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Debugger
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2008-12-08 04:46:09 +00:00 |
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GUI
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2008-12-08 04:46:09 +00:00 |
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Logging
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2008-12-08 04:46:09 +00:00 |
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OS
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2008-12-08 04:46:09 +00:00 |
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BPStructs.cpp
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
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BPStructs.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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cocoaGL.h
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more osx64 work
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2008-10-25 17:47:46 +00:00 |
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cocoaGL.m
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more osx64 work
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2008-10-25 17:47:46 +00:00 |
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Config.cpp
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
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Config.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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Globals.cpp
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more small fixes
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2008-12-07 19:09:14 +00:00 |
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Globals.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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GLUtil.cpp
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Compile fix
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2008-12-07 22:40:27 +00:00 |
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GLUtil.h
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2008-12-08 04:46:09 +00:00 |
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ImageWrite.cpp
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ImageWrite.h
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2008-12-08 04:46:09 +00:00 |
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main.cpp
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more small fixes
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2008-12-07 19:09:14 +00:00 |
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main.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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memcpy_amd.cpp
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NativeVertexFormat.cpp
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Didn't replace all the instances
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2008-11-26 21:41:17 +00:00 |
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OpcodeDecoding.cpp
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More CP/GPFifo work. Fix Super Monkey Ball SC/DC. SMB force us to hack CP differently: CPU really thinks the fifo is always empty and on idle now.
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2008-11-22 15:25:04 +00:00 |
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PixelShaderManager.cpp
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Made the OpenGL iLog setting changeable from the debugging window
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2008-11-21 01:28:00 +00:00 |
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PixelShaderManager.h
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2008-12-08 04:46:09 +00:00 |
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rasterfont.cpp
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rasterfont.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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Render.cpp
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more small fixes
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2008-12-07 19:09:14 +00:00 |
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Render.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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SConscript
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Forgot glu
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2008-12-07 19:13:44 +00:00 |
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stdafx.cpp
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stdafx.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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TextureConverter.cpp
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
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TextureConverter.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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TextureMngr.cpp
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Copy EFB to texture alignment fix thanks to slink
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2008-12-07 02:23:25 +00:00 |
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TextureMngr.h
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2008-12-08 04:46:09 +00:00 |
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VertexLoader_Color.cpp
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
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VertexLoader_Color.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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VertexLoader_Normal.cpp
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reorganize the vertex normal loader tables a little.
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2008-12-01 00:02:36 +00:00 |
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VertexLoader_Normal.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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VertexLoader_Position.cpp
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
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VertexLoader_Position.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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VertexLoader_TextCoord.cpp
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
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VertexLoader_TextCoord.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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VertexLoader.cpp
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small fixes
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2008-12-01 08:34:51 +00:00 |
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VertexLoader.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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VertexLoaderManager.cpp
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GL: Safer vertex loading (should fix the new zelda crash), added vertex format logging to "show some statistics"
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2008-11-25 21:15:31 +00:00 |
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VertexLoaderManager.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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VertexManager.cpp
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
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VertexManager.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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VertexShaderManager.cpp
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Made the OpenGL iLog setting changeable from the debugging window
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2008-11-21 01:28:00 +00:00 |
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VertexShaderManager.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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XFB.cpp
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
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XFB.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |