dolphin/Source/VSProps
JosJuice fb265b610d Android: Don't hold gameFileCache lock during updateAdditionalMetadata
It seems like we spend a lot of the game list scanning time in
updateAdditionalMetadata, which I suppose makes sense considering
how many different files that function attempts to open.

With the addition of just one little atomic operation, we can make
it safe to call updateAdditionalMetadata without holding a lock.
2021-08-24 15:35:39 +02:00
..
Base.Macros.props Externals: Integrate mGBA as a submodule 2021-07-13 16:39:29 +02:00
Base.props Android: Don't hold gameFileCache lock during updateAdditionalMetadata 2021-08-24 15:35:39 +02:00
Base.Targets.props
ClDisableAllWarnings.props
Configuration.Application.props
Configuration.Base.props msvc: add asan support (disabled by default) 2021-01-10 15:11:18 -08:00
Configuration.StaticLibrary.props
Configuration.Utility.props
PCHCommon.props
PCHCreate.props
PCHUse.props
qt_globals.targets msbuild: use the moc dispatcher from Qt's vstools 2020-08-22 16:17:51 -07:00
qt_tasks.targets msbuild: use the moc dispatcher from Qt's vstools 2020-08-22 16:17:51 -07:00
QtCompile.props msvc: use external header feature solution-wide 2021-06-03 15:42:23 -07:00
QtCompile.xml
qtmoc_cl.targets msbuild: use the moc dispatcher from Qt's vstools 2020-08-22 16:17:51 -07:00
qtmoc.props msbuild: use the moc dispatcher from Qt's vstools 2020-08-22 16:17:51 -07:00
qtmoc.targets msbuild: use the moc dispatcher from Qt's vstools 2020-08-22 16:17:51 -07:00