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Boot
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Wrong japan game value.
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2012-02-20 20:26:48 +00:00 |
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Debugger
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Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
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2011-03-11 10:21:46 +00:00 |
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DSP
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Update some license headers.
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2012-02-02 14:02:39 +01:00 |
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FifoPlayer
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Prepare texture preloading support
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2012-02-03 21:20:34 +01:00 |
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HLE
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Debug vprintf!
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2012-02-28 19:17:02 +13:00 |
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HW
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Add Support for Wii Motion Plus INSIDE Wii Remotes on Mac OS X.
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2012-02-09 11:42:42 -08:00 |
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IPC_HLE
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Fixes issue 2917 and possibly others like 5232
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2012-03-06 23:10:04 +13:00 |
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PowerPC
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Added the HID2.WPE condition to dcbz. Fixes issue 5114.
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2012-02-04 13:25:04 +11:00 |
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ActionReplay.cpp
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ActionReplay.h
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ARDecrypt.cpp
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ARDecrypt.h
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BootManager.cpp
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Added a game specific property to disable the speaker on real Wiimotes.
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2011-05-25 15:01:49 +00:00 |
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BootManager.h
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ConfigManager.cpp
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Removed the "Reload MemCard on load state" hack as it is no longer needed with the new save states system.
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2012-01-03 01:24:20 -05:00 |
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ConfigManager.h
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Removed the "Reload MemCard on load state" hack as it is no longer needed with the new save states system.
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2012-01-03 01:24:20 -05:00 |
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Console.cpp
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Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
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2011-03-11 10:21:46 +00:00 |
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Console.h
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Core.cpp
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initialize the uninitialized
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2012-01-04 01:36:09 -08:00 |
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Core.h
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many movie fixes (mainly for readonly mode), and some wii input display support
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2011-12-14 21:26:42 -08:00 |
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CoreParameter.cpp
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Have the ability to disable screensaver due to Nvidia + Displayport can cause annoying flickering
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2011-08-26 13:29:01 -07:00 |
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CoreParameter.h
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Have the ability to disable screensaver due to Nvidia + Displayport can cause annoying flickering
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2011-08-26 13:29:01 -07:00 |
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CoreRerecording.cpp
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CoreTiming.cpp
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initialize the uninitialized
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2012-01-04 01:36:09 -08:00 |
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CoreTiming.h
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DolLoader.h
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Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
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2011-03-11 10:21:46 +00:00 |
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DSPEmulator.cpp
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DSPEmulator.h
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Fixed some memory leaks. Only one was mine ;P
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2011-03-22 07:27:23 +00:00 |
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GeckoCode.cpp
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Updated the Gecko code handler to the latest version from Gecko OS 1.9.3.1.
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2012-01-03 01:24:17 -05:00 |
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GeckoCode.h
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Added a note to try the native code handler in the error message window.
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2012-01-03 01:24:16 -05:00 |
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GeckoCodeConfig.cpp
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Added a note to try the native code handler in the error message window.
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2012-01-03 01:24:16 -05:00 |
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GeckoCodeConfig.h
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Added a note to try the native code handler in the error message window.
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2012-01-03 01:24:16 -05:00 |
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Host.h
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A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue)
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2011-03-15 23:09:12 +00:00 |
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MemTools.cpp
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Various changes which improve FreeBSD support.
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2011-08-27 20:42:11 +02:00 |
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MemTools.h
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Movie.cpp
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initialize the uninitialized
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2012-01-04 01:36:09 -08:00 |
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Movie.h
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initialize the uninitialized
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2012-01-04 01:36:09 -08:00 |
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NetPlay.cpp
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NetPlay.h
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NetPlayClient.cpp
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NetPlayServer.cpp
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PatchEngine.cpp
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Changed the Gecko code handling to the native code handler. This provides full compatibility with all Gecko codes.
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2012-01-03 01:24:14 -05:00 |
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PatchEngine.h
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Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291.
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2011-07-09 21:00:30 +00:00 |
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State.cpp
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update ui after savestate load (because loading a savestate can affect whether certain items should be grayed out in the menu)
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2011-12-18 01:15:59 -08:00 |
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State.h
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update ui after savestate load (because loading a savestate can affect whether certain items should be grayed out in the menu)
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2011-12-18 01:15:59 -08:00 |
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stdafx.cpp
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stdafx.h
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Tracer.cpp
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Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
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2011-03-11 10:21:46 +00:00 |
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Tracer.h
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VolumeHandler.cpp
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VolumeHandler.h
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