dolphin/Source/Core/VideoCommon
JMC47 035bcffc63
Merge pull request #14289 from Sintendo/typos
Fix various typos and spelling mistakes
2026-01-17 19:10:50 -05:00
..
Assets Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
GraphicsModSystem CustomPipeline: Remove unused functions 2025-12-27 09:07:42 +01:00
Resources c++23: Replace Common::ToUnderlying with std::to_underlying 2026-01-09 23:49:10 +01:00
AbstractFramebuffer.cpp Adjust order and spacing of various #includes 2024-07-26 14:28:34 -07:00
AbstractFramebuffer.h AbstractFramebuffer: Fix Android reorder-ctor warning 2023-08-12 20:48:47 -07:00
AbstractGfx.cpp VideoCommon: avoid assuming global state exists for 'EndUtilityDrawing', use last stored viewport/scissor rect instead 2025-11-20 00:35:01 -06:00
AbstractGfx.h VideoCommon: initialize stored viewport to 0, fixes a crash in debug mode for d3d 2025-12-24 15:23:25 -06:00
AbstractPipeline.h C++20: Synthesize operator!= From operator== 2024-10-10 20:23:55 -07:00
AbstractShader.h VideoBackends / VideoCommon: add support for specifying include files in shader code 2025-10-26 22:47:23 -05:00
AbstractStagingTexture.cpp Replace 'reinterpret_cast' with 'static_cast' 2024-11-08 07:26:47 +01:00
AbstractStagingTexture.h
AbstractTexture.cpp Update code to work with new version of ImGui. 2025-08-18 05:38:14 -07:00
AbstractTexture.h Update code to work with new version of ImGui. 2025-08-18 05:38:14 -07:00
AsyncRequests.cpp VideoCommon: Clean up and eliminate the mutex in AsyncRequests using WaitableSPSCQueue. 2025-10-28 17:22:04 -05:00
AsyncRequests.h VideoCommon: Clean up and eliminate the mutex in AsyncRequests using WaitableSPSCQueue. 2025-10-28 17:22:04 -05:00
AsyncShaderCompiler.cpp VideoCommon: remove template parameter from lock guards in AsyncShaderCompiler, let type deduction do its thing and improve readability 2025-11-21 01:18:35 -06:00
AsyncShaderCompiler.h VideoCommon: add method to async shader compiler to clear pending/completed work (used on shutdown), this will in turn clear up any resources that the worker items may have held onto 2025-11-21 01:17:45 -06:00
BoundingBox.cpp VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
BoundingBox.h VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
BPFunctions.cpp VideoCommon: avoid assuming global state exists for 'EndUtilityDrawing', use last stored viewport/scissor rect instead 2025-11-20 00:35:01 -06:00
BPFunctions.h VideoCommon: rename ScissorResult 'm_result' to 'rectangles' to better reflect what the member is 2025-10-31 13:28:14 -05:00
BPMemory.cpp VideoBackends / VideoCommon: rename member variables in RenderState to be consistent 2025-08-23 13:50:22 -05:00
BPMemory.h VideoBackends / VideoCommon: rename member variables in RenderState to be consistent 2025-08-23 13:50:22 -05:00
BPStructs.cpp VideoCommon: Make Presenter aware of the next swap time to eliminate unsafe usage of GetTicks() with ImmediateXFB + DualCore. 2025-11-11 20:01:52 -06:00
BPStructs.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
CMakeLists.txt VideoCommon: update resource manager with a material/shader/and texture(+sampler) resource to show the complexities that warrant the resource manager system 2025-11-23 11:08:50 -06:00
CommandProcessor.cpp VideoCommon: reset some CP registers during PI_FIFO_RESET 2025-05-05 21:18:37 +01:00
CommandProcessor.h VideoCommon: remove unused struct fields 2025-06-24 19:38:45 +01:00
ConstantManager.h Cache normals in addition to binormals and tangents 2024-10-12 10:32:41 -07:00
Constants.h
CPMemory.cpp c++23: Replace Common::ToUnderlying with std::to_underlying 2026-01-09 23:49:10 +01:00
CPMemory.h
CPUCull.cpp Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
CPUCull.h Fix uninitialized variable warnings (C26495) 2023-02-15 19:18:39 -08:00
CPUCullImpl.h VideoCommon: Add class for quickly transforming and culling vertices on the CPU 2023-01-25 02:21:56 -06:00
DataReader.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DriverDetails.cpp VKPipeline: Don't include depth clamp control struct when not supported 2025-07-29 08:42:22 +09:00
DriverDetails.h Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
EFBInterface.cpp VideoCommon: Fix out-of-bounds and disabled EFB access. 2025-03-26 01:23:16 -05:00
EFBInterface.h VideoCommon: Fix out-of-bounds and disabled EFB access. 2025-03-26 01:23:16 -05:00
Fifo.cpp Merge pull request #14035 from Dentomologist/pauseandlock_refactoring 2025-11-01 10:06:08 +01:00
Fifo.h FifoManager: Remove redundant PauseAndLock parameters 2025-10-26 18:01:51 -07:00
FramebufferManager.cpp Merge pull request #14071 from iwubcode/avoid_config_framebuffer_manager 2025-11-11 20:58:35 -05:00
FramebufferManager.h VideoCommon/FramebufferManager: Silence warning: 2025-11-15 20:32:10 -06:00
FramebufferShaderGen.cpp VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
FramebufferShaderGen.h Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
FrameDumper.cpp Common: Remove the string parameters from the HookableEvent interface. 2025-11-06 22:34:40 -06:00
FrameDumper.h Video: remove enforced resolution least common multiple of 4 when dumping screenshots and not videos (only videos encoders have this limit). 2024-04-08 22:54:45 +03:00
FrameDumpFFMpeg.cpp VideoCommon: Make Presenter aware of the next swap time to eliminate unsafe usage of GetTicks() with ImmediateXFB + DualCore. 2025-11-11 20:01:52 -06:00
FrameDumpFFMpeg.h VideoCommon: Limit maximum denominator for MPEG4 2025-05-12 18:54:42 +02:00
FreeLookCamera.cpp Core: Eliminate FreeLookConfig by putting the "active config" within FreeLookCamera. 2025-11-12 18:01:53 -06:00
FreeLookCamera.h Core: Eliminate FreeLookConfig by putting the "active config" within FreeLookCamera. 2025-11-12 18:01:53 -06:00
GeometryShaderGen.cpp VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
GeometryShaderGen.h Fix ambiguous uses of format_to 2022-01-13 11:11:08 -08:00
GeometryShaderManager.cpp Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
GeometryShaderManager.h VideoCommon: De-globalize GeometryShaderManager class. 2022-12-29 15:33:19 +01:00
GXPipelineTypes.h C++20: Synthesize operator!= From operator== 2024-10-10 20:23:55 -07:00
HiresTextures.cpp VideoCommon: separate the concept of a 'resource' from an 'asset'. A resource is potentially multiple assets that are chained together but represent one type of data to the rest of the system. An example is a 'material'. A 'material' is a collection of textures, a custom shader, and some metadata that all comes together to form what the concept of the material is. There will be a 'material' resource. For now, start small by introducing the interface and change our texture loading which used assets from the old resource manager, to an actual resource. 2025-11-23 11:04:24 -06:00
HiresTextures.h VideoCommon: separate the concept of a 'resource' from an 'asset'. A resource is potentially multiple assets that are chained together but represent one type of data to the rest of the system. An example is a 'material'. A 'material' is a collection of textures, a custom shader, and some metadata that all comes together to form what the concept of the material is. There will be a 'material' resource. For now, start small by introducing the interface and change our texture loading which used assets from the old resource manager, to an actual resource. 2025-11-23 11:04:24 -06:00
IndexGenerator.cpp VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
IndexGenerator.h VideoCommon: Add vertex shader point and line expansion 2022-10-22 20:13:24 -05:00
