dolphin/Source/Core/Core
iwubcode 373e35ed5b
Merge pull request #14267 from jordan-woyak/std-expected
Common: Replace Result with std::expected.
2026-01-17 22:33:15 -06:00
..
Boot Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
Config Merge pull request #14166 from jordan-woyak/immediate-xfb-limit 2025-12-22 13:35:52 -05:00
ConfigLoaders
Debugger Merge pull request #14289 from Sintendo/typos 2026-01-17 19:10:50 -05:00
DSP Merge pull request #14289 from Sintendo/typos 2026-01-17 19:10:50 -05:00
FifoPlayer Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
HLE Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
HW Merge pull request #14289 from Sintendo/typos 2026-01-17 19:10:50 -05:00
IOS Merge pull request #14267 from jordan-woyak/std-expected 2026-01-17 22:33:15 -06:00
PowerPC Merge pull request #14265 from JoshuaVandaele/std-unreachable 2026-01-17 22:32:53 -06:00
AchievementManager.cpp Fix RetroAchievements dev search freezes 2026-01-09 08:20:21 -05:00
AchievementManager.h GameSettings: Convert "Deinterlacing Fix" codes to patches for Dragon Ball Z: Budokai 1 and 2, enabled them by default, and also added the patch for the Japanese version of the game. 2025-12-04 05:01:28 -06:00
ActionReplay.cpp Merge pull request #13939 from Dentomologist/logging_avoid_overwriting_debug_verbosity_in_release_builds 2025-11-08 14:47:27 +01:00
ActionReplay.h
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp
BootManager.h
CheatCodes.h
CheatGeneration.cpp Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
CheatGeneration.h Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
CheatSearch.cpp Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
CheatSearch.h Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
CMakeLists.txt cpp-ipc: Fix builds on non-FreeBSD BSDs 2026-01-06 21:46:33 +01:00
CommonTitles.h
ConfigManager.cpp
ConfigManager.h
Core.cpp Merge pull request #14143 from jordan-woyak/set-state-from-cpu 2025-12-22 13:31:22 -05:00
Core.h Core: Allow CPUManager::SetStepping to be called from the CPU thread so a call doesn't need to be routed through the host thread on boot. 2025-11-19 02:59:01 -06:00
CoreTiming.cpp CoreTiming: Fix percent speed display when "Rush Frame Presentation" is enabled. 2025-11-22 05:04:09 -06:00
CoreTiming.h CoreTiming: Add "Rush Frame Presentation" setting to throttle only once after each presentation for lower input latency. 2025-11-11 20:01:52 -06:00
CPUThreadConfigCallback.cpp
CPUThreadConfigCallback.h CPUThreadConfigCallback: Use maximum value of size_t instead of -1 as default value ConfigChangedCallbackID 2025-11-08 23:23:33 -05:00
DolphinAnalytics.cpp c++23: Replace Common::ToUnderlying with std::to_underlying 2026-01-09 23:49:10 +01:00
DolphinAnalytics.h DolphinAnalytics: Only call ReloadConfig in config changed callback when analytics enabled value changes 2025-11-12 00:09:41 -05:00
DSPEmulator.cpp
DSPEmulator.h
FreeLookManager.cpp Core: Eliminate FreeLookConfig by putting the "active config" within FreeLookCamera. 2025-11-12 18:01:53 -06:00
FreeLookManager.h
GeckoCode.cpp
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h Core: Remove unused HostMessageID enum members. 2025-11-19 02:43:44 -06:00
HotkeyManager.cpp HotkeyManager: Don't allocate heap memory in GetInput 2026-01-11 21:14:34 +01:00
HotkeyManager.h
LibusbUtils.cpp
LibusbUtils.h
MachineContext.h
MemoryWatcher.cpp
MemoryWatcher.h
MemTools.cpp MemTools: Clean up SIGSEGV handler. 2025-11-09 16:05:18 -06:00
MemTools.h UnitTests: Skip PageFaultTest if exception handlers are not supported 2022-05-19 12:26:41 -07:00
Movie.cpp Movie: Replace a blocking RunOnCPUThread call with a CPUThreadGuard. 2025-11-17 11:57:43 -06:00
Movie.h
NetPlayClient.cpp
NetPlayClient.h
NetPlayCommon.cpp
NetPlayCommon.h
NetPlayProto.h
NetPlayServer.cpp
NetPlayServer.h
NetworkCaptureLogger.cpp
NetworkCaptureLogger.h
PatchEngine.cpp
PatchEngine.h
State.cpp
State.h
SyncIdentifier.h
SysConf.cpp Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
SysConf.h
System.cpp VideoCommon: separate the concept of a 'resource' from an 'asset'. A resource is potentially multiple assets that are chained together but represent one type of data to the rest of the system. An example is a 'material'. A 'material' is a collection of textures, a custom shader, and some metadata that all comes together to form what the concept of the material is. There will be a 'material' resource. For now, start small by introducing the interface and change our texture loading which used assets from the old resource manager, to an actual resource. 2025-11-23 11:04:24 -06:00
System.h
TimePlayed.cpp
TimePlayed.h
TitleDatabase.cpp
TitleDatabase.h
USBUtils.cpp
USBUtils.h
WC24PatchEngine.cpp
WC24PatchEngine.h
WiiRoot.cpp Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
WiiRoot.h
WiiUtils.cpp c++23: Replace Common::ToUnderlying with std::to_underlying 2026-01-09 23:49:10 +01:00
WiiUtils.h