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Implemented all the correct format conversions in efb to texture copy. replaced all the stretcrect calls with quad draws this must improve speed a bit. A BIGGGGGGGGGG cleanup in the code and reorganization. reimplemented zpeek using a secondary render target ( this still is buggy so many issues left) please a lot off feedback. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4520 8ced0084-cf51-0410-be5f-012b33b47a6e |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DebuggerUICommon | ||
| DebuggerWX | ||
| DiscIO | ||
| DolphinWX | ||
| DSPCore | ||
| InputCommon | ||
| VideoCommon | ||