LightingShaderGen.cpp VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic 2025-03-22 15:22:00 -05:00
LightingShaderGen.h VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic 2025-03-22 15:22:00 -05:00
LookUpTables.h
NativeVertexFormat.h NativeVertexFormat: Collapse std namespace and mark hash noexcept 2024-01-31 12:37:44 -05:00
NetPlayChatUI.cpp mingw: replace SendMessage usage as clashes with existing function 2025-12-10 21:07:33 +00:00
NetPlayChatUI.h mingw: replace SendMessage usage as clashes with existing function 2025-12-10 21:07:33 +00:00
NetPlayGolfUI.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NetPlayGolfUI.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
OnScreenDisplay.cpp Externals / VideoCommon: update imgui to 1.91.7 and implot to v0.16; imgui changed types for ImTextureId, which was addressed by using an implicit cast 2025-01-20 14:47:14 -06:00
OnScreenDisplay.h Remove redundant semicolons 2024-08-20 14:59:54 +02:00
OnScreenUI.cpp Merge pull request #13922 from TryTwo/imgui_add_default_font 2025-11-16 13:58:18 +01:00
OnScreenUI.h VideoCommon: fix -Wmismatched-tags warning 2025-08-23 03:05:04 +01:00
OnScreenUIKeyMap.h Insert a more solid abstraction between Qt and Imgui 2023-02-09 18:36:20 +13:00
OpcodeDecoding.cpp
OpcodeDecoding.h VideoCommon/OpcodeDecoding: Replace enable_if with concepts. 2025-09-13 19:05:33 -05:00
PerformanceMetrics.cpp VideoCommon/PerformanceMetrics: Display current offset between the latest frame presentation time and the intended presentation time in the "Show Frame Times" box. 2025-11-11 20:01:52 -06:00
PerformanceMetrics.h VideoCommon/PerformanceMetrics: Display current offset between the latest frame presentation time and the intended presentation time in the "Show Frame Times" box. 2025-11-11 20:01:52 -06:00
PerformanceTracker.cpp Core, VideoCommon: Fix crash at shutdown due to destructor ordering 2025-04-28 07:11:53 +03:00
PerformanceTracker.h Core, VideoCommon: Fix crash at shutdown due to destructor ordering 2025-04-28 07:11:53 +03:00
PerfQueryBase.cpp Adjust order and spacing of various #includes 2024-07-26 14:28:34 -07:00
PerfQueryBase.h Add virtual Initialize() to PerfQueryBase 2023-01-31 19:41:24 +13:00
PipelineUtils.cpp VideoCommon: move ApplyDriverBugs for the normal pipeline out into a utility function, add a way to hash the pipeline (using the vertex declaration instead of the native vertex format) 2025-11-23 11:04:24 -06:00
PipelineUtils.h VideoCommon: move ApplyDriverBugs for the normal pipeline out into a utility function, add a way to hash the pipeline (using the vertex declaration instead of the native vertex format) 2025-11-23 11:04:24 -06:00
PixelEngine.cpp
PixelEngine.h VideoCommon/PixelEngine: Passthrough system instance in constructor 2023-12-22 14:19:26 -05:00
PixelShaderGen.cpp VideoBackends / VideoCommon: rename member variables in RenderState to be consistent 2025-08-23 13:50:22 -05:00
PixelShaderGen.h VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic 2025-03-22 15:22:00 -05:00
PixelShaderManager.cpp Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
PixelShaderManager.h VideoCommon: add custom pixel shader constants as a buffer of data to be passed to all backends 2023-10-05 21:20:16 -05:00
PostProcessing.cpp Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
PostProcessing.h VideoBackends / VideoCommon: add support for specifying include files in shader code 2025-10-26 22:47:23 -05:00
Present.cpp Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
Present.h VideoCommon: Add a hidden setting to cap immediate XFB swaps to one per VI. 2025-11-25 00:15:32 -06:00
RenderState.cpp Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
RenderState.h VideoBackends / VideoCommon: rename member variables in RenderState to be consistent 2025-08-23 13:50:22 -05:00
