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48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
// Copyright 2012 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "VideoCommon/PerfQueryBase.h"
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#include <memory>
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#include "VideoCommon/VideoConfig.h"
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std::unique_ptr<PerfQueryBase> g_perf_query;
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PerfQueryBase::~PerfQueryBase() = default;
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bool PerfQueryBase::ShouldEmulate()
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{
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return g_ActiveConfig.bPerfQueriesEnable;
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}
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u32 HardwarePerfQueryBase::GetQueryResult(PerfQueryType type)
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{
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u32 result = 0;
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if (type == PQ_ZCOMP_INPUT_ZCOMPLOC || type == PQ_ZCOMP_OUTPUT_ZCOMPLOC)
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{
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result = m_results[PQG_ZCOMP_ZCOMPLOC].load(std::memory_order_relaxed);
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}
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else if (type == PQ_ZCOMP_INPUT || type == PQ_ZCOMP_OUTPUT)
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{
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result = m_results[PQG_ZCOMP].load(std::memory_order_relaxed);
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}
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else if (type == PQ_BLEND_INPUT)
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{
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result = m_results[PQG_ZCOMP].load(std::memory_order_relaxed) +
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m_results[PQG_ZCOMP_ZCOMPLOC].load(std::memory_order_relaxed);
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}
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else if (type == PQ_EFB_COPY_CLOCKS)
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{
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result = m_results[PQG_EFB_COPY_CLOCKS].load(std::memory_order_relaxed);
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}
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return result / 4;
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}
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bool HardwarePerfQueryBase::IsFlushed() const
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{
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return m_query_count.load(std::memory_order_relaxed) == 0;
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}
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