mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-02-20 07:13:49 -07:00
When a save state is loaded, the IOS device serving bluetooth is cast as BluetoothEmuDevice. If, however, a real Wiimote with BT passthrough is used, this caused the game to crash. Now the proper device class is used. |
||
|---|---|---|
| .. | ||
| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| PCH | ||
| UnitTests | ||
| VSProps | ||
| .clang-format | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||