sfont.inc
ShaderCache.cpp Merge pull request #14043 from iwubcode/custom_resource 2025-12-22 17:08:02 -05:00
ShaderCache.h Common/LinearDiskCache: Move interface into Common namespace 2023-04-19 09:14:39 -04:00
ShaderCompileUtils.cpp VideoBackends / VideoCommon: add support for specifying include files in shader code 2025-10-26 22:47:23 -05:00
ShaderCompileUtils.h VideoCommon: fix wrong path to glslang include 2025-11-02 14:29:14 -06:00
ShaderGenCommon.cpp VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic 2025-03-22 15:22:00 -05:00
ShaderGenCommon.h VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic 2025-03-22 15:22:00 -05:00
Spirv.cpp Merge pull request #13975 from iwubcode/shader_includes 2025-11-02 13:17:28 -05:00
Spirv.h Merge pull request #13975 from iwubcode/shader_includes 2025-11-02 13:17:28 -05:00
Statistics.cpp Common: Remove the string parameters from the HookableEvent interface. 2025-11-06 22:34:40 -06:00
Statistics.h Common: Make HookableEvent use non-static data. 2025-11-02 17:30:43 -06:00
TextureCacheBase.cpp Merge pull request #14289 from Sintendo/typos 2026-01-17 19:10:50 -05:00
TextureCacheBase.h Common: Remove the string parameters from the HookableEvent interface. 2025-11-06 22:34:40 -06:00
TextureConfig.cpp C++20: Synthesize operator!= From operator== 2024-10-10 20:23:55 -07:00
TextureConfig.h VideoCommon: add formatter for AbstractTextureType 2025-01-20 14:24:54 -06:00
TextureConversionShader.cpp VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
TextureConversionShader.h VideoCommon: Reduce duplicates of non-palette-requiring texture decode shaders 2022-06-16 02:08:45 -05:00
TextureConverterShaderGen.cpp VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
TextureConverterShaderGen.h
TextureDecoder_Common.cpp linter: Apply clang-format 19.1 formatting 2025-04-23 11:19:20 +02:00
TextureDecoder_Generic.cpp linter: Apply clang-format 19.1 formatting 2025-04-23 11:19:20 +02:00
TextureDecoder_Util.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
TextureDecoder_x64.cpp Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
TextureDecoder.h VideoCommon: Use GetSpanForAddress safely in texture decoding 2024-04-20 18:31:08 +02:00
TextureInfo.cpp VideoCommon: Don't create mipmap vector in TextureInfo 2026-01-17 17:57:07 +01:00
TextureInfo.h VideoCommon: Don't create mipmap vector in TextureInfo 2026-01-17 17:57:07 +01:00
TextureUtils.cpp VideoCommon: Scan texture dumping directory + subdirectories to not re-dump existing files. 2024-03-21 20:27:34 -05:00
TextureUtils.h
TMEM.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
TMEM.h Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
UberShaderCommon.cpp c++23: Replace Common::ToUnderlying with std::to_underlying 2026-01-09 23:49:10 +01:00
UberShaderCommon.h VideoCommon: Allow BitfieldExtract in specialized shaders 2021-11-17 20:04:33 -08:00
UberShaderPixel.cpp Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
UberShaderPixel.h VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic 2025-03-22 15:22:00 -05:00
UberShaderVertex.cpp Merge pull request #14289 from Sintendo/typos 2026-01-17 19:10:50 -05:00
UberShaderVertex.h VideoCommon: Name ubershaders 2022-06-16 02:08:45 -05:00
VertexLoader_Color.cpp
VertexLoader_Color.h linter: Apply clang-format 19.1 formatting 2025-04-23 11:19:20 +02:00
VertexLoader_Normal.cpp Cache normals in addition to binormals and tangents 2024-10-12 10:32:41 -07:00
VertexLoader_Normal.h linter: Apply clang-format 19.1 formatting 2025-04-23 11:19:20 +02:00
VertexLoader_Position.cpp Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
VertexLoader_Position.h linter: Apply clang-format 19.1 formatting 2025-04-23 11:19:20 +02:00
VertexLoader_TextCoord.cpp Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
