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Debugger
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wxString conversion cleanup.
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2013-03-02 20:34:53 -06:00 |
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GLInterface
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osx: only use accelerated backends
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2013-03-11 16:36:07 +01:00 |
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MemoryCards
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AboutDolphin.cpp
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Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
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2013-02-28 02:40:03 -06:00 |
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AboutDolphin.h
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ARCodeAddEdit.cpp
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Attempt to be consistent with conversions between std::string and wxString.
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2013-02-28 02:30:05 -06:00 |
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ARCodeAddEdit.h
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Revert "Ctrl+A support in the action replay code editing menu."
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2013-01-21 00:11:53 -05:00 |
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CheatsWindow.cpp
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Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
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2013-02-28 02:40:03 -06:00 |
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CheatsWindow.h
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Eliminate nearly all the _connect_macro_ ugliness by using wxw's newish Bind functions.
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2013-01-13 03:06:56 -06:00 |
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ConfigMain.cpp
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Fix a typo.
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2013-03-08 22:47:56 -05:00 |
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ConfigMain.h
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Merge branch 'external-theme'
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2013-01-16 19:00:19 -06:00 |
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FifoPlayerDlg.cpp
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Attempt to be consistent with conversions between std::string and wxString.
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2013-02-28 02:30:05 -06:00 |
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FifoPlayerDlg.h
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Replace all of Connect/Disconnect with Bind/Unbind.
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2013-01-13 12:45:33 -06:00 |
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Frame.cpp
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Eliminate some netplay gamelist ugliness.
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2013-03-03 17:56:40 -06:00 |
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Frame.h
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Kill themes in the config and load pngs from "theme" directory for now.
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2013-01-13 13:12:50 -06:00 |
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FrameAui.cpp
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Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
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2013-02-28 02:40:03 -06:00 |
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FrameTools.cpp
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Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
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2013-02-28 02:40:03 -06:00 |
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GameListCtrl.cpp
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Use standard binary multiple unit symbols for game size display.
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2013-03-05 14:58:30 -06:00 |
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GameListCtrl.h
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Eliminate some netplay gamelist ugliness.
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2013-03-03 17:56:40 -06:00 |
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GCMicDlg.cpp
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Replace all of Connect/Disconnect with Bind/Unbind.
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2013-01-13 12:45:33 -06:00 |
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GCMicDlg.h
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GeckoCodeDiag.cpp
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Attempt to be consistent with conversions between std::string and wxString.
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2013-02-28 02:30:05 -06:00 |
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GeckoCodeDiag.h
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GLInterface.h
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Merge branch 'master' into GLSL-master
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2013-03-06 15:59:29 +01:00 |
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Globals.h
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Remove some unused resource files.
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2013-01-16 17:09:09 -06:00 |
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HotkeyDlg.cpp
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Replace all of Connect/Disconnect with Bind/Unbind.
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2013-01-13 12:45:33 -06:00 |
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HotkeyDlg.h
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InputConfigDiag.cpp
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Buildfix.
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2013-02-28 03:11:10 -06:00 |
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InputConfigDiag.h
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Eliminate nearly all the _connect_macro_ ugliness by using wxw's newish Bind functions.
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2013-01-13 03:06:56 -06:00 |
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InputConfigDiagBitmaps.cpp
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Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
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2013-02-28 02:40:03 -06:00 |
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ISOFile.cpp
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Separate banner and volume name getting functions. Game properties now shows the correct "banner" name in more cases.
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2013-03-03 18:34:03 -06:00 |
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ISOFile.h
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Separate banner and volume name getting functions. Game properties now shows the correct "banner" name in more cases.
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2013-03-03 18:34:03 -06:00 |
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ISOProperties.cpp
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Merge branch 'FIFO-BP'
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2013-03-12 19:47:59 +11:00 |
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ISOProperties.h
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Added preliminary support to synchronise the timing of the CPU and GPU threads. A new option has been added to the game properties for this purpose. This option may help with random freezes in Dual Core mode.
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2013-02-16 12:51:09 +11:00 |
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LogConfigWindow.cpp
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Attempt to be consistent with conversions between std::string and wxString.
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2013-02-28 02:30:05 -06:00 |
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LogConfigWindow.h
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LogWindow.cpp
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More string conversion cleanup.
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2013-03-03 18:40:50 -06:00 |
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LogWindow.h
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I'm confused at why SHIFT-JIS was being used here.
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2013-03-02 20:42:48 -06:00 |
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Main.cpp
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Disable SSE2 check in the GUI when building ARM.
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2013-03-05 14:03:01 +00:00 |
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Main.h
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MainAndroid.cpp
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
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MainNoGUI.cpp
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MemcardManager.cpp
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More wxString conversion cleanup.
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2013-03-03 02:30:45 -06:00 |
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MemcardManager.h
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Replace all of Connect/Disconnect with Bind/Unbind.
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2013-01-13 12:45:33 -06:00 |
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NetWindow.cpp
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Separate banner and volume name getting functions. Game properties now shows the correct "banner" name in more cases.
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2013-03-03 18:34:03 -06:00 |
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NetWindow.h
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build against wxWidgets3 from Externals on Windows.
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2012-03-18 02:31:19 -07:00 |
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PatchAddEdit.cpp
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Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
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2013-02-28 02:40:03 -06:00 |
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PatchAddEdit.h
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PHackSettings.cpp
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Attempt to be consistent with conversions between std::string and wxString.
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2013-02-28 02:30:05 -06:00 |
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PHackSettings.h
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stdafx.cpp
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stdafx.h
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TASInputDlg.cpp
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Fix the majority of the compiler warnings unearthed by the addition of
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2013-01-29 23:24:51 -06:00 |
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TASInputDlg.h
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Revert "support retina display"
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2012-12-24 08:01:44 +13:00 |
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UDPConfigDiag.cpp
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Attempt to be consistent with conversions between std::string and wxString.
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2013-02-28 02:30:05 -06:00 |
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UDPConfigDiag.h
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VideoConfigDiag.cpp
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Merge branch 'master' into GLSL-master
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2013-03-06 15:59:29 +01:00 |
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VideoConfigDiag.h
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Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
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2013-02-28 02:40:03 -06:00 |
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WiimoteConfigDiag.cpp
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Provide an option to not send speaker data. It can cause rumble lag even when the speaker is muted.
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2013-02-15 03:00:31 -06:00 |
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WiimoteConfigDiag.h
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Provide an option to not send speaker data. It can cause rumble lag even when the speaker is muted.
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2013-02-15 03:00:31 -06:00 |
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WXInputBase.cpp
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build against wxWidgets3 from Externals on Windows.
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2012-03-18 02:31:19 -07:00 |
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WXInputBase.h
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WxUtils.cpp
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Buildfix.
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2013-02-28 03:11:10 -06:00 |
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WxUtils.h
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Attempt to be consistent with conversions between std::string and wxString.
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2013-02-28 02:30:05 -06:00 |
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X11Utils.cpp
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Fix compiling Dolphin on devices that provide crazy GLES drivers
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2013-03-05 03:53:25 +00:00 |
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X11Utils.h
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