dolphin/Source/Core
Pierre Bourdon 2c1c538fda Disable the OpenAL and Pulseaudio audio backends
They are currently broken and cause sound issues which are not present in other
backends:

* OpenAL plays music 2x too fast in Zelda UCode games with HLE
* Pulse backend uses a lot of CPU power and slows down emulation significantly

Both backends are currently being re-implemented in separate branches of
Dolphin, so this should be a temporary removal.
2013-01-10 18:43:15 +01:00
..
AudioCommon Disable the OpenAL and Pulseaudio audio backends 2013-01-10 18:43:15 +01:00
Common Fix a currently unused unique_lock function. Thanks to Lioncash. 2013-01-08 16:50:09 -06:00
Core FifoPlayer: Support recording texture preloads 2013-01-10 18:30:27 +01:00
DiscIO Display error messages when failing to compress/decompress games. 2013-01-09 20:02:46 -06:00
DolphinWX Change theme selection to wxChoice. 2013-01-10 00:22:28 -05:00
InputCommon Merge branch 'controller-profiles' 2013-01-09 22:33:51 -05:00
VideoCommon VideoCommon: Implement proper RGBA8 texture loading from tmem. 2013-01-10 18:30:22 +01:00
CMakeLists.txt Merge UI related projects into the main DolphinWX project. 2011-02-11 21:37:52 +00:00