..
AVIDump.cpp
Centralize the logging code into its own folder in Common.
2014-06-25 22:11:42 -04:00
AVIDump.h
BPFunctions.cpp
Fix the capitalization of "GameCube" throughout the project.
2014-06-08 11:24:49 +09:00
BPFunctions.h
BPStructs: Consistently put the two shared copy args first
2014-05-20 11:28:15 -04:00
BPMemory.cpp
BPStructs: Move LoadBPReg here
2014-05-20 11:28:14 -04:00
BPMemory.h
Fix a typo in a BP register name (BPMEM_TX_SETLUT_4 -> BPMEM_TX_SETTLUT_4).
2014-06-02 02:26:30 -04:00
BPStructs.cpp
Fix the capitalization of "GameCube" throughout the project.
2014-06-08 11:24:49 +09:00
BPStructs.h
CMakeLists.txt
Make it so ARMv7 isn't a generic target.
2014-06-07 20:26:31 -05:00
CommandProcessor.cpp
Video backends: remove dead code.
2014-06-01 01:56:09 -07:00
CommandProcessor.h
Video backends: remove dead code.
2014-06-01 01:56:09 -07:00
ConstantManager.h
LightingShader: hard code const variable
2014-06-19 16:46:53 +02:00
CPMemory.cpp
CPMemory.h
DataReader.h
Debugger.cpp
Debugger.h
DriverDetails.cpp
Centralize the logging code into its own folder in Common.
2014-06-25 22:11:42 -04:00
DriverDetails.h
Enables usage of GLSL textureSize on Qualcomm v66.
2014-05-05 08:50:13 -05:00
Fifo.cpp
Fifo.h
FPSCounter.cpp
FPS counter cleanup
2014-07-02 20:23:09 -04:00
FPSCounter.h
FPS counter cleanup
2014-07-02 20:23:09 -04:00
FramebufferManagerBase.cpp
VideoCommon: recreate XFB texture when the XFB size changes.
2014-05-05 11:01:14 -07:00
FramebufferManagerBase.h
HiresTextures.cpp
Fix some warnings.
2014-06-04 01:04:52 +02:00
HiresTextures.h
ImageWrite.cpp
Kill off replaceable usages of s[n]printf.
2014-06-18 19:53:38 -04:00
ImageWrite.h
Kill off replaceable usages of s[n]printf.
2014-06-18 19:53:38 -04:00
IndexGenerator.cpp
Video backends: warn on usage of GL_DRAW_QUADS_2.
2014-05-17 11:55:32 -07:00
IndexGenerator.h
Video backends: warn on usage of GL_DRAW_QUADS_2.
2014-05-17 11:55:32 -07:00
LightingShaderGen.h
LightingShader: hard code const variable
2014-06-19 16:46:53 +02:00
LookUpTables.h
MainBase.cpp
Video backends: remove dead code.
2014-06-01 01:56:09 -07:00
MainBase.h
NativeVertexFormat.h
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp
VideoCommon: remove unused stats
2014-06-27 09:35:26 +02:00
OpcodeDecoding.h
Opcode decoding: handle missing opcodes 0x88 etc.
2014-05-10 20:33:28 -07:00
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp
Video backends: remove dead code.
2014-06-01 01:56:09 -07:00
PixelEngine.h
Video backends: remove dead code.
2014-06-01 01:56:09 -07:00
PixelShaderGen.cpp
LightingShader: hard code const variable
2014-06-19 16:46:53 +02:00
PixelShaderGen.h
LightingShader: hard code const variable
2014-06-19 16:46:53 +02:00
PixelShaderManager.cpp
PixelShader: remove the duplicated ppl constants
2014-06-19 16:33:33 +02:00
PixelShaderManager.h
PixelShader: remove the duplicated ppl constants
2014-06-19 16:33:33 +02:00
RenderBase.cpp
BPStructs: Consistently put the two shared copy args first
2014-05-20 11:28:15 -04:00
RenderBase.h
BPStructs: Consistently put the two shared copy args first
2014-05-20 11:28:15 -04:00
ShaderGenCommon.h
LightingShader: hard code const variable
2014-06-19 16:46:53 +02:00
Statistics.cpp
Statistics: Reformat stats string
2014-06-27 09:36:50 +02:00
Statistics.h
VideoCommon: remove unused stats
2014-06-27 09:35:26 +02:00
stdafx.cpp
stdafx.h
Remove the min/max functions in CommonFuncs.
2014-05-29 21:44:41 -04:00
TextureCacheBase.cpp
Kill off replaceable usages of s[n]printf.
2014-06-18 19:53:38 -04:00
TextureCacheBase.h
TextureConversionShader.cpp
Fix texture conversion shaders for GLSL ES.
2014-04-22 15:48:26 -05:00
TextureConversionShader.h
TextureDecoder_Generic.cpp
Fix the capitalization of "GameCube" throughout the project.
2014-06-08 11:24:49 +09:00
TextureDecoder_x64.cpp
Fix the capitalization of "GameCube" throughout the project.
2014-06-08 11:24:49 +09:00
TextureDecoder.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp
x64Emitter: J_CC: use 32 bit offset automatically
2014-06-03 23:08:58 +02:00
VertexLoader.h
Fix the vertexloader on non-x86 targets.
2014-06-13 18:36:54 +00:00
VertexLoaderManager.cpp
remove unused and unexported function
2014-05-16 14:33:00 +02:00
VertexLoaderManager.h
VertexManagerBase.cpp
Fix a few warnings caused by using BitField with non-typesafe functions.
2014-06-11 20:58:40 +02:00
VertexManagerBase.h
VertexShaderGen.cpp
LightingShader: hard code const variable
2014-06-19 16:46:53 +02:00
VertexShaderGen.h
LightingShader: hard code const variable
2014-06-19 16:46:53 +02:00
VertexShaderManager.cpp
LightingShader: hard code const variable
2014-06-19 16:46:53 +02:00
VertexShaderManager.h
VideoBackendBase.cpp
VideoBackendBase.h
VideoCommon: small cleanups. No functional change.
2014-06-16 14:03:29 -07:00
VideoCommon.h
VideoCommon: small cleanups. No functional change.
2014-06-16 14:03:29 -07:00
VideoCommon.vcxproj
Remove the 32-bit config platform from the VS solution and projects
2014-06-24 22:07:26 -04:00
VideoCommon.vcxproj.filters
VideoCommon: small cleanups. No functional change.
2014-06-16 14:03:29 -07:00
VideoConfig.cpp
Use only section-based ini reading.
2014-06-16 01:31:23 -04:00
VideoConfig.h
VideoCommon: small cleanups. No functional change.
2014-06-16 14:03:29 -07:00
VideoState.cpp
Video backends: mass-replace "xfregs" with "xfmem".
2014-05-16 18:58:07 -07:00
VideoState.h
XFMemory.cpp
Video backends: mass-replace "xfregs" with "xfmem".
2014-05-16 18:58:07 -07:00
XFMemory.h
VideoCommon: use the Light struct in XF memory
2014-06-19 16:33:29 +02:00
XFStructs.cpp
PixelShader: remove the duplicated ppl constants
2014-06-19 16:33:33 +02:00
XFStructs.h