dolphin/Source/Core/VideoCommon
2024-01-04 23:35:19 +01:00
..
Assets Merge pull request #12382 from iwubcode/shader_asset_default_value 2023-12-17 14:41:55 -05:00
GraphicsModSystem Revert "VideoCommon: revert max pixel shader samplers back to 8 for Android devices." 2024-01-03 18:43:44 -06:00
AbstractFramebuffer.cpp
AbstractFramebuffer.h
AbstractGfx.cpp Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
AbstractGfx.h VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan) 2023-06-28 17:15:31 -05:00
AbstractPipeline.h Fix uninitialized variable warnings (C26495) 2023-02-15 19:18:39 -08:00
AbstractShader.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
AbstractStagingTexture.cpp
AbstractStagingTexture.h
AbstractTexture.cpp VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
AbstractTexture.h VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere. Doing this change may also slightly improve performance of this operation 2023-11-26 16:35:03 -06:00
AsyncRequests.cpp VideoCommon/Fifo: Pass system instance through FifoManager constructor 2023-12-18 22:03:25 -05:00
AsyncRequests.h Fix crashes in dual core mode on a PI_FIFO_RESET 2022-08-18 13:38:37 -07:00
AsyncShaderCompiler.cpp
AsyncShaderCompiler.h Allow to interrupt shader precompilation by stopping emulation 2022-06-10 17:11:32 +02:00
BoundingBox.cpp VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
BoundingBox.h VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
BPFunctions.cpp
BPFunctions.h
BPMemory.cpp VideoCommon: copy software renderer logic for blend mode priorities 2023-11-12 05:51:28 +00:00
BPMemory.h Add descriptions for more BP registers 2023-11-11 23:32:17 -08:00
BPStructs.cpp VideoCommon/PixelEngine: Passthrough system instance in constructor 2023-12-22 14:19:26 -05:00
BPStructs.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
CMakeLists.txt Remove _M_X86 in favour of _M_X86_64 2023-11-28 23:03:20 +11:00
CommandProcessor.cpp VideoCommon/CommandProcessor: Pass system instance through constructor 2023-12-20 09:02:53 -05:00
CommandProcessor.h VideoCommon/CommandProcessor: Pass system instance through constructor 2023-12-20 09:02:53 -05:00
ConstantManager.h
Constants.h Revert "VideoCommon: revert max pixel shader samplers back to 8 for Android devices." 2024-01-03 18:43:44 -06:00
CPMemory.cpp
CPMemory.h VertexLoaderTest: Add test for skipped texture coordinates 2023-12-02 15:54:52 -08:00
CPUCull.cpp VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
CPUCull.h
CPUCullImpl.h VideoCommon: Add class for quickly transforming and culling vertices on the CPU 2023-01-25 02:21:56 -06:00
DataReader.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DriverDetails.cpp Remove out-dated hack of AMD driver issue WRT dual-source blending output index. 2023-08-15 23:58:29 -04:00
DriverDetails.h Remove out-dated hack of AMD driver issue WRT dual-source blending output index. 2023-08-15 23:58:29 -04:00
Fifo.cpp VideoCommon/CommandProcessor: Pass system instance through constructor 2023-12-20 09:02:53 -05:00
Fifo.h VideoCommon/Fifo: Pass system instance through FifoManager constructor 2023-12-18 22:03:25 -05:00
FramebufferManager.cpp VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
FramebufferManager.h
FramebufferShaderGen.cpp Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
FramebufferShaderGen.h Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
FrameDumper.cpp VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
FrameDumper.h Apply suggestions from code review 2023-02-09 18:36:20 +13:00
FrameDumpFFMpeg.cpp Core/SystemTimers: Refactor to class, move to System. 2024-01-04 23:35:19 +01:00
FrameDumpFFMpeg.h
FreeLookCamera.cpp Common: Refactor PointerWrap 2022-05-25 13:06:41 -07:00
FreeLookCamera.h
GeometryShaderGen.cpp VideoBackends / VideoCommon: add new uniform buffer object for custom shader materials (slot 3, geometry shader buffer moves to slot 4 if available) 2023-10-06 02:17:42 -05:00
GeometryShaderGen.h
GeometryShaderManager.cpp VideoCommon: De-globalize GeometryShaderManager class. 2022-12-29 15:33:19 +01:00
GeometryShaderManager.h VideoCommon: De-globalize GeometryShaderManager class. 2022-12-29 15:33:19 +01:00
GXPipelineTypes.h VideoCommon: given the changes to pipeline interaction, update the global version variable to reflect those changes and force pipelines to be rebuilt 2023-10-06 02:17:43 -05:00