VertexLoader_TextCoord.h linter: Apply clang-format 19.1 formatting 2025-04-23 11:19:20 +02:00
VertexLoader.cpp VertexLoader: Use Common::SmallVector 2023-12-02 15:54:52 -08:00
VertexLoader.h VertexLoader: Use Common::SmallVector 2023-12-02 15:54:52 -08:00
VertexLoaderARM64.cpp Cache normals in addition to binormals and tangents 2024-10-12 10:32:41 -07:00
VertexLoaderARM64.h VertexLoader: Eliminate use of DataReader 2022-11-22 17:17:11 -08:00
VertexLoaderBase.cpp VertexLoaderBase: Allow the vertex loader type to be set via config 2025-01-24 18:31:42 -05:00
VertexLoaderBase.h linter: Apply clang-format 19.1 formatting 2025-04-23 11:19:20 +02:00
VertexLoaderManager.cpp VideoBackends / VideoCommon: rename member variables in RenderState to be consistent 2025-08-23 13:50:22 -05:00
VertexLoaderManager.h Cache normals in addition to binormals and tangents 2024-10-12 10:32:41 -07:00
VertexLoaderUtils.h VertexLoader: Eliminate use of DataReader 2022-11-22 17:17:11 -08:00
VertexLoaderX64.cpp Source: Remove redundant lambda parameter lists 2025-06-14 10:19:31 +02:00
VertexLoaderX64.h
VertexManagerBase.cpp Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
VertexManagerBase.h Cache normals in addition to binormals and tangents 2024-10-12 10:32:41 -07:00
VertexShaderGen.cpp Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
VertexShaderGen.h VideoCommon: move vertex shader gen logic to a 'process_vertex()' function, to eventually allow for custom shaders to override vertex logic 2025-05-24 01:27:58 -05:00
VertexShaderManager.cpp VideoCommon: move global variables out of BPFunctions 2025-10-31 13:27:50 -05:00
VertexShaderManager.h VertexShaderManager: Eliminate unnecessary m_viewport_correction member. 2025-03-11 03:55:57 -05:00
VideoBackendBase.cpp VideoCommon: separate the concept of a 'resource' from an 'asset'. A resource is potentially multiple assets that are chained together but represent one type of data to the rest of the system. An example is a 'material'. A 'material' is a collection of textures, a custom shader, and some metadata that all comes together to form what the concept of the material is. There will be a 'material' resource. For now, start small by introducing the interface and change our texture loading which used assets from the old resource manager, to an actual resource. 2025-11-23 11:04:24 -06:00
VideoBackendBase.h VideoBackend: Rename GetName to GetConfigName 2025-10-13 17:38:20 -07:00
VideoCommon.h Vulkan: Add support for unrestricted depth range. 2025-07-21 14:07:26 +09:00
VideoConfig.cpp Core: Eliminate FreeLookConfig by putting the "active config" within FreeLookCamera. 2025-11-12 18:01:53 -06:00
VideoConfig.h Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
VideoEvents.h VideoCommon: Add "Smooth Early Presentation" setting to improve frame pacing with ImmediateXFB and/or RushFramePresentation. 2025-11-11 20:01:52 -06:00
VideoState.cpp VideoCommon: Use GetSpanForAddress safely in texture decoding 2024-04-20 18:31:08 +02:00
VideoState.h
Widescreen.cpp Common: Remove the string parameters from the HookableEvent interface. 2025-11-06 22:34:40 -06:00
Widescreen.h Video: update widescreen heuristic code to never get stuck to specific old values when changing settings 2024-02-20 22:26:19 +02:00
XFMemory.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
XFMemory.h VideoCommon: drop unused XF enumerators 2025-07-30 19:56:30 +01:00
XFStateManager.cpp VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
XFStateManager.h VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
XFStructs.cpp DolphinAnalytics: Use Pascal case for GameQuirk enum 2025-08-14 13:54:23 -07:00
XFStructs.h Refactor OpcodeDecoding and FIFO analyzer to use callbacks 2021-12-18 15:21:36 -08:00