dolphin/Source/Core/Core
Lioncash 8d9f74b762 DSPEmitter: Make member functions, aliases and constants private where applicable
Given we now use a base class for the interface, we can make all member
functions, types and constants that aren't directly related to
instructions private.
2018-06-21 17:29:33 -04:00
..
Boot Set 0x0000002C to NDEV 2.1 when running a debug-signed Wii disc 2018-06-07 10:14:32 +02:00
Config Merge pull request #6875 from JonnyH/WIP/mipmap-heuristic-tweaks 2018-06-21 10:19:47 +02:00
ConfigLoaders PowerPC: Convert CPUCore enum into an enum class 2018-06-15 10:27:59 -04:00
Debugger SymbolDB: Namespace code under the Common namespace 2018-05-27 18:01:40 -04:00
DSP DSPEmitter: Make member functions, aliases and constants private where applicable 2018-06-21 17:29:33 -04:00
FifoPlayer Common: Move host communication enum to Host.h 2018-05-28 14:34:59 -04:00
HLE Common: Move host communication enum to Host.h 2018-05-28 14:34:59 -04:00
HW DSP: Replace x64 JIT pointer with a pointer to an architecture-agnostic base 2018-06-21 05:20:22 -04:00
IOS BTEmu: Add helper function for accessing WiimoteDevice instances by index 2018-06-20 17:05:54 -04:00
PowerPC Merge pull request #7145 from lioncash/mtspr 2018-06-21 11:36:12 +02:00
ActionReplay.cpp ActionReplay: Use Common::BitCast instead of reinterpret_cast in Subtype_AddCode() 2018-06-20 16:38:30 -04:00
ActionReplay.h
Analytics.cpp Common/Random: Add convenience template for simple arithmetic values 2018-06-14 10:31:13 -04:00
Analytics.h
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp ConfigManager: Convert GPUDeterminismMode into an enum class 2018-06-15 14:45:30 -04:00
BootManager.h Remove useless BootManager::Stop 2018-05-26 11:33:13 +02:00
CMakeLists.txt DSP: Replace x64 JIT pointer with a pointer to an architecture-agnostic base 2018-06-21 05:20:22 -04:00
CommonTitles.h
ConfigManager.cpp PowerPC: Convert CPUCore enum into an enum class 2018-06-15 10:27:59 -04:00
ConfigManager.h ConfigManager: Convert GPUDeterminismMode into an enum class 2018-06-15 14:45:30 -04:00
Core.cpp PowerPC: Convert CPUCore enum into an enum class 2018-06-15 10:27:59 -04:00
Core.h WiimoteDevice: Make Callback_WiimoteInterruptChannel() accept its data as a u8* rather than void* 2018-06-20 16:04:10 -04:00
Core.vcxproj DSP: Replace x64 JIT pointer with a pointer to an architecture-agnostic base 2018-06-21 05:20:22 -04:00
Core.vcxproj.filters DSP: Replace x64 JIT pointer with a pointer to an architecture-agnostic base 2018-06-21 05:20:22 -04:00
CoreTiming.cpp
CoreTiming.h
DSPEmulator.cpp DSPEmulator: Default destructor in the cpp file 2018-05-29 07:54:39 -04:00
DSPEmulator.h DSPEmulator: Make the IsLLE() member function const-qualified 2018-05-29 17:45:07 -04:00
GeckoCode.cpp
GeckoCode.h GeckoCode: Provide operator== and operator!= overloads 2016-10-03 02:32:43 -04:00
GeckoCodeConfig.cpp Core/GeckoCodeConfig: Circumvent DDOS protection 2018-05-29 03:56:28 +02:00
GeckoCodeConfig.h
Host.h Common: Move host communication enum to Host.h 2018-05-28 14:34:59 -04:00
HotkeyManager.cpp HotkeyManager: Add missing s_ prefixes to internally-linked file-scope variables 2018-06-14 10:07:22 -04:00
HotkeyManager.h HotkeyManager: Use std::array where applicable 2018-06-14 10:07:01 -04:00
MachineContext.h
MemoryWatcher.cpp
MemoryWatcher.h
MemTools.cpp
MemTools.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Movie.cpp BTEmu: Add helper function for accessing WiimoteDevice instances by index 2018-06-20 17:05:54 -04:00
Movie.h
NetPlayClient.cpp PowerPC: Convert CPUCore enum into an enum class 2018-06-15 10:27:59 -04:00
NetPlayClient.h
NetPlayProto.h PowerPC: Convert CPUCore enum into an enum class 2018-06-15 10:27:59 -04:00
NetPlayServer.cpp PowerPC: Convert CPUCore enum into an enum class 2018-06-15 10:27:59 -04:00
NetPlayServer.h
PatchEngine.cpp
PatchEngine.h
State.cpp Only show savestate version mismatch OSD message when relevant 2018-06-19 16:15:18 +02:00
State.h
SysConf.cpp FS: Add a struct for modes 2018-06-03 20:45:35 +02:00
SysConf.h
TitleDatabase.cpp Don't store custom names from TitleDatabase in GameFileCache 2018-06-04 07:45:22 +02:00
TitleDatabase.h Don't store custom names from TitleDatabase in GameFileCache 2018-06-04 07:45:22 +02:00
WiiRoot.cpp WiiRoot: Use a namespace alias for FS to reduce noise 2018-06-03 21:37:28 +02:00
WiiRoot.h
WiiUtils.cpp
WiiUtils.h