dolphin/Source/Core
Scott Mansell 2ebbfd6f85 Adjust cycle counts so they are accurate to the jit block level
Previously GlobalTimer was only updated at the end of each slice
when CoreTiming::Advance() was called, so it could be upto 20,000
cycles off.

This was causing huge problems with games which made heavy use of
the time base register, such as OoT (virtual console) and Pokemon
puzzle.

I've also made it so event scheduling will be accurate to the jit
block level, instead of accurate to the slice.
2016-03-24 04:24:53 +13:00
..
AudioCommon Merge pull request #3602 from OatmealDome/coreaudio 2016-02-07 22:25:15 -05:00
Common Merge pull request #3668 from RisingFog/wii_movie_sysconf 2016-03-14 01:42:37 +01:00
Core Adjust cycle counts so they are accurate to the jit block level 2016-03-24 04:24:53 +13:00
DiscIO DiscIO: Use specified Wii region for discs 2016-01-15 03:35:10 +08:00
DolphinQt2 Implements Emulation MenuBar 2016-03-20 11:44:35 +11:00
DolphinWX Merge pull request #3690 from aserna3/bikeshedding_bait 2016-03-05 11:55:06 -05:00
InputCommon Improve stability of the Wii U Gamecube Controller adapter under Android. 2016-02-13 08:17:20 -06:00
UICommon Merge VideoBackendHardware into VideoBackend. 2016-01-12 23:18:58 +01:00
VideoBackends Minor fixes to the partial updates code 2016-03-16 22:24:11 +01:00
VideoCommon Merge pull request #3266 from mimimi085181/partial-updates-with-parts-of-efb-copies 2016-03-18 01:11:59 +01:00
CMakeLists.txt [UI] Remove DolphinQt 2016-01-05 19:42:02 -06:00