mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-02-20 07:13:49 -07:00
make native mips loading an option to prevent performance lost in game that not need this functionality.( thanks to dorian.fevrier for point the performance lost.) added a patch from pierre@pirsoft.de to avoid vertex drops when index array is full in opengl implementation that do not support large index arrays git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5432 8ced0084-cf51-0410-be5f-012b33b47a6e |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DebuggerUICommon | ||
| DebuggerWX | ||
| DiscIO | ||
| DolphinWX | ||
| DSPCore | ||
| InputCommon | ||
| VideoCommon | ||