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Boot
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Always clear memory when booting
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2016-04-01 21:35:26 +02:00 |
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Debugger
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Core: Threadsafety Synchronization Fixes (Frame Advance / FifoPlayer)
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2016-05-13 09:23:44 +10:00 |
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DSP
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DSP: Fix integer promotion spill
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2016-04-08 12:08:17 +10:00 |
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FifoPlayer
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Undo the addition of a translatable string during the string freeze
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2016-05-30 22:41:08 +02:00 |
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HLE
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Core: Threadsafety Synchronization Fixes (Frame Advance / FifoPlayer)
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2016-05-13 09:23:44 +10:00 |
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HW
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Fix latency regression
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2016-05-24 22:13:40 +02:00 |
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IPC_HLE
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Cleanup: fix an incorrect variable name.
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2016-05-29 18:14:50 +12:00 |
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PowerPC
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Merge pull request #3794 from EmptyChaos/frame-advance-race
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2016-05-22 15:19:16 -04:00 |
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ActionReplay.cpp
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ActionReplay: UI Consistency and Cleanup
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2016-05-29 23:33:24 +10:00 |
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ActionReplay.h
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ActionReplay: UI Consistency and Cleanup
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2016-05-29 23:33:24 +10:00 |
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Analytics.cpp
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analytics: Collect less data about controllers.
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2016-06-22 17:02:30 +12:00 |
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Analytics.h
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Add an Analytics reporting system.
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2016-06-19 02:55:46 +02:00 |
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ARDecrypt.cpp
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ARDecrypt.h
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BootManager.cpp
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Merge pull request #3576 from lioncash/boot
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2016-01-30 13:14:52 +01:00 |
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BootManager.h
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CMakeLists.txt
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Add an Analytics reporting system.
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2016-06-19 02:55:46 +02:00 |
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ConfigManager.cpp
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Add an Analytics reporting system.
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2016-06-19 02:55:46 +02:00 |
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ConfigManager.h
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Add an Analytics reporting system.
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2016-06-19 02:55:46 +02:00 |
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Core.cpp
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Add an Analytics reporting system.
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2016-06-19 02:55:46 +02:00 |
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Core.h
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Core/Movie: Add ability to run code in Host context
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2016-05-13 09:23:44 +10:00 |
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Core.vcxproj
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Add an Analytics reporting system.
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2016-06-19 02:55:46 +02:00 |
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Core.vcxproj.filters
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Add an Analytics reporting system.
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2016-06-19 02:55:46 +02:00 |
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CoreTiming.cpp
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CoreTiming: Trim max slicelength to the given value.
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2016-04-30 19:28:14 +12:00 |
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CoreTiming.h
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Alternative fix: promote cycleslate to an s64 everywhere.
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2016-04-10 02:13:06 +12:00 |
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DSPEmulator.cpp
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DSPEmulator: Make CreateDSPEmulator return a unique_ptr
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2016-01-17 22:33:21 -05:00 |
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DSPEmulator.h
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DSPEmulator: Make CreateDSPEmulator return a unique_ptr
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2016-01-17 22:33:21 -05:00 |
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ec_wii.cpp
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ec_wii.h
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GeckoCode.cpp
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GeckoCode.h
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GeckoCodeConfig.cpp
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GeckoCodeConfig.h
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Host.h
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HotkeyManager.cpp
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Relabel hotkey option for toggle frame limit to better reflect function
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2016-02-15 04:11:21 -06:00 |
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HotkeyManager.h
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Throttler: Rename "framelimiter" to "emulation speed".
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2016-01-05 23:39:05 +01:00 |
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MachineContext.h
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MemoryWatcher.cpp
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Use CoreTiming for MemoryWatcher.
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2016-04-28 21:28:15 -07:00 |
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MemoryWatcher.h
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Use CoreTiming for MemoryWatcher.
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2016-04-28 21:28:15 -07:00 |
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MemTools.cpp
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Implement BLR Overflow handling for Windows.
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2016-03-20 00:41:28 +13:00 |
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MemTools.h
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MemTools: Get rid of a global variable
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2016-01-11 03:24:03 -05:00 |
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Movie.cpp
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Movie: Improve handling of non-hexadecimal revision strings
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2016-06-02 18:55:35 +02:00 |
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Movie.h
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Merge pull request #3769 from RisingFog/remove_framestep
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2016-04-29 19:41:25 -04:00 |
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NetPlayClient.cpp
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Fix latency regression
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2016-05-24 22:13:40 +02:00 |
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NetPlayClient.h
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Fix latency regression
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2016-05-24 22:13:40 +02:00 |
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NetPlayProto.h
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Use the current commit hash in the netplay version
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2016-01-07 00:17:05 +01:00 |
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NetPlayServer.cpp
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SCM: Use std::string.
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2016-05-05 00:22:49 +02:00 |
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NetPlayServer.h
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NetPlayServer: Make SendAsyncToClients use an unique_ptr
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2016-01-27 01:34:03 +01:00 |
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PatchEngine.cpp
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ActionReplay: Fix ISOProperties corrupting active code set
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2016-05-29 23:33:24 +10:00 |
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PatchEngine.h
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State.cpp
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ChunkFile: Handle bool in a stable way across platforms
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2016-04-14 22:55:03 -04:00 |
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State.h
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State/Movie: Use char instead of u8 for game ID
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2015-11-28 09:36:48 +01:00 |