HiresTextures.cpp VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures. Such as a sampler or type information (to distinguish cube maps) 2023-10-10 09:58:14 -05:00
HiresTextures.h
IndexGenerator.cpp
IndexGenerator.h VideoCommon: Add vertex shader point and line expansion 2022-10-22 20:13:24 -05:00
LightingShaderGen.cpp LightingShaderGen: Resolve -Wshadow warnings 2023-12-12 16:55:06 -05:00
LightingShaderGen.h
LookUpTables.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NativeVertexFormat.h Change unnamed enum in NativeVertexFormat.h to u32 2023-06-17 08:13:57 -05:00
NetPlayChatUI.cpp
NetPlayChatUI.h
NetPlayGolfUI.cpp
NetPlayGolfUI.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
OnScreenDisplay.cpp VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
OnScreenDisplay.h VideoCommon: Add support for icons in OSD messages. 2023-10-17 02:47:29 +02:00
OnScreenUI.cpp VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
OnScreenUI.h Display Active Challenges On Screen 2023-12-07 16:02:15 -05:00
OnScreenUIKeyMap.h
OpcodeDecoding.cpp VideoCommon/CommandProcessor: Pass system instance through constructor 2023-12-20 09:02:53 -05:00
OpcodeDecoding.h VideoCommon: add message to XF load assert 2023-12-12 22:35:02 +00:00
PerformanceMetrics.cpp
PerformanceMetrics.h Fix uninitialized variable warnings (C26495) 2023-02-15 19:18:39 -08:00
PerformanceTracker.cpp PerformanceTracker: Add ownership of m_log_name. 2023-01-06 20:27:25 +01:00
PerformanceTracker.h
PerfQueryBase.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
PerfQueryBase.h
PixelEngine.cpp VideoCommon/PixelEngine: Generify lock guards 2023-12-22 14:19:29 -05:00
PixelEngine.h VideoCommon/PixelEngine: Passthrough system instance in constructor 2023-12-22 14:19:26 -05:00
PixelShaderGen.cpp VideoCommon: prepare graphics mods for custom shader material data 2023-12-12 17:56:26 -06:00
PixelShaderGen.h VideoCommon: prepare graphics mods for custom shader material data 2023-12-12 17:56:26 -06:00
PixelShaderManager.cpp Make sure pixel shaders pick up Initial EFB Scale 2023-02-09 18:36:20 +13:00
PixelShaderManager.h VideoCommon: add custom pixel shader constants as a buffer of data to be passed to all backends 2023-10-05 21:20:16 -05:00
PostProcessing.cpp VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
PostProcessing.h Video: fix post process shaders with parameters failing to build on OpenGL 2023-08-18 02:00:56 +03:00
Present.cpp Video: make the "Auto" resolution setting also follow the max res setting, to avoid trying to create texture bigger than the maximum supported one 2023-12-18 02:00:25 +02:00
Present.h Video: fix Auto Resolution Scale not updating when the window was resized. 2023-12-18 02:00:25 +02:00
RenderBase.cpp
RenderBase.h Cleanup headers 2023-02-09 18:36:20 +13:00
RenderState.cpp VideoCommon: copy software renderer logic for blend mode priorities 2023-11-12 05:51:28 +00:00
RenderState.h
sfont.inc
ShaderCache.cpp VideoCommon: uber pixel shader gen changes needed to support custom pixel shaders in graphics mods 2023-08-20 18:53:27 -05:00
ShaderCache.h
ShaderGenCommon.cpp VideoCommon: Fix custom shader constants on GLES 2023-08-22 19:38:18 +02:00
ShaderGenCommon.h VideoCommon: prepare graphics mods for custom shader material data 2023-12-12 17:56:26 -06:00
Spirv.cpp
Spirv.h VideoBackends / VideoCommon: refactor Vulkan to use new SPIRV functionality 2022-06-24 18:09:53 -05:00
Statistics.cpp Core/SystemTimers: Refactor to class, move to System. 2024-01-04 23:35:19 +01:00
Statistics.h
TextureCacheBase.cpp VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
TextureCacheBase.h VideoCommon: prevent a potential custom texture crash that can occur when a shared_ptr gets released while a pointer to its member data is still being used 2023-12-09 23:43:40 -06:00
TextureConfig.cpp
TextureConfig.h VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
TextureConversionShader.cpp Common/MathUtil: Move IntLog2 into MathUtil namespace 2023-04-15 03:35:05 -04:00
TextureConversionShader.h
TextureConverterShaderGen.cpp VideoCommon: apply "force 24-bit color" to EFB-to-VRAM copies as well 2023-12-20 02:25:07 +00:00
TextureConverterShaderGen.h Restructure parameters to TetxureConverterShaderGen/TextureConversionShader 2022-07-16 00:07:10 -07:00
TextureDecoder_Common.cpp TextureDecoder: Fix warning: array subscript has type ‘char’ [-Wchar-subscripts] 2023-02-09 16:23:02 -08:00
TextureDecoder_Generic.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
TextureDecoder_Util.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
TextureDecoder_x64.cpp
TextureDecoder.h
TextureInfo.cpp Common/MathUtil: Move IntLog2 into MathUtil namespace 2023-04-15 03:35:05 -04:00
TextureInfo.h VideoCommon: add support for setting and getting the stage from the texture info 2022-06-26 00:45:13 -05:00
TextureUtils.cpp VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere. Doing this change may also slightly improve performance of this operation 2023-11-26 16:35:03 -06:00
TextureUtils.h VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere. Doing this change may also slightly improve performance of this operation 2023-11-26 16:35:03 -06:00
TMEM.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
TMEM.h
UberShaderCommon.cpp
UberShaderCommon.h VideoCommon: Allow BitfieldExtract in specialized shaders 2021-11-17 20:04:33 -08:00
UberShaderPixel.cpp VideoCommon: prepare graphics mods for custom shader material data 2023-12-12 17:56:26 -06:00
UberShaderPixel.h
UberShaderVertex.cpp VideoCommon: Fix VS point/line on older GLSL 2023-10-24 23:18:01 -05:00
UberShaderVertex.h
VertexLoader_Color.cpp VertexLoader: Fix wrong array being used if color 1 is present but color 0 isn't 2023-12-02 15:54:52 -08:00
VertexLoader_Color.h VertexLoader: Fix wrong array being used if color 1 is present but color 0 isn't 2023-12-02 15:54:52 -08:00
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp VertexLoader: Don't write position_cache if vertex is skipped 2023-01-13 15:38:00 -08:00
VertexLoader_Position.h VertexLoader: Inline GetSize 2022-09-15 12:50:15 +02:00
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h VertexLoader: Remove unnecessary calls to VertexLoader_TextCoord::GetDummyFunction 2023-12-02 15:54:52 -08:00
VertexLoader.cpp VertexLoader: Use Common::SmallVector 2023-12-02 15:54:52 -08:00
VertexLoader.h VertexLoader: Use Common::SmallVector 2023-12-02 15:54:52 -08:00
VertexLoaderARM64.cpp JitArm64: Use enum class for LogicalImm size parameter 2023-12-16 16:48:26 +01:00
VertexLoaderARM64.h VertexLoader: Eliminate use of DataReader 2022-11-22 17:17:11 -08:00
VertexLoaderBase.cpp
VertexLoaderBase.h VertexLoader: Eliminate use of DataReader 2022-11-22 17:17:11 -08:00
VertexLoaderManager.cpp Resolve [-Wclass-memaccess] 2023-04-12 03:59:57 -05:00
VertexLoaderManager.h
VertexLoaderUtils.h VertexLoader: Eliminate use of DataReader 2022-11-22 17:17:11 -08:00
VertexLoaderX64.cpp Jit64: Recompile asm routines on cache clear 2023-10-31 19:43:49 +01:00
VertexLoaderX64.h VertexLoader: Eliminate use of DataReader 2022-11-22 17:17:11 -08:00
VertexManagerBase.cpp Core/SystemTimers: Refactor to class, move to System. 2024-01-04 23:35:19 +01:00
VertexManagerBase.h VideoCommon: add milliseconds elapsed time value to pixel shaders as a uniform to be able to support animation effects in custom shaders 2023-08-20 18:53:27 -05:00
VertexShaderGen.cpp VideoCommon: Fix VS point/line on older GLSL 2023-10-24 23:18:01 -05:00
VertexShaderGen.h Fix build errors related to formatting non-scoped enums 2022-11-23 13:45:43 -08:00
VertexShaderManager.cpp VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
VertexShaderManager.h VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
VideoBackendBase.cpp VideoCommon/PixelEngine: Passthrough system instance in constructor 2023-12-22 14:19:26 -05:00
VideoBackendBase.h
VideoCommon.h Fix warning about compare sign mismatch 2023-01-31 19:41:23 +13:00
VideoConfig.cpp VideoCommon/Fifo: Pass system instance through FifoManager constructor 2023-12-18 22:03:25 -05:00
VideoConfig.h Video: implement custom aspect ratio support (already exposed to Qt). 2023-12-18 02:00:24 +02:00
VideoEvents.h CheatSearch: Update Current Values at end of frame 2023-10-31 17:34:31 -07:00
VideoState.cpp VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
VideoState.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
Widescreen.cpp Video: implement custom aspect ratio support (already exposed to Qt). 2023-12-18 02:00:24 +02:00
Widescreen.h Video: polish aspect ratio related code comments to make it clearer 2023-12-18 00:28:14 +02:00
XFMemory.cpp
XFMemory.h
XFStateManager.cpp VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
XFStateManager.h VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
XFStructs.cpp VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
XFStructs.h Refactor OpcodeDecoding and FIFO analyzer to use callbacks 2021-12-18 15:21:36 -08:00