dolphin/Source/Plugins/Plugin_DSP_LLE/Src
Shawn Hoffman 0a3c150f69 allow "swapping" of hle'd ucodes
hle the gba ucode

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6046 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-08-04 11:44:06 +00:00
..
Debugger make "show pc" in dsp lle debugger actually work again 2010-08-02 05:30:38 +00:00
Config.cpp Linux global build. At least the basic footwork is done here. 2010-02-02 21:56:29 +00:00
Config.h
DSPConfigDlgLLE.cpp Treat strings from external sources as 8-bit so FromAscii doesn't barf. 2010-06-11 08:39:03 +00:00
DSPConfigDlgLLE.h DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPDebugInterface.cpp Lots more work on making the frame aui stuff functional. 2010-07-22 02:05:28 +00:00
DSPDebugInterface.h Move MemCheck functionality into the virtual DebugInterface class from the more general MemView class. 2010-02-18 12:06:13 +00:00
DSPHost.cpp allow "swapping" of hle'd ucodes 2010-08-04 11:44:06 +00:00
DSPSymbols.cpp Improve iterator usage. 2010-05-28 23:14:16 +00:00
DSPSymbols.h
Globals.cpp Sound System Rework: Phase 2 2009-12-23 15:34:14 +00:00
Globals.h Sound System Rework: Phase 2 2009-12-23 15:34:14 +00:00
main.cpp Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little. 2010-07-30 03:51:49 +00:00
SConscript Some refinements to (r5955+r5962+r5964): 2010-07-24 17:39:17 +00:00
stdafx.cpp
stdafx.h
Tools.cpp Linux global build. At least the basic footwork is done here. 2010-02-02 21:56:29 +00:00
Tools.h