dolphin/Source/Core/VideoBackends/OGL
Ryan Houdek 181ff6750e Implements PP shader system using attribute workaround.
This is pretty much a step backwards in our code. We used to use attributes in our PP shader system a long time ago but we changed it to attributeless
for code simplicity and cleanliness. This reimplements the attribute code path as an optional path to take in the case your system doesn't work with
attributeless rendering. In this case the only shipping drivers that we can know for sure supports attributeless rendering is the Nexus 5's v95 driver
that is included in the Android 5.0 image.

I hadn't planned on implementing a work around to get post processing working in these cases, but due to us force enabling the PP shader system at all
times it sort of went up on the priority list. We can't be having a supported platform black screening at all times can we?
2014-10-30 10:49:03 -05:00
..
GLExtensions Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
CMakeLists.txt Stop building GLExtensions.cpp twice(One in GL, one in software). We don't need to build it twice, this'll save a bit of time in the build process. 2014-01-19 11:37:37 -06:00
FramebufferManager.cpp OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
FramebufferManager.h OGL: force enable postprocessing 2014-10-23 00:21:52 +02:00
GLInterfaceBase.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
GLUtil.cpp OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
GLUtil.h OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
main.cpp OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
main.h Move GLInterface around to remove VideoBackends dependency on DolphinWX 2014-08-02 09:34:39 -07:00
NativeVertexFormat.cpp OGL: Add static to a function in NativeVertexFormat 2014-08-15 14:16:04 -04:00
OGL.vcxproj msvc: remove some remnants of SDL and DSound from projects and general cleanup. 2014-09-01 21:27:44 -07:00
OGL.vcxproj.filters Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
PerfQuery.cpp Move GLInterface around to remove VideoBackends dependency on DolphinWX 2014-08-02 09:34:39 -07:00
PerfQuery.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
PostProcessing.cpp Implements PP shader system using attribute workaround. 2014-10-30 10:49:03 -05:00
PostProcessing.h Implements PP shader system using attribute workaround. 2014-10-30 10:49:03 -05:00
ProgramShaderCache.cpp OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
ProgramShaderCache.h OGL: Fix brace and body placements 2014-08-15 14:12:29 -04:00
RasterFont.cpp Merge pull request #1142 from lioncash/linucks 2014-09-23 13:43:18 +10:00
RasterFont.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
Render.cpp Removes Qualcomm's rotated framebuffer bug from DriverDetails. 2014-10-29 19:57:51 -05:00
Render.h Cleanup Renderer::CalculateTargetSize(), and allow IRs higher than 4x to be set via ini. 2014-09-25 19:50:25 -04:00
SamplerCache.cpp Remove another auto .. -> declaration. 2014-10-14 01:10:35 -04:00
SamplerCache.h Fix more header sorting issues in VideoBackends/ (now check-includes clean). 2014-02-20 01:01:11 +01:00
StreamBuffer.cpp Rename Log2 and add IsPow2 to MathUtils for future use 2014-09-08 20:15:45 -07:00
StreamBuffer.h OGL: Fix brace and body placements 2014-08-15 14:12:29 -04:00
TextureCache.cpp OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
TextureCache.h BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations. 2014-03-25 23:57:58 +01:00
TextureConverter.cpp OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
TextureConverter.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
VertexManager.cpp OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
VertexManager.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
VideoBackend.h Core: Remove UpdateFPSDisplay 2014-08-19 10:05:58 -04:00