
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}
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}
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const std::optional<u64> fst_offset = GetFSTOffset(volume, partition);
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const std::optional<u64> fst_size = GetFSTSize(volume, partition);
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if (fst_offset && fst_size)
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{
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const u64 offset = volume.PartitionOffsetToRawOffset(*fst_offset + *fst_size, partition);
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biggest_offset = std::max(biggest_offset, offset);
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}
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const FileSystem* fs = volume.GetFileSystem(partition);
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if (fs)
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{
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const u64 offset_in_partition = GetBiggestReferencedOffset(volume, fs->GetRoot());
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const u64 offset = volume.PartitionOffsetToRawOffset(offset_in_partition, partition);
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biggest_offset = std::max(biggest_offset, offset);
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}
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}
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return biggest_offset;
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}
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bool IsGCZBlockSizeLegacyCompatible(int block_size, u64 file_size)
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{
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// In order for versions of Dolphin prior to 5.0-11893 to be able to convert a GCZ file
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// to ISO without messing up the final part of the file in some way, the file size
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// must be an integer multiple of the block size (fixed in 3aa463c) and must not be
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// an integer multiple of the block size multiplied by 32 (fixed in 26b21e3).
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return file_size % block_size == 0 && file_size % (block_size * 32) != 0;
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}
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bool IsDiscImageBlockSizeValid(int block_size, BlobType format)
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{
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switch (format)
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{
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case BlobType::GCZ:
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// Block size "must" be a power of 2
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if (!MathUtil::IsPow2(block_size))
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return false;
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break;
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case BlobType::WIA:
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// Block size must not be less than the minimum, and must be a multiple of it
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if (block_size < WIA_MIN_BLOCK_SIZE || block_size % WIA_MIN_BLOCK_SIZE != 0)
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return false;
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break;
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case BlobType::RVZ:
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// Block size must not be smaller than the minimum
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// Block sizes smaller than the large block size threshold must be a power of 2
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// Block sizes larger than that threshold must be a multiple of the threshold
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if (block_size < RVZ_MIN_BLOCK_SIZE ||
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(block_size < RVZ_BIG_BLOCK_SIZE_LCM && !MathUtil::IsPow2(block_size)) ||
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(block_size > RVZ_BIG_BLOCK_SIZE_LCM && block_size % RVZ_BIG_BLOCK_SIZE_LCM != 0))
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{
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return false;
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}
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break;
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default:
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ASSERT(false);
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break;
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}
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return true;
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}
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} // namespace DiscIO
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