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Boot
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DiscIO: Use std::optional in Volume and Blob
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2017-06-05 13:26:51 +02:00 |
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ConfigLoaders
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GameConfigLoader: Fix blank keys for variable sections
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2017-05-13 15:22:26 +01:00 |
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Debugger
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DSP
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Move DSP::CodesToHeader to DSPTool
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2017-06-05 19:28:40 -07:00 |
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FifoPlayer
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FifoDataFile: static_assert that structs are right size
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2017-04-25 17:43:37 -07:00 |
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HLE
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Merge pull request #5486 from sepalani/hle-print
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2017-06-05 17:29:13 -07:00 |
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HW
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Merge pull request #5347 from JosJuice/do-not-translate-button-names
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2017-06-05 19:05:09 -07:00 |
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IOS
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Fix minor formatting issues
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2017-06-05 02:32:19 +02:00 |
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PowerPC
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Merge pull request #5366 from sepalani/set-sym-size
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2017-06-03 19:00:45 +02:00 |
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ActionReplay.cpp
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ActionReplay.h
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Analytics.cpp
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Analytics.h
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ARDecrypt.cpp
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ARDecrypt.h
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BootManager.cpp
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Core: Remove unneeded config save
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2017-06-03 18:08:50 +02:00 |
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BootManager.h
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Tools: Load GameCube BIOS added
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2017-05-22 22:44:21 +01:00 |
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CMakeLists.txt
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HLE: VAList cleanup and SystemVABI namespace
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2017-06-03 21:01:59 +01:00 |
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ConfigManager.cpp
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ConfigManager: remove bAutoHideCursor
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2017-06-05 16:49:28 -07:00 |
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ConfigManager.h
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ConfigManager: remove bAutoHideCursor
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2017-06-05 16:49:28 -07:00 |
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Core.cpp
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Core: Use RAII for EmuThread shutdown
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2017-06-03 19:05:35 +02:00 |
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Core.h
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Core.vcxproj
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HLE: VAList cleanup and SystemVABI namespace
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2017-06-03 21:01:59 +01:00 |
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Core.vcxproj.filters
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Merge pull request #5486 from sepalani/hle-print
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2017-06-05 17:29:13 -07:00 |
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CoreTiming.cpp
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CoreTiming.h
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JitArm64: Implement timer SPRs
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2017-04-25 09:20:09 +01:00 |
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DSPEmulator.cpp
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DSPHLE: Use unique_ptr for ucodes
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2017-05-12 23:55:13 +02:00 |
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DSPEmulator.h
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ec_wii.cpp
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Don't duplicate code for getting paths based on title IDs
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2017-05-06 17:45:08 +02:00 |
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ec_wii.h
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IOS: Reuse more code for crypto operations
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2017-05-02 23:49:22 +02:00 |
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GeckoCode.cpp
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Revert "GeckoCode: install code handler even if no codes are activated"
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2017-06-03 22:52:42 +02:00 |
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GeckoCode.h
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GeckoCodeConfig.cpp
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GeckoCodeConfig.h
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Host.h
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Host: Get rid of Host_SetStartupDebuggingParameters()
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2017-05-14 19:12:59 -04:00 |
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HotkeyManager.cpp
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HotkeyManager.h
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MachineContext.h
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MemoryWatcher.cpp
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MemoryWatcher.h
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MemTools.cpp
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MemTools.h
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Movie.cpp
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IOS: Convert the IOS kernel HLE code to a class
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2017-04-30 17:18:53 +02:00 |
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Movie.h
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Remove JITIL
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2017-05-19 22:21:07 +02:00 |
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NetPlayClient.cpp
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NetPlayClient.h
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NetPlayProto.h
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NetPlayServer.cpp
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NetPlayServer.h
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PatchEngine.cpp
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PatchEngine.h
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State.cpp
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MSVC: define HAVE_FFMPEG
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2017-05-26 00:53:58 -07:00 |
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State.h
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TitleDatabase.cpp
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TitleDatabase: Check game ID length before reading characters
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2017-06-03 20:46:57 +02:00 |
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TitleDatabase.h
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TitleDatabase: Fix header includes
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2017-05-22 02:02:04 +02:00 |
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WiiRoot.cpp
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Don't duplicate code for getting paths based on title IDs
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2017-05-06 17:45:08 +02:00 |
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WiiRoot.h
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