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The custom title reading code is moved so that custom titles are returned by GameListItem::GetName(). The comparison code is changed to use GetName() instead of GetName(DiscIO::IVolume::ELanguage). GetName(DiscIO::IVolume::ELanguage) must not return custom titles, because netplay relies on it returning the same name for all players. |
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|---|---|---|
| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinQt | ||
| DolphinWX | ||
| InputCommon | ||
| UICommon | ||
| VideoBackends | ||
| VideoCommon | ||
| CMakeLists.txt